oh - darn it !!FooBar wrote:@dihedral:
Are you sure you posted in the right topic?
An undo button?
Moderator: OpenTTD Developers
Re: An undo button?
Re: An undo button?
I think that undo last action, for nearly any definition of "last action", is going to spawn undo-history requests.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: An undo button?
Well, yes, but the thing is once an 'undo last action' function is implemented the step to an undo history isn't all that big.
But what about no undo button at all? Especially since you and I aren't creating one anyways...
But what about no undo button at all? Especially since you and I aren't creating one anyways...
Re: An undo button?
peter1138 wrote:To clarify, there will not be an undo feature, and no amount of arguing will change that.
He's like, some kind of OpenTTD developer.
Re: An undo button?
the last time i ever felt the need for an "undo" button was when i built scenarios in TTO, and there was no autosave. (NOTE: i have not built any scenarios ever since)
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