OpenGFX - Graphics Base Set
Moderator: Graphics Moderators
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: [8bpp] Graphics Replacement Project - OpenGFX
And immediately implemented by Rubidium in r268.
All sprites replaced, kudos!
All sprites replaced, kudos!
OpenTTD: manual | online content | translations | Wanted contributions and patches
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Congratulations, about one year after the project started, it has been finished. Now that all sprites have been replaced, will 1.0 be released, or will 0.2.0 be released?
Re: [8bpp] Graphics Replacement Project - OpenGFX
http://dev.openttdcoop.org/projects/opengfx/roadmappetert wrote:will 1.0 be released, or will 0.2.0 be released?
but as always on community projects, everything depense on the mood of the currently active devs...

Town Names:


Still work in progress: OpenGFX or/and OpenSFX - Please help!
- Digitalfox
- Chief Executive
- Posts: 710
- Joined: 28 Oct 2004 04:42
- Location: Catch the Fox if you can...
Re: [8bpp] Graphics Replacement Project - OpenGFX
Thank you, too everyone who participated in this project..
I have to admit, there was a time where I thought maybe it wouldn't be finished..
But watching it's completion this last weeks made me really happy to be wrong..
Once again thank you very much for this excelent project and now full replacement to the original graphics..
It will be from now on, my default look while playing openttd..
I have to admit, there was a time where I thought maybe it wouldn't be finished..
But watching it's completion this last weeks made me really happy to be wrong..
Once again thank you very much for this excelent project and now full replacement to the original graphics..
It will be from now on, my default look while playing openttd..

Re: [8bpp] Graphics Replacement Project - OpenGFX
Now all the sprites have been replaced, we now have an independent game! Thanks to all contributors in this project, making players' game experience (including mine) much better. Congrats! And thanks again for the Christmas present!
May I post some suggestions for improving the graphics now?planetmaker wrote:...And, of course, now the joy of improving existing sprites and bug hunting begins...
Face the fearful with no fear, and its fearfulness disappears.
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: [8bpp] Graphics Replacement Project - OpenGFX
I guess it will be 0.2.0.petert wrote:Congratulations, about one year after the project started, it has been finished. Now that all sprites have been replaced, will 1.0 be released, or will 0.2.0 be released?
Of course. You even were allowed to do so before. Just to handle those suggestions had lower priority before we had all sprites replaced2006TTD wrote:May I post some suggestions for improving the graphics now?

OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
Re: [8bpp] Graphics Replacement Project - OpenGFX
Thanks to all of you!
I've been using OpenGFX for quite some time. Back then in 1998 or something I bought TTD and *loved* it, but when I discovered OpenTTD some years ago, I had lost my original CD, so I had to download the graphics from some illegal file sharing web site.
Now OpenTTD is finally really open, so there will be no more copyright issues even for younger players who were too young to play the original TT and don't have the CD.

I've been using OpenGFX for quite some time. Back then in 1998 or something I bought TTD and *loved* it, but when I discovered OpenTTD some years ago, I had lost my original CD, so I had to download the graphics from some illegal file sharing web site.
Now OpenTTD is finally really open, so there will be no more copyright issues even for younger players who were too young to play the original TT and don't have the CD.

Re: [8bpp] Graphics Replacement Project - OpenGFX
Congratulations to everyone involved in openGFX, and to the whole community!
Re: [8bpp] Graphics Replacement Project - OpenGFX
Thank you all for your hard work with OpenGFX!
It will be so much easier to recommend OpenTTD to others when 0.8 is released with an option to install the OpenGFX + OpenSFX packages right in the installer.
It will be so much easier to recommend OpenTTD to others when 0.8 is released with an option to install the OpenGFX + OpenSFX packages right in the installer.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
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- Tycoon
- Posts: 1656
- Joined: 08 Jun 2007 08:00
Re: [8bpp] Graphics Replacement Project - OpenGFX
Two yearspetert wrote:Congratulations, about one year after the project started, it has been finished. Now that all sprites have been replaced, will 1.0 be released, or will 0.2.0 be released?

AND THANK YOU ALL WHO CONTINUED THIS PROJECT. Especially thanks to a certain Zeph, BarFoo, planetbaker and all of the other contributors who I didn't write down here (the first ones that came to my mind

Re: [8bpp] Graphics Replacement Project - OpenGFX
Thanks and congratulations to all OpenGFX and OpenSFX artists and developers. OpenGFX has long been my base graphics set of choice. You make OpenTTD so much nicer to look at! 

Re: [8bpp] Graphics Replacement Project - OpenGFX
Very Nice!
The speed of completing in the last days were amazing!
Now we have to call to distributors to change the info that OpenTTD is really Open!
Perhaps OpenTTD will be in the next releases of Ubuntu without these annoying Pop-Up telling me I'd need the original data's.

The speed of completing in the last days were amazing!
Now we have to call to distributors to change the info that OpenTTD is really Open!
Perhaps OpenTTD will be in the next releases of Ubuntu without these annoying Pop-Up telling me I'd need the original data's.
Re: [8bpp] Graphics Replacement Project - OpenGFX
Now this is really a nice christmas present!
Although I was involved in the creation of some drawings (but it's really been quite a while since then) - I can just accompany my pre-writers:
Excellent job
Although I was involved in the creation of some drawings (but it's really been quite a while since then) - I can just accompany my pre-writers:
Excellent job

Like sun is to the dark soil,
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
- CommanderZ
- Tycoon
- Posts: 1872
- Joined: 07 Apr 2008 18:29
- Location: Czech Republic
- Contact:
Re: [8bpp] Graphics Replacement Project - OpenGFX
Impressive! OpenTTD is finally a real freeware game!
Re: [8bpp] Graphics Replacement Project - OpenGFX
Not quite, OpenSFX isn't complete as far as I know (or am I behind?), but it is playable entirely legally now. 

Hmm, what should I put here...
Re: [8bpp] Graphics Replacement Project - OpenGFX
You are behind, I finished the last samples on OpenSFX toomrMann wrote:Not quite, OpenSFX isn't complete as far as I know (or am I behind?), but it is playable entirely legally now.

Re: [8bpp] Graphics Replacement Project - OpenGFX
My mistake, I was confused by the "Happy Birthday OpenGFX" artice on #openttdcoop.LordAzamath wrote: Two years
- CommanderZ
- Tycoon
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Re: [8bpp] Graphics Replacement Project - OpenGFX
I don't play with sound anywaysmrMann wrote:Not quite, OpenSFX isn't complete as far as I know (or am I behind?), but it is playable entirely legally now.

Re: [8bpp] Graphics Replacement Project - OpenGFX
Well, OpenTTD requires a sound set anyway (sample.cat) so you will need some version of OpenSFX.CommanderZ wrote:I don't play with sound anyways
- CommanderZ
- Tycoon
- Posts: 1872
- Joined: 07 Apr 2008 18:29
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Re: [8bpp] Graphics Replacement Project - OpenGFX
You can always use empty sample.cat
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