So, let me get this right, Aegir, if I cut the individual buildings into sprites, and draw some generic construction stages that are suitable for them all, you can randomly place the buidings on a ground sprite? The way the're drawn now, five of them are 18 pxls wide, and the last four I drew are 14 pxls wide. That way, you put the two together, and you have a full 32 pxl tile. Is that cool?
lifeblood: In the works, man. Still waiting to see that station in your avatar!
DaleStan: Piled higher and Deeper it is. Skipped the MS, and going straight from BS to Ph.D. It's already taken me two years just to get enough preliminary data for me to PROPOSE what additional research I'll need to support my thesis. So much for in-and-out in five years.
Purno: The Chicago School buildings I drew were the "first" kind of skyscraper, thanks to the invention of the elevator. I'm working on other styles as well, including some classsic Art Deco. These buildings are just to give the large cities early in the game (1920's - 1950's) a more appropriate feel. I mean, there weren't any glass and steel skyscrapers in the 30's the way it appears now in the game.
Cheers, all, and thanks for the input.