Not anytime soon ... we do have other and more urgent projects to finish first, but by all means put those things together with all stats and I'll see what can be done.krtaylor wrote:... we do actually have quite a number of American trams drawn, and more that could be; any possibility of coding them?
North American Roads Set v0.8c [30 May 2008] - ** Update **
Moderator: Graphics Moderators
Re: North American Roads Set v0.6a [30 Nov 2007] - Update Releas
Re: North American Roads Set v0.6a [30 Nov 2007] - Update Releas
They can be found, such as they are, here:
http://www.as-st.com/ttd/usa/trams.html
Some of them aren't drawn, but they're all pretty easy; anyone interested?
Also, what stats are required for trams? Just top speed and pax capacity? or more?
http://www.as-st.com/ttd/usa/trams.html
Some of them aren't drawn, but they're all pretty easy; anyone interested?
Also, what stats are required for trams? Just top speed and pax capacity? or more?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.6a [30 Nov 2007] - Update Releas
If they're that easy, why don't you give them a try?krtaylor wrote:they're all pretty easy; anyone interested?
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
Because I'm no artist.
A regular rectangular trolley is obviously easier to draw than, say, a steam locomotive.
A regular rectangular trolley is obviously easier to draw than, say, a steam locomotive.

Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
OK, site is updated with the new roads version. Great work guys!
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
Another update of the North American Roads Set; now with some North American Streetcars ... you have asked for them, and due to some queries, like "I have tram tracks, but I cannot build them ..." or "There are tracks, but where are the trams ...". No more complaints, ... a selection of streetcars have been included in the set. There are 3 of them by DanMack (they were supposed to go into the Canadian Trains Set, now they are here). Then, there are a few by CharlieMTA. All are simple, non-articulated, and may not necessarily be representative by description and specifications; but they all transport your passengers, including tourists, around your Canadian or American Cities; further there will always be a few of them available at all times throughout a game.
At the moment, all these streetcars are very quiet and don't make any noises ... if someone has a suitable sound [trambell], and as we are looking to add one for tram stop departures; this is an opportunity to have it added.
Enjoy ... downloads in the next post and please report any problems here ...
At the moment, all these streetcars are very quiet and don't make any noises ... if someone has a suitable sound [trambell], and as we are looking to add one for tram stop departures; this is an opportunity to have it added.
Enjoy ... downloads in the next post and please report any problems here ...
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
North American Roads Set v0.8a [22 Feb 2008]; now with streetcars :
Additional Credits :
- streetcars by DanMack and CharlieMTA.

@krtaylor : the downloads are ready for upload (version v0.8a, dated 22 Feb 2008)
@lifeblood : can you update the topic title : 'North American Roads Set v0.8a [22 Feb 2008] - ** Update **
Additional Credits :
- streetcars by DanMack and CharlieMTA.

@krtaylor : the downloads are ready for upload (version v0.8a, dated 22 Feb 2008)
@lifeblood : can you update the topic title : 'North American Roads Set v0.8a [22 Feb 2008] - ** Update **
- CharlieMTA
- Engineer
- Posts: 100
- Joined: 09 Nov 2005 01:57
- Location: Boston, MA
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
I plan on fixing the articulated tram sprites so that they can coded as soon as my work schedule allows.
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
AWESOME!!! US Streetcars, finally!
I did some research and came up with American streetcars for most eras and all climates - they'd need to be drawn and researched, obviously, but I know what they should be. This is maybe half. You can find the list here:
http://www.as-st.com/ttd/usa/trams.html
It's now available on the US Set site.
I did some research and came up with American streetcars for most eras and all climates - they'd need to be drawn and researched, obviously, but I know what they should be. This is maybe half. You can find the list here:
http://www.as-st.com/ttd/usa/trams.html
It's now available on the US Set site.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
Just a minor update of the North American Roads Set v0.8b [7 Mar 2008]
What's new ?
. street car alignments fixed.
. tram bell, supplied by DanMack, added.
. all other sounds for trams disabled, in particular the breakdown one; the street cars still break down, if you want or let them to.
BTW, There are no material changes to the User Guide.

@krtaylor : the downloads are ready for upload (version v0.8b, dated 7 March 2008)
@lifeblood : can you update the topic title : 'North American Roads Set v0.8b [7 Mar 2008] - ** Update **
What's new ?
. street car alignments fixed.
. tram bell, supplied by DanMack, added.
. all other sounds for trams disabled, in particular the breakdown one; the street cars still break down, if you want or let them to.
BTW, There are no material changes to the User Guide.

@krtaylor : the downloads are ready for upload (version v0.8b, dated 7 March 2008)
@lifeblood : can you update the topic title : 'North American Roads Set v0.8b [7 Mar 2008] - ** Update **
- trainmaster611
- Traffic Manager
- Posts: 222
- Joined: 21 Dec 2007 16:33
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
Finally US streetcars
Did you ever think of making an interurban streetcar?

Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
I included what was available to me from DanMack and CharlieMTA. If anybody wants to contribute more of them, please do. I'd like to see some other Light Rail Vehicles [LRV] too.trainmaster611 wrote:Finally US streetcars ... Did you ever think of making an interurban streetcar?
Re: North American Roads Set v0.7a [19 Jan 2008] - ** Update **
Well, heavy interurban cars are already in the US, Canadian and NARS sets... but some more interurban styles could possibly be done.
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
Did you include everything found here?
http://www.as-st.com/ttd/usa/trams.html
Of course, some of them have yet to be drawn, and some are articulated which I gather isn't quite ready for prime-time yet. But the research might be helpful as a little guide to Googling, if nothing else.
http://www.as-st.com/ttd/usa/trams.html
Of course, some of them have yet to be drawn, and some are articulated which I gather isn't quite ready for prime-time yet. But the research might be helpful as a little guide to Googling, if nothing else.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
The line between interurbans and trams is rather blurred. The London and Lake Erie Railway for example used the St. Thomas, Ontario streetcar lines through town. As a general rule however, bigger interurban cars weren't usually run on city streets due to the tight clearances and curves.
The Electroliner for example wouldn't have been seen in city streets that often, and wouldn't be able to negotiate the tight city curves. The North Shore line did run single truck and double truck city streetcars however.
The Electroliner for example wouldn't have been seen in city streets that often, and wouldn't be able to negotiate the tight city curves. The North Shore line did run single truck and double truck city streetcars however.
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
The Electroliner was designed to operate on the El tracks, what we'd now call an elevated metro line, though obviously it couldn't go full speed there. A very fascinating hybrid, too bad it's long dead.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
Currently, the six non-articulated street cars from that page are included in NARoads. I did not take any specifications into account. Only the 3 by DanMack had their specs taken into account, as he supplied them. All others had them 'invented' from the name to the specs. Years of availability has been set, such that there are 2 to 3 street cars available at any one time in a game, from 1921 to 2050 and beyond.krtaylor wrote:Did you include everything found here? http://www.as-st.com/ttd/usa/trams.html ...
Once I have more of them to add, I will merge some of the already existing ones (make them refittable); so that we use about 10 vehicle IDs max (currently 9). But, I need the specifications, which I am not going to google myself, I'm only the coder.
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
My feeling is that, since TTD towns are so very very different from real ones, we should not worry overmuch about having our tram stats exactly true to history. We should do what makes sense for gameplay. So I wouldn't sweat the research that much, especially since I think it might be rather difficult to find anything really definitive. As long as they look right and play well in the game, that's fine by me.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
Fully agree ... and that is what I have done ... those street cars in NARoads are suited perfectly to transfer passengers (and tourists) to the main station at the edge of the city; at the same time keeping the authorities happy - why bother with buses.krtaylor wrote:... We should do what makes sense for gameplay. ... As long as they look right and play well in the game, that's fine by me.
Re: North American Roads Set v0.8b [7 Mar 2008] - ** Update **
Because the automotive industry, oil refining industry and tire (UK=tyre) industry conspired to influence the transportation industry to opt for buses sometime beginning in the 1930's.OzTransLtd wrote:...- why bother with buses.

Look here for the dirt on this scandal.

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