
Articulated Road Vehicles
Moderator: TTDPatch Moderators
- stevenh
- TTDPatch Developer
- Posts: 759
- Joined: 24 Jul 2005 05:07
- Location: Canberra, Australia
- Contact:
The honest truth is that I've been unable to work on it since this thread was last active.
The current implementation is flawed. I'd copied code from the current RV Processing procedure and have had a hard time understanding it. Although it 90% did what we all needed it to do, there are still a few quirks that are causing some nasty side-effects.
Excuses aside, I'm getting closer to resuming work, so this thread will eventually come back to life...
The current implementation is flawed. I'd copied code from the current RV Processing procedure and have had a hard time understanding it. Although it 90% did what we all needed it to do, there are still a few quirks that are causing some nasty side-effects.
Excuses aside, I'm getting closer to resuming work, so this thread will eventually come back to life...
Good to hearstevenh wrote:Excuses aside, I'm getting closer to resuming work, so this thread will eventually come back to life...

TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
so its unstable, but youre working on it...
do you see it stabilised this year?
if you stabilise it by april i can have it as a birthday present
do you see it stabilised this year?
if you stabilise it by april i can have it as a birthday present

Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
- Redirect Left
- Tycoon
- Posts: 7435
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Was that a subtle bump?
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
- Redirect Left
- Tycoon
- Posts: 7435
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
May I request that you define and use the appropriate symbolic constants for 0x63 and 0x6D, instead of using magic numbers, please? If nothing else, it'll keep anyone from checking veh.inc and going "I see nobody's claimed 0x6D yet. I'll use it."
It definitely wouldn't be the first time that particular problem has happened.
It definitely wouldn't be the first time that particular problem has happened.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
DaleStan: I don't know anything about Steven's use of 0x6D, so you'll have to get him to set that.
As of r1528, RV's use a new movement control system.
So you may notice they move differently (or atleast you should!).
The changes to this system are covered in r1528 and r1529 comments.
Important: It is recommended you sell off all the old consists and re-buy them.
Currently know issues with this system and aRVs:
Consist number increases with artics being added. (Fixed as of r1530).
Doing a double u-turn on the same tile with a consist of 6 full length trailers or more will the consist to form gaps caused by collision detection.
Gui's won't stop you from starting a RV if all its wagons haven't finished going into the Depot. Trying to start the consist like this will cause the consist to freeze! (Fixed as of r1531, just need to now fix the stop code so it has to accelerate again if stopped when entering).
Setting a aRV emerging from a depot to go to a depot will result in the consist splitting from the last vehicle out, fixable by letting it return to that depot.
[Edit] It seems that train collision code as well as general vehicle crashing code needs to be updated to kill all trailer units.
Obliviously something Steven never got round to fixing?
~ Lakie
As of r1528, RV's use a new movement control system.
So you may notice they move differently (or atleast you should!).
The changes to this system are covered in r1528 and r1529 comments.
Important: It is recommended you sell off all the old consists and re-buy them.
Currently know issues with this system and aRVs:




[Edit] It seems that train collision code as well as general vehicle crashing code needs to be updated to kill all trailer units.
Obliviously something Steven never got round to fixing?

~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Well, i used to have the switch on, but as steven said, there were so many bugs it became unusable.
Posted by Pookey...
For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

Does it need DOS testing? /me goes and looks at the changelog first.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
Okay, testing now. Is there anything in particular you want/need tested?
Posted by Pookey...
For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

For Information on TTD Patch Click Here
For Information on Building a Network (FAST) Click Here
For Information on Building a Network as a Challenge (SLOW) Click Here
For Help on the Different Signalling Types Click Here
Before Asking a Question, Please use the Forums Search Function Here and if you do Ask a Question, Please Provide as much Detail as Possible.
If you do not get a Crash Log when TTDPatch Crashes, Follow the Olly Debug Instructions Here and Post the Resulting Screenshot with your Problem.

Where is there a grf to try this with so that I may be interested/game/daring... ?stevenh wrote:Pookey (...and anyone interested/game/daring...), feel free to turn it back on again and see what happens... We've got the majority of the 'wandering trailers' bug down. Just don't hit that U-Turn button too many times!
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
as far as I know the only sets that make use of arvs are the Tram sets.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
Who is online
Users browsing this forum: Amazon [Bot] and 4 guests