Train-Depot+Bufferstops = train Multii-Parking !!!!
Moderator: Locomotion Moderators
Train-Depot+Bufferstops = train Multii-Parking !!!!
Hi Folks
The attached screen shot shows a 5 BAY Train-Depot /Workshop.
Under normal signalling rules 1 Train per track (A,B,C,D,E).
When constructing and placing the Train-depot buildings on the line - DO NOT COVER BUFFER-STOPS. This negates their operation.
Trains will now try to enter a Depot Building - even though there may be a train inside. THERE IS NO CRASH. Clearly this is ideal for Thomas and Gordon for they do like being together when they are having the carriages cleaned, rubbish cleared etc.
Purists please accept this info in the spiirt given - IT's A GAME for every age and intelectual phsycological group.
IN DEPOT A 2 Trains
IN DEPOT B 2 Trains
IN DEPOT C 1 Train
Depending on the length of the train Depot, you can accomodate more trains in the same depot - I've had 3 to date but I have not gone further.
Hope this is all of interst - if it is not please let me know
Kindest Regards
Gibboloco
The attached screen shot shows a 5 BAY Train-Depot /Workshop.
Under normal signalling rules 1 Train per track (A,B,C,D,E).
When constructing and placing the Train-depot buildings on the line - DO NOT COVER BUFFER-STOPS. This negates their operation.
Trains will now try to enter a Depot Building - even though there may be a train inside. THERE IS NO CRASH. Clearly this is ideal for Thomas and Gordon for they do like being together when they are having the carriages cleaned, rubbish cleared etc.
Purists please accept this info in the spiirt given - IT's A GAME for every age and intelectual phsycological group.
IN DEPOT A 2 Trains
IN DEPOT B 2 Trains
IN DEPOT C 1 Train
Depending on the length of the train Depot, you can accomodate more trains in the same depot - I've had 3 to date but I have not gone further.
Hope this is all of interst - if it is not please let me know
Kindest Regards
Gibboloco
- Attachments
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- Train Depot-Worksop and Buffers.PNG (66.12 KiB) Viewed 8386 times
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I like your idea, but to me a train depot should have a small loco shed and a big yard to move my trains about in.
Call me Mr Silly, but thats the purist in me!
Call me Mr Silly, but thats the purist in me!
Andel
Quis custodiet ipsos custodes?
DISCLAIMER: The views expressed in this post are not necessarily those of Andel, who will do and say almost anything to get the attention he craves.
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Quis custodiet ipsos custodes?
DISCLAIMER: The views expressed in this post are not necessarily those of Andel, who will do and say almost anything to get the attention he craves.
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- Illegal_Alien
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You can remove the bufferstops and it will still work. Looks a bit better then.
Sheds without bufferstops, trainyards with.
Sheds without bufferstops, trainyards with.
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Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
To Andel
Pleased to note you liked the idea. So will many other game players. Pity that a purist approach to a very simplle game removes the pleasure for most people. It's also Nice to see you following my postings.
To AI
It seems you also have missed the point again AI. Leaving the double buffers in as ashown automatically holds the 'buffered' train for 50 seconds - whereas if they are removed them train returns back so Thomas and Gordan will rarely meet in the same depot!
It's also Nice to see you following my postings
Regards to both of you
gibboloco
Pleased to note you liked the idea. So will many other game players. Pity that a purist approach to a very simplle game removes the pleasure for most people. It's also Nice to see you following my postings.
To AI
It seems you also have missed the point again AI. Leaving the double buffers in as ashown automatically holds the 'buffered' train for 50 seconds - whereas if they are removed them train returns back so Thomas and Gordan will rarely meet in the same depot!
It's also Nice to see you following my postings
Regards to both of you
gibboloco
You may download it from Locomotion Fanpage (!! You'll have to registrer (free) before you can download)roojmu wrote:where can i get the buffer stops from?
Welcome to the forum, BTW
This is my signature.
Hi There roojmuroojmu wrote:the buffer stops arent showin up when i have gone in the advanced options and selected them!!! why?
They should come under the Signalling section of the train track type you have them allocated to.
kindest Regards
gibboloco
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
Hi there jonnie47jonnie47 wrote:heres my freight Liner Depot at ipswich
Nice to see the Train Depot Buildings on the tracks - Where's your buffer stops? It seems you don't use them? I do. They give a sense of reality, especially when trains are routed to the Depots/Sidings just before entering or leaving the local station or WHY.
Kindest Regards
gibboloco
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
Hi thereroojmu wrote:the buffer stops arent showin up when i have gone in the advanced options and selected them!!! why?
herewith screenshot showing buffer stoppers in use with the standard tracks
regards
- Attachments
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- Stopper used on Standard Track.PNG (73.74 KiB) Viewed 7955 times
gibboloco
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
Hi
where can i get the train depots that gibboloco has?
where can i get the train depots that gibboloco has?
Posted by Pookey...
For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.
For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.
Hi there PookeyPookey wrote:Hi
where can i get the train depots that gibboloco has?
Attached to this is a copy of buffer-stop.zip. It is as I downloaded from one of the freeware sites. Does me! So should do you?
Kindest Regards
- Attachments
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- buffer-stop.zip
- (226.17 KiB) Downloaded 378 times
gibboloco
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
Thanks
Posted by Pookey...
For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.
For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.
quick question how do i get the depot an buffers an depot to both work on the same trackst file the one i use can only have the buffers? the other depot that u build as i signal i cant build it do i need the correct trackst or another file?
what do i need to get the depot to work in the signals please help!!!!
what do i need to get the depot to work in the signals please help!!!!
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- ss.JPG (145.82 KiB) Viewed 7848 times
Everton F.C The pride of merseyside
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Hi roojmuroojmu wrote:opps.....
now i can finally make realistic (well sort of) looking station and depo's etc etc!
Nice use of the bufferstops - I have adatped further the Buffer-Stops DAT file to what I call 'End of line' with no buffers showing at all (When British Rail adopted the Beeching cut's) ...see attached pics
- Attachments
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- trains stopping and waiting at end of lines.PNG (81.99 KiB) Viewed 7680 times
gibboloco
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
This OLD GIT just won't stay in the box.....he's got more go than most. He's having great fun.....and so should you....!!!!
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