Irwe's houses
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Re: Irwe's houses
Great! Maybe I'll start on a gas station or something else.
- Sabret00th
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Re: Irwe's houses
Personally I don't see anything to add there, so make another building, please. 

- andythenorth
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Re: Irwe's houses
Hope you don't mind, I had a quick play with it. Whether my version is better is subjective, but here's the two for comparison:
- roof on the right is reshaded - rear / side faces now distinct. Lost the tile pattern though, maybe that needs putting back.
- NE / E / SE faces get single pixel highlights. NW / W / SW get single pixel shadows
- added some darker pixels where roof / walls meet, and at ground level. Also a few anti-aliased pixels to blend roof and walls, but XeryusTC is better at that than me.
- made a few tweaks to windows. I think the entrance door / windows could also be tweaked, but I left those alone as you may have reasons for doing them the way you did (and I'm not sure what they need!)
- shadow pixels by the roof chimney
I have another idea, something which has helped my small buildings, back in a minute...
Ok...sometimes adding lawns helps. Dunno if it does here. Also there are some additional shadow pixels on the ground, by the walls, and the plant pots.
cheers,
Andy
Lots of small changes:- roof on the right is reshaded - rear / side faces now distinct. Lost the tile pattern though, maybe that needs putting back.
- NE / E / SE faces get single pixel highlights. NW / W / SW get single pixel shadows
- added some darker pixels where roof / walls meet, and at ground level. Also a few anti-aliased pixels to blend roof and walls, but XeryusTC is better at that than me.
- made a few tweaks to windows. I think the entrance door / windows could also be tweaked, but I left those alone as you may have reasons for doing them the way you did (and I'm not sure what they need!)
- shadow pixels by the roof chimney
I have another idea, something which has helped my small buildings, back in a minute...
Ok...sometimes adding lawns helps. Dunno if it does here. Also there are some additional shadow pixels on the ground, by the walls, and the plant pots.
cheers,
Andy
Last edited by andythenorth on 04 Jul 2009 11:38, edited 1 time in total.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Road Hog (road vehicles and trams) (released)
Re: Irwe's houses
Yours look better from my point of view. I like what you did with the roof, its more smooth then the original.
The store this building is based on is shown in the two pictures below. (I took them about 30 minutes ago
)
The store this building is based on is shown in the two pictures below. (I took them about 30 minutes ago

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- andythenorth
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Re: Irwe's houses
Also, I've been looking at the game again, and I think I'm lighting roofs all wrong. The NE face is shaded dark in original TTD buildings; I'm shading it light.
Given that light comes from the right I think Simon Foster might have drawn roofs wrong as well? Probably this is deliberate because it just looks better in game, even if it's wrong (or is it actually correct, and I'm wrong)?
Given that light comes from the right I think Simon Foster might have drawn roofs wrong as well? Probably this is deliberate because it just looks better in game, even if it's wrong (or is it actually correct, and I'm wrong)?
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Irwe's houses
Simon Foster probably drew roofs wrong on purpose to make them look better ingame. For me the shading on the store looks correct.
- andythenorth
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Re: Irwe's houses
Well now I've spotted the problem, I'm going to redraw FIRS building roofs to fit with TTD default styleIrwe wrote:Simon Foster probably drew roofs wrong on purpose to make them look better ingame. For me the shading on the store looks correct.


FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Irwe's houses
Good thing you discoverd this now rather then after all FIRS industries were drawn.andythenorth wrote:Well now I've spotted the problem, I'm going to redraw FIRS building roofs to fit with TTD default styleIrwe wrote:Simon Foster probably drew roofs wrong on purpose to make them look better ingame. For me the shading on the store looks correct.Otherwise things look odd. Game style is more important than realism
Re: Irwe's houses
I don't think it's actually that noticable in FIRS. Also look at the default TTD industries first. They seem to be shaded rather inconsistently... But by all means go see by yourself and change things if you think it's necessary.andythenorth wrote:I'm going to redraw FIRS building roofs to fit with TTD default styleOtherwise things look odd. Game style is more important than realism

Re: Irwe's houses
honestly, the "common" people would never notice, you have to look for shading errors to find them
this point is supported by the fact that people have been playing this game for 15 years and nobody noticed
this point is supported by the fact that people have been playing this game for 15 years and nobody noticed
Re: Irwe's houses
i like the last one ^^ keep making good homes and buildings



Re: Irwe's houses
My next building, flats based on the building I lived in my whole life untill now (recently moved). It's not done yet but this is what I have for now.
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- Tycoon
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Re: Irwe's houses
It's very good.Irwe wrote:My next building, flats based on the building I lived in my whole life untill now (recently moved). It's not done yet but this is what I have for now.
I recommend You that is better draw the construction stages (1, 2 or 3) and a version with snow.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
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- andythenorth
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Re: Irwe's houses
Pretty good. Chimneys?Irwe wrote:My next building, flats based on the building I lived in my whole life untill now (recently moved). It's not done yet but this is what I have for now.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Irwe's houses
construction stages will come, as for the snow version I havn't decided if these buildings only will be in temperate or other climates aswell.maquinista wrote:It's very good.Irwe wrote:My next building, flats based on the building I lived in my whole life untill now (recently moved). It's not done yet but this is what I have for now.
I recommend You that is better draw the construction stages (1, 2 or 3) and a version with snow.
I was thinking that.andythenorth wrote:Pretty good. Chimneys?Irwe wrote:My next building, flats based on the building I lived in my whole life untill now (recently moved). It's not done yet but this is what I have for now.
Re: Irwe's houses
Chimneys... maybe some kind of parabolic antenna. People want there TV shows!
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Re: Irwe's houses
First construction stage done for the flats.
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Re: Irwe's houses
awesome
keep going mate 


Re: Irwe's houses
Before I continue on the construction stages I just had to remake the balconys.
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- davidx123
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Re: Irwe's houses
total awesome!
maybe you should also make police station?
maybe you should also make police station?
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