32bpp mega pack v20081101

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GeekToo
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Re: 32bpp mega pack v20080901

Post by GeekToo »

Some of the things I think that need correcting:

# foster2.tar - creator: unknown - coder: GeekToo -> I'm also the creator
# Faces.tar - creator: GeekToo - coder: Ben_Robbins_ -> Ben is the creator, I helped him with the coding
# Train.tar - creator: Slye_Fox - coder: Ben_Robbins_ -> Sly_Fox made the mesh, Ben the texturing and coding
# tropical_landscape_palm.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code maquinista
# tropical_road_gray.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code maquinista

I missed the new_town_houses.tar from this post:
http://www.tt-forums.net/viewtopic.php?p=724020#p724020 : creator Dmh_mac / GeekToo, coder maquinista
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Re: 32bpp mega pack v20080901

Post by maquinista »

GeekToo wrote:Some of the things I think that need correcting:

# foster2.tar - creator: unknown - coder: GeekToo -> I'm also the creator
# Faces.tar - creator: GeekToo - coder: Ben_Robbins_ -> Ben is the creator, I helped him with the coding
# Train.tar - creator: Slye_Fox - coder: Ben_Robbins_ -> Sly_Fox made the mesh, Ben the texturing and coding
# tropical_landscape_palm.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code maquinista
# tropical_road_gray.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code maquinista

I missed the new_town_houses.tar from this post:
http://www.tt-forums.net/viewtopic.php?p=724020#p724020 : creator Dmh_mac / GeekToo, coder maquinista
I haven't coded tropical_landscape_palm.tar, I only splitted the original TAR file.
Sorry if my english is too poor, I want learn it, but it isn't too easy.[/list][/size]
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habell
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Re: 32bpp mega pack v20080901

Post by habell »

maquinista wrote:
GeekToo wrote:Some of the things I think that need correcting:

# foster2.tar - creator: unknown - coder: GeekToo -> I'm also the creator
# Faces.tar - creator: GeekToo - coder: Ben_Robbins_ -> Ben is the creator, I helped him with the coding
# Train.tar - creator: Slye_Fox - coder: Ben_Robbins_ -> Sly_Fox made the mesh, Ben the texturing and coding
# tropical_landscape_palm.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code maquinista
# tropical_road_gray.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code maquinista

I missed the new_town_houses.tar from this post:
http://www.tt-forums.net/viewtopic.php?p=724020#p724020 : creator Dmh_mac / GeekToo, coder maquinista
I haven't coded tropical_landscape_palm.tar, I only splitted the original TAR file.
Correct, I coded the file.
So I think it should be:
# tropical_landscape_palm.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code Habell
# tropical_road_gray.tar - creator: Habell - coder: maquinista -> creator: sprite Ben, recolor Habell, code Habell
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Ammler
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Re: 32bpp mega pack v20080901

Post by Ammler »

I would highly suggest to move that table to the wiki, else it will go outdated soon, if you are away for some time, on the wiki, the chance someone else might continue is far higher...

Also constribution or fixing credits is easier there, you can still hold your eyes on to be sure it won't go bad... ;-)

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Re: 32bpp mega pack v20080825

Post by Varivar »

drschwalbenmann wrote:Ok, new update is online. I searched through all linked packages to find out who is the correct creator. In some cases I found nobody without reasonable expenditure. Please help me to complete the list...
Nice work :) . Two points:
- "# Varivar_Temperate_houses_preview.tar - creator: unknown - coder: maquinista" is drawn by me, so it should be "# Varivar_Temperate_houses_preview.tar - creator: Varivar - coder: maquinista"
- please don't pack files like "4610_32bit.zip" and "1x1 office block.zip", those archives only contains uncoded sprites which I have uploaded for coding.
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ZeroMD
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Re: 32bpp mega pack v20080901

Post by ZeroMD »

There seems to be an error with the concorde.
It shows a small plane, the old concorde or nothing.
This depends on the direction the plane faces

Does anyone know how to enable the animations with 32pp :?:
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Re: 32bpp mega pack v20080901

Post by CommanderZ »

I think the extra zoom levels patch doesn't support animation yet.
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32bpp mega pack v20081101

Post by drschwalbenmann »

hey guys - a new version is online...
useful links: 32bpp mega pack
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wil86
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Re: 32bpp mega pack v20081101

Post by wil86 »

hey drschwalbenmann

is the mega pack still up to date?
btw, i really like this package, because it saves a lot of time collecting and extracting tars. All the beautiful new 32bbp graphics combined in one file :) keep on the good work!

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Re: 32bpp mega pack v20081101

Post by Roujin »

Well obviously it's not up to date anymore since his last post dates Nov 1st of last year, and his profile reveals that he hasn't been here since then either - it appears as if he's lost interest in this.

There have been some new 32bpp graphics done recently, so you may want to check the appropriate threads and/or wiki pages to see what you do not recognize from this pack, and add it to your selection :)
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Re: 32bpp mega pack v20081101

Post by DaleStan »

I was going to guess that it is up-to-date as of 2008/11/01.
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Re: 32bpp mega pack v20081101

Post by GeekToo »

http://wiki.openttd.org/wiki/index.php/ ... oom_Levels does contain a lot of links that are more up to date.

The real solution would of course be to add the tars to BaNaNas, at the very least for the non-zoomed tars.
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brupje
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Re: 32bpp mega pack v20081101

Post by brupje »

I did an update of the mega pack. It includes all previously mentioned graphics, but the following graphics were added/updated:

airport_grounds: Author: LordAzamath Coder: maquinista
arctic rails: Author: ben_robbins Coder: maquinista
arrows_green: Author: maquinista
artic_grass_bumpygrass_withlines_allzooms: Author: maquinista
artic roads: Author: maquinista
Temperate_houses: Author: Ben_Robbins Coder: maquinista
road_depots.tar: Author: brupje
crossings_02: Author: wotan Coder: maquinista
Desert_road_v2: Author: habell
gresley_a4: Author: Teemes
housesv2: Author: brupje Coder: maquinista
HQ: Author: DMH_Mac, Varivar Coder: maquinista
industries: Author: Wacki Coder: maquinista
houses: Author: j0rdax Coder: maquinista
Lumbermill: Author: dmh_mac Coder: maquinista
new_town_houses: Author: DMH_Mac Coder: maquinista
houses: Author: northstar2 Coder: maquinista
rails2: Author: ben_robbins Coder: maquinista
Stations: Author: maquinista
TrainDepot: Author: j0rdax
Train: Author: maquinista
trucks: Author: CryingCorvus Coder: habell
trucks_v4: Author: varivars Coder: Teemes
Wotan's signals: Author: Wotan Coder: Maquinista
steam2: Author: Teemes Coder: Teemes
selectors_z0: Author:ben robbins coder: soeb
Dmh_mac and GeekToo houses: Author: Dmh_mac and GeekToo coder: Maquinista
Subtropical rails: Author: Habell, Ben Robbins and Wacki coder: Habell

Here the link http://www.savefile.com/files/2026707
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Re: 32bpp mega pack v20081101

Post by griffin71 »

For those who experience difficulties starting the download of the package: enable pop-ups.
Otherwise your browser may save a web page instead of the package.
A game worth playing is a game worth modding :-)
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Leanden
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Re: 32bpp mega pack v20081101

Post by Leanden »

I tried the precompiled extra zoom openttd, it fails whenever i zoom in, says it has run out of sprite memory.
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GeekToo
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Re: 32bpp mega pack v20081101

Post by GeekToo »

You may want to read this: http://www.tt-forums.net/viewtopic.php?p=657008#p657008

Especially the part about the blitter and sprite cache size
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Re: 32bpp mega pack v20081101

Post by Antonio1984 »

Hy guys..i want to know one thing..if I use this pack, the old (graphically) veicle(that are not replaced) are still available??new and old graphics can live toghether or I lost in number of veicle available??thanks...bye..
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Re: 32bpp mega pack v20081101

Post by Zhall »

drschwalbenmann wrote: install:
Only copy the tar file to your data directory.

play with 32bpp:
Start openttd like this: openttd -b 32bpp-optimized
How exactly do i go about doing this?
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Leanden
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Re: 32bpp mega pack v20081101

Post by Leanden »

copy the tar file into the data folder speaks for itself...

as for the other bit, there are two ways, either modify the openttd.cfg with entries for the 32bpp blitter and cache size to 64mb, or create a shortcut with the "-b optimized" suffix.
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Re: 32bpp mega pack v20081101

Post by Zhall »

Edit: Figured it out
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