Infrastructure sharing 2.1.1

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Re: Infrastructure sharing 2.1.1

Post by welshdragon »

Anon wrote:Why can't? Already using :)
As stable is fairly old (about May?), Trunk is at least a few hours old.
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Re: Infrastructure sharing 2.1.1

Post by Rubidium »

Because it still says "I'm 1.0.2 and I work correctly when joining a 1.0.2 server", which is absolutely not true.
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Re: Infrastructure sharing 2.1.1

Post by planetmaker »

Anon wrote:Why can't? Already using :)
There's no point to give a patch which changes the game a particular name other than the automatically generated one; it won't work with any other binary other than _identically patched ones_. So there's absolutely no point to call it 1.0.2 and it's nicer to use a patch with trunk as you a) have all the latest bug fixes and b) you make it easier to maintain the patch and keeping it up to date.
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Re: Infrastructure sharing 2.1.1

Post by petert »

Anon wrote:Why can't?
As to way not, read from here on: http://www.tt-forums.net/viewtopic.php?p=886889#p886889

Hopefully you can make sense of it, even though it doesn't necessarily relate to IS2, but trunk and stable patches in general.
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Re: Infrastructure sharing 2.1.1

Post by SwissFan91 »

I've had a shocker. When trying to play my scenario using this patch, I get the inevitable 'scenario is made with newer version'. Will this mean waiting until this patch is updated to the latest trunk (~1.1-1.2)?
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Re: Infrastructure sharing 2.1.1

Post by welshdragon »

jake.grimshaw wrote:I've had a shocker. When trying to play my scenario using this patch, I get the inevitable 'scenario is made with newer version'. Will this mean waiting until this patch is updated to the latest trunk (~1.1-1.2)?
Trunk is not 1.1/1.2 these are called the 'stable' version. Trunk is the nightlies (currently 20081)
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Re: Infrastructure sharing 2.1.1

Post by SwissFan91 »

Oops, looks like I have got my terms in a muddle. So, I need to wait until it is updated against the latest stable, or trunk r2008x as you say ? Is this something that will take days/weeks/months usually?
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Re: Infrastructure sharing 2.1.1

Post by welshdragon »

jake.grimshaw wrote:Oops, looks like I have got my terms in a muddle. So, I need to wait until it is updated against the latest stable, or trunk r2008x as you say ? Is this something that will take days/weeks/months usually?
Ever heard of D.I.Y? There's plenty of documentation to help. At the moment people don't have the time/resources to make binaries, so I'm afraid you're either going to have to attempt it yourself, or wait :wink:
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Re: Infrastructure sharing 2.1.1

Post by SwissFan91 »

welshdragon wrote:
jake.grimshaw wrote:Oops, looks like I have got my terms in a muddle. So, I need to wait until it is updated against the latest stable, or trunk r2008x as you say ? Is this something that will take days/weeks/months usually?
Ever heard of D.I.Y? There's plenty of documentation to help. At the moment people don't have the time/resources to make binaries, so I'm afraid you're either going to have to attempt it yourself, or wait :wink:
Nahh never head of it :lol: The thing is, as I hadn't the foggiest idea how often these binaries were produced, I thought there would be no point of doing some DIY if these binaries were produced every few days.
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Re: Infrastructure sharing 2.1.1

Post by FHS »

Anyone joining me on my server? (Warning, potentially not very fast)

Name: FHS-IS
Password: colorado
GRF:
NARS 2.03
Industrial Stations Renewal 0.8.0
Newstations 0.Modified building costs
Pikkas Basic Industries 1.5
eGRVTS 1.0
Date (ATM): 16th March 1895

Again, Warning: It is not dedicated.
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Re: Infrastructure sharing 2.1.1

Post by McArcher »

hello,
when will we see "Infrastructure sharing" built into OTTD ?
I am looking forward to seeing shared railroads and stations!
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Re: Infrastructure sharing 2.1.1

Post by Ammler »

Sharing railroads and stations is one of the first features of this patch, what exactly are you missing?
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Re: Infrastructure sharing 2.1.1

Post by McArcher »

Ammler wrote:Sharing railroads and stations is one of the first features of this patch, what exactly are you missing?
I want to have this included in OTTD installer for everybody (into stable version, not standalone patch), to make it popular.
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Re: Infrastructure sharing 2.1.1

Post by welshdragon »

See previous posts as to why it won't be in trunk.
Specifically:
FooBar wrote:Given the list of issues (I haven't tried this patch myself any time recently), the version existing today is playable without problems, but trunk inclusion needs some major work. Furthermore some features may be missing, but not broken.

I think it's safe to say that you can play a game with this without problems.
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Re: Infrastructure sharing 2.1.1

Post by SwissFan91 »

I tried applying the .diff posted by Anon... but it went horribly. Is it the .diff that is wrong, or am I being stupid?
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Re: Infrastructure sharing 2.1.1

Post by planetmaker »

I don't know which diff. But it is recommended to directly pull from the repository instead of 3rd-party patches created from their own check-outs.
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Re: Infrastructure sharing 2.1.1

Post by SwissFan91 »

Ah ok. Sorry for this, but win my latest patching attempt, I get 'There are still some unresolved conflicts in line 587'. And 584. Have I done something wrong, again?
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Re: Infrastructure sharing 2.1.1

Post by petert »

Build for those who want it, built with MSYS, no crash reports, no warranty.

http://www.easy-share.com/1911370898/op ... -MINGW.zip
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Re: Infrastructure sharing 2.1.1

Post by BasCom »

Hey to all. a friend and i are playin since days with tracksharing (self compiles version 1.0.2 ) and i would like to post some
comments to IS 2.1.1.

- The really missing Feature ( maybe on your todo list? ) is a cost bill for all firms not using their
own tracks

- when my train stops in an opponent deopt
i will not get ( i am not quiet sure ) the "Train XX is waiting in depot YY.
Maybe the opponent player receives it, will be tested this evening.

- My opponent told me, he can control my Train, till it is waiting in his deopt.
is this intended ?`will be tested this evening, too

I.S. 2.11 is a nice feature and should be implemented in OTTD, good work all developers !

Last querstion: Will the individual sharing settings come back ?

regards, BasCom
Current: openttd 1.0.2 + Infrastructure Sharing 2.1.1
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Re: Infrastructure sharing 2.1.1

Post by perk11 »

BasCom wrote:
- The really missing Feature ( maybe on your todo list? ) is a cost bill for all firms not using their
own tracks
May you give more details about that? Why firms which are not using their own tracks should receive a special bil?
BasCom wrote: - My opponent told me, he can control my Train, till it is waiting in his deopt.
is this intended ?`will be tested this evening, too
One can control trains which are on his or her rails, this is intended and very helpfull when managing a traffic jam (especially when a player, whose train is not in game). This includes depots. Imagine, you want to remove the depot and someone sent a train to it (and now is offline)
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