
he has been creating these graphics for Simutrans, however he has also been creating them for OTTD's new GFX engine at the same time.
the images i will show now are set in a simutrans background with simultrans style tracks and grass. and these images are using Simutrans' lighting setup (which is different from OTTDs by a certain degree, so will be different from these images) but the same vehicles will be available in OTTD
the OTTD tracks and grass will be like this image (to keep in style with chris sawyers original)
http://doug.mudpuddle.co.nz/albums/ottdwip/rounded3.jpg
the OTTD lighting setup and render size will be like this
http://doug.mudpuddle.co.nz/albums/ottdwip/airport2.jpg
------------------the real stuff----------------------
A few of Ravens trains. i believe all of these are from his american set, he has done all sorts of other sets of graphics. trams, trains...... so many that i havn't even seen all of them
so guys, work is certainly happening on OTTD new Graphics, and we pretty much have enough 3d models for a 100% playable game already, we just need to start converting these files into sprites.
we still need these types of sprites.
Planes
Buildings (anything and everything, offices, houses, industries, airports, ports, stations..........)
boats
more road vehicles
things which have basicly been done already
Rail tracks
Grass tiles (still need many different climate types, i have the files to automatically create these types, and i can create every type of climate in about 10 mins each climate, about 80 somthing tiles per type)
roads/ airport runways
trains
Raven keep them coming, post your images as you do them


Alltaken