[Developing] Industries

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Ducky
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[Developing] Industries

Post by Ducky »

Does anyone know if there are limits as to how many types of cargo can be received by an industry? Could it, for example receive livestock and grain and grapes to make food? Or is there a limit of 2 in/2 out for each industry? Also, ona similar topic does anyone have the info for towns receiving cargo. Are they the same as industry or can they receive 4 types (mail, goods, passengers, food)?

Duck
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Shifty Powers
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Post by Shifty Powers »

Recieving is unlimeted, producing is limited, depends on what kind of industry of how much they produce.
Ducky
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Post by Ducky »

So, each industry can only produce 2 types of cargo, but can receive any amount?

the same with towns?

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Shifty Powers
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Post by Shifty Powers »

Ducky wrote:So, each industry can only produce 2 types of cargo, but can receive any amount?

the same with towns?

Duck
That's not what I meanted, what I mean is that an industry can recieve cargo (of what it needs) unlimited, but the production is only to a certain of tons per month. What the level per month is, is diverend between the industry ingame.

Towns can recieve unlimeted, but can produce only a maximum of tons/passengers per month (also unknow by me, search in the topic's, there are a vew with important info about max production per month).
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Sorry

Post by Ducky »

Sorry, i think we both have the wrong end of the stick :P

I didn't mean about volumes of cargo produced by an industry (i.e. 1000 tons/month of coal from a mine). I meant was it possible for an industry to receive coal, oil and steel (i.e. 3 types of cargo in any amount) to produce something else (goods, for example)

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Shifty Powers
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Re: Sorry

Post by Shifty Powers »

Ducky wrote:Sorry, i think we both have the wrong end of the stick :P

I didn't mean about volumes of cargo produced by an industry (i.e. 1000 tons/month of coal from a mine). I meant was it possible for an industry to receive coal, oil and steel (i.e. 3 types of cargo in any amount) to produce something else (goods, for example)

Duck
Yes, that should be possible, take for example the Food Industry (forgot it's name), it does accept both grain and livestock.
Ducky
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:)

Post by Ducky »

Cool! Thanks very much.

You wouldn't happen to know how to get towns to accept specific types of goods? For exaple if i was to edit the print wors to make newspapers, how could i get the town to accept newspapers?

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Villem
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Post by Villem »

By editing the town buildings...
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Shifty Powers
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Re: :)

Post by Shifty Powers »

Ducky wrote:Cool! Thanks very much.
Your welcome.
Ducky wrote:You wouldn't happen to know how to get towns to accept specific types of goods? For exaple if i was to edit the print wors to make newspapers, how could i get the town to accept newspapers?
No, but maby ask Loewie13, he is the one who knows a lot. But also other people can help you with that. Ask around, it's free :lol: :lol:
Ducky
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:)

Post by Ducky »

Righto, thanks very much. :D Just got to hope they read this now :P

Duck
Loewe13
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Post by Loewe13 »

If you need help just ask me, i will help you as much as i can, btw. my new industries pak is at 40% did some rebuilding WITHOUT new buildings ;-(((
and it will have the industries that were announced for the nl-region package.
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Post by Ducky »

What sort of industries do you have in you industry pak?

Duck
Loewe13
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Post by Loewe13 »

from import terminals over a complete car industry to a bank inkl. mint
and all together are about 26 industries
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MjD
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Post by MjD »

as far as i can see and understand ducky ( i outrank you so listen :P ) industries can accept 3 different types of cargo and but they can only produce 2 different types of cargo:

<useobject desc="produces[0]" class="8">CHEMICAL</useobject>
<useobject desc="produces[1]" class="255"> </useobject>
<useobject desc="accepts[0]" class="255"> </useobject>
<useobject desc="accepts[1]" class="255"> </useobject>
<useobject desc="accepts[2]" class="255"> </useobject>

this is from the chemical plant as you can see. The layout is the same for all the industries. I'm not sure is these can be expanded to e.g

<useobject desc="produces[2]" class="255"> </useobject>

in order to produce a 3rd cargo.
Also if u want any help i'll do what i can, but loewe knows a little more than me, but i'll try :D
::::: WIP -- British Rail Set [BRS] for Locomotion with IA, andel, matloughe, Barry and Jonnie :::::
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Loewe13
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Post by Loewe13 »

MajorDuck wrote:industries can accept 3 different types of cargo and but they can only produce 2 different types of cargo:
TRUE
MajorDuck wrote: <useobject desc="produces[2]" class="255"> </useobject>
doenst work, i tried it!
[/quote]
and btw. class 255 is the class for "empty slot"
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MjD
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Post by MjD »

true class 255 is an empty slot, forgot to say that :oops:
::::: WIP -- British Rail Set [BRS] for Locomotion with IA, andel, matloughe, Barry and Jonnie :::::
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Researcher for the TTDP BRSet Team. Which is here.
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