SerbianRailSet(ECS,PBI,FIRS&TouristSet compatible)&scenario

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

Colonel32 wrote:
Wile E. Coyote wrote:What are measurements of them? Are they fit in this set?
I don't get your post...
You said that there are two vehicles sizes: big and small. If any of these two trains fit with sizes, I'll ask author (Purno or Petr Vanek) to give me permission to include it in set (I hope I'll get it).
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
User avatar
Siema
Traffic Manager
Traffic Manager
Posts: 176
Joined: 24 Oct 2004 23:36
Location: Warsaw, Poland
Contact:

Post by Siema »

He didn't say nothing about sizes.
Colonel32 wrote:a greenish version ... a bluish version
mens that one version is in 'green like' colours, and the second version is in 'blue like' colours.

Just first is in green livery and the second in blue.

Check links that Colonel32 gives you:
User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

Yes, I know that, I checked both links, trains are great, but I asked about sprite sizes?
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

'big' should be as mentioned in my tutorials, I guess :roll:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

So loco you drew fits with dimensions with my wagons?
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Dimensions should be all the same. Sizes however can change. I never drew any smaller trains then the sizes mentioned in my tutorials (except for shorter carriages some time)
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Colonel32
President
President
Posts: 951
Joined: 25 Apr 2004 18:41
Location: Prague, Czech rep.
Contact:

Post by Colonel32 »

as far as I know, they should both work fine as with "small", but there are two things - if I were you, I would decode the GRF's and tried comparing the sprites to yours, and that way decide which one you want,
and 2) Purno's version is much more "ICE-3" looking - I mean it looks round, while Vanek's version is uglier, but more realistic - the thing's aerodinamics are worse than ICE-1, but ICE-1 is more then 10 years older...
And however Pendolino is the best thing Czech rep. currently has got, it's crap.
Image
User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

Both are great, but Pendolino I have picture is blue. How can I contact Petr Vanek?
Second question: is it ability in TTDpatch to display one sprite set when vehicle is not in move, and other set when vehicle is in move?
singaporekid_92 wrote:Hehe, but im not really only going to draw steamers...
Gimme something else to draw
I have one more project in plan (Serbian road vehicles) but I don't want to start another project till this project is finished (I made some buses and distributed them in a GRF) cause I'm affraid no one project will be finished (I'm working on other project - WIN-DOS graphic converter - but I'm out of time to work more on it and if I start one more project that will be mess). If you're great in drawing buses and trucks as well as drawing steamers, there will be more work... :wink:
Last edited by Wile E. Coyote on 29 Jan 2005 23:20, edited 2 times in total.
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Post by DaleStan »

Wile E. Coyote wrote:Second question: is it ability in TTDpatch to display one sprite set when vehicle is not in move, and other set when vehicle is in move?
I believe so, but are you sure you don't mean "Display one sprite set when a vehicle is loading and another set when a vehicle is in-transit"? This is definitely possible (including different sets depending on how full the vehicle is), and, IMO, more likely to be what you want.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

It's even better than that, you can have animated sprites for when the vehicle is in motion, so as to show the steam loco's side-rods in motion. Nobody's ever coded one though AFAIK. I had one drawn for the US set, but it hasn't been put in.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

I didn't mean that DaleStan said. I know there is gradual loading in TTDpatch (all open wagons I drew are with gradual loading, second question is will I be able to code them :? ). I mean that krtaylor said, just for reason to show the steam loco's side-rods in motion, that'll be more realistic, I think 8) .
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
User avatar
George
Tycoon
Tycoon
Posts: 4364
Joined: 16 Apr 2003 16:09
Skype: george-vb
Location: Varna, Bulgaria
Contact:

Post by George »

Wile E. Coyote wrote:I have one more project in plan (Serbian road vehicles) but I don't want to start another project till this project is finished (I only made three buses and distributed them in a GRF).
And where could this GRF be downloaded?
Image Image Image Image
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Post by DaleStan »

Coding gradual loading is relatively easy; it's implemented in the standard action 2.

@krtaylor: Animated vehicle sprites? How is this done? Or where was it mentioned?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
Wile E. Coyote
Tycoon
Tycoon
Posts: 8515
Joined: 08 Jul 2004 22:14
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Contact:

Post by Wile E. Coyote »

George wrote:And where could this GRF be downloaded?
Here it is (altough it is on TTD Graphics site too):
http://www.tt-forums.net/viewtopic.php?p=243769#243769
Last edited by Wile E. Coyote on 29 Jan 2005 23:21, edited 1 time in total.
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!
User avatar
Villem
Tycoon
Tycoon
Posts: 3310
Joined: 28 Aug 2003 09:38

Post by Villem »

DaleStan wrote:Coding gradual loading is relatively easy; it's implemented in the standard action 2.

@krtaylor: Animated vehicle sprites? How is this done? Or where was it mentioned?
You just trigger diffrent sprites in consencutive order, and loop it over and over and over again.
User avatar
George
Tycoon
Tycoon
Posts: 4364
Joined: 16 Apr 2003 16:09
Skype: george-vb
Location: Varna, Bulgaria
Contact:

Post by George »

DaleStan wrote:@krtaylor: Animated vehicle sprites? How is this done? Or where was it mentioned?
For example, with insquare coordinates check? like this

Code: Select all

191 * 9	 02 02 00 01 01 00 00 00 00
  192 * 9	 02 02 01 01 01 01 00 01 00
  193 * 9	 02 02 02 01 01 02 00 02 00
  194 * 9	 02 02 03 01 01 03 00 03 00
  195 * 58	 02 01 10 81 9A 00 0F 0B 00 00 00 00 00 00 04 04 00 00 08 08 00 00 0C 0C 01 00 01 01 01 00 05 05
	 01 00 09 09 01 00 0D 0D 02 00 02 02 02 00 06 06 02 00 0A 0A 02 00 0E 0E 03 00
  196 * 58	 02 01 11 81 9C 00 0F 0B 00 00 00 00 00 00 04 04 00 00 08 08 00 00 0C 0C 01 00 01 01 01 00 05 05
	 01 00 09 09 01 00 0D 0D 02 00 02 02 02 00 06 06 02 00 0A 0A 02 00 0E 0E 03 00
  197 * 18	 02 01 20 81 9F 00 07 02 11 00 03 03 11 00 07 07 10 00
  198 * 7	 03 02 01 0A 00 20 00
This code illustrates the idea (it has some minor mistakes)
Image Image Image Image
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Post by DaleStan »

:lightbulb:
Thanks, George.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Singaporekid
Tycoon
Tycoon
Posts: 1966
Joined: 21 May 2004 07:39
Location: Singapore

Post by Singaporekid »

I got bored and made this
Tell me if it looks nice (And worth the animation) and if I should finish the other sprites
Attachments
Animated_test.gif
Animated_test.gif (4.04 KiB) Viewed 1987 times
<+Raichase> ugh, I just ate some of my beard D:
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Yes to all the above.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

singaporekid_92 wrote:I got bored and made this
Tell me if it looks nice (And worth the animation) and if I should finish the other sprites
Wow, looks better than no animation :!:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 8 guests