OpenTTD Status

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
zorbathut
Engineer
Engineer
Posts: 2
Joined: 22 Apr 2005 12:51

OpenTTD Status

Post by zorbathut »

I've looked all over the site, and I've found surprisingly little information about what's implemented so far. There's the about page that lists a bunch of TTDPatch-ish features. There's the wiki, which lists a random assortment of development pages, some of which seem to be out of date (I can't find it now, but I was able to find a page at one point that asked "how long until trucks are implemented".)

My question - what's *missing* from OpenTTD? If I want to go straight from Transport Tycoon to OpenTTD, what will I lose? Are all the vehicles in? All the industry?

I haven't been able to find a single page saying "OpenTTD now includes everything the original Transport Tycoon does", but I also haven't been able to find anything that says "OpenTTD is currently missing these features from the original Transport Tycoon".[/url]
Prof. Frink
Tycoon
Tycoon
Posts: 3849
Joined: 20 Jan 2003 14:51
Location: Broadstone, Dorset
Contact:

Post by Prof. Frink »

openTTD started out as a 1:1 clone of TTD.

The only features missing are some of the bugs.
User avatar
Rylix
Traffic Manager
Traffic Manager
Posts: 254
Joined: 31 Mar 2005 12:06
Location: Australia

Post by Rylix »

and of course there are improvements. theres also a great deal of chat of the differences between OpenTTD and TTDPatch in the ttd forum :D
Image
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: Ahrefs [Bot] and 4 guests