The 2ccSet: The Trains of the World in 2cc (Alpha available)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Locked

We are concidering if the region settings are usefull

Yes, please keep them
9
35%
No, i've never used them, and i cannot see that i ever will either
10
38%
They are somewhat useful, but they can be compressed into larger ones
7
27%
I've made a suggestion to what would be a better option
0
No votes
 
Total votes: 26

User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

for example :)
Member of the
ImageImage
leaderfrontier
Traffic Manager
Traffic Manager
Posts: 133
Joined: 01 Aug 2008 03:58

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by leaderfrontier »

Hi,

i have a question.

The OPTIONAL B, is wad meaning?

Some train in 2cc have this word.
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

It say "optional B-unit". That means, you can attach a 2nd engine of the same sort, and it will have a differnet grapichis.
Member of the
ImageImage
dbkblk
Traffic Manager
Traffic Manager
Posts: 154
Joined: 29 Mar 2008 18:38

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by dbkblk »

Don't you think that the running cost of the b unit should be turned down a half (when attached to the first loco)? This could encourage players to use beautiful B-united train like Sharknose and Canadian trains !
...but i don't know if it's hard to code or not. Just an idea : )

PS: I like a lot the new royal hudson and the new balanced prices !
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Purno »

DJ Nekkid, I want to thank you for your continuing work on the 2cc set. You've done a great job and I hope you'll continue to do so.

Big bow to you. :bow:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
planetmaker
OpenTTD Developer
OpenTTD Developer
Posts: 9432
Joined: 07 Nov 2007 22:44
Location: Sol d

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by planetmaker »

Yeah... I'd like to add to Purno's thanks - it is a great train set and becoming one ever so more.

Isn't it maybe time to move from alpha to beta stage?
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

dbkblk wrote:united train like Sharknose and Canadian trains !
...but i don't know if it's hard to code or not. Just an idea : )
It is not hard to do, and it have struck my mind as well. Optionaly could I make the other engines only alow to be a single unit. I.E. no three-engines-in-a-row-plus-a-gazillion-wagons, but im not sure if i want that either. But halving the running costs on B-units is certainly a good option. Purno?
Purno wrote:DJ Nekkid, I want to thank you for your continuing work on the 2cc set. You've done a great job and I hope you'll continue to do so.
[
Ofcourse I will. This set is turning out to be just great :) Hehe. But we need more trains!!!!! hehe.
Purno wrote:Big bow to you.
Big bow back for the most exilent grapichs. :bow: Hopefully will the opendevs add wagons-can-expire functionality soon
planetmaker wrote:Isn't it maybe time to move from alpha to beta stage?
I've thought about that too, but there are still a few trains i've got to add before we can do just that. IIRC: two or 3 metros, 1 or max 2 MU's and about 5 or 6 engines. I've just concentrated on perfecting whats already there recently, adding more balance and stuff like that, as well as i've made the code (much?) better to work with. Not much you as a casual player can see, but it makes things easier for me. I'm still not totally there yet, but its getting somewhere every day, or atleast weekly :)

If anyone would like to do some drawing that is appreciated too, on my person wishlist do I have theese:
Danish IC4 - Reason: Modern diesel 200kmhish DMU
Danish 4th generaion S-train, ( http://funini.com/train/denmark/imgs/stog_4.jpg ) - Cool looking train, Short carriages with a single WIDE door on each side.
The train in this thread: http://www.tt-forums.net/viewtopic.php?f=36&t=40743
ETR-200 - Early italian fast-for-its-time EMU
Member of the
ImageImage
User avatar
Doorslammer
Tycoon
Tycoon
Posts: 1037
Joined: 16 Oct 2007 11:08
Location: Perth, Western Australia
Contact:

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Doorslammer »

DJ Nekkid wrote:
Purno wrote:DJ Nekkid, I want to thank you for your continuing work on the 2cc set. You've done a great job and I hope you'll continue to do so.
[
Ofcourse I will. This set is turning out to be just great :) Hehe. But we need more trains!!!!! hehe.
And on that note, who won? :P
Image
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

won what?
Member of the
ImageImage
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Purno »

Everyone. It's a win-win situation.
DJ got nice graphics to code
I got my graphcis coded
The rest got a nice set to play with.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

isnt that actually a win-win-win situation? ;)
Member of the
ImageImage
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Purno »

Yes, it is. Isn't it marvellous? I'm a genius! :mrgreen:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

dbkblk wrote:Don't you think that the running cost of the b unit should be turned down a half (when attached to the first loco)? This could encourage players to use beautiful B-united train like Sharknose and Canadian trains !
Try downloading the set now, and see what happens ;)
Member of the
ImageImage
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

Another feature i've wondered about lately; differenciated prices according to how new the engine is.

For example (all numbers are a random/easy-to-use number)
Class 666 is introduced in 1966 and it would cost according to some calculator 100$
the first year could it cost 40% more: 140$
the 2nd year 30% more: 130$
3rd year 20% more: 120$
4th year 10% more: 110$
5th to 30th year: 100$

Then after lets say another 25 years it's getting a bit obsolete, and can be bought perhaps 2nd hand, and it could cost lets say 70% of the original price.

Totally wierd or somewhat realistic?
Member of the
ImageImage
dbkblk
Traffic Manager
Traffic Manager
Posts: 154
Joined: 29 Mar 2008 18:38

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by dbkblk »

DJ Nekkid wrote:try downloading the set now, and see what happens ;)
ahh nice ! I tried it, i'll use it in my next game !
DJ Nekkid wrote:Totally wierd or somewhat realistic?
I must admit that i don't know how fast the price of a loco decrease but that could be nice !
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

Great news everyone (prof. Farnsworth voice).

I just added two new (one really really old, and one 1970s) metros as well as an early EMU.

Now it's up to you to figure out witch :)
Member of the
ImageImage
User avatar
Gremnon
Tycoon
Tycoon
Posts: 1517
Joined: 16 Sep 2005 12:23
Skype: the_gremnon
Location: /home
Contact:

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Gremnon »

Okay, here's a few bugs off'f me.

First up, the Class 118 0-8-2
Shows up alright in preview, build it and the tender's missing

Next, the SNCF 140C
Tender is in a different position in depot than in preview

Cargo Spriter. Maybe not a bug, maybe it is.... the Sprinter can carry some cargos the boxcars can't, and you can't even add a second Sprinter to make a longer train.

And that's all from me for now.
User avatar
trainboy2004
Director
Director
Posts: 572
Joined: 10 Aug 2005 10:18
Location: Sittard, The Netherlands
Contact:

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by trainboy2004 »

Found one too:
bug
bug
Fanham Transport, 27th Feb 2010.png (75.91 KiB) Viewed 705 times
Alignment of subway symbol at Brooklyn ... Car
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Purno »

DJ Nekkid wrote:Great news everyone (prof. Farnsworth voice).

I just added two new (one really really old, and one 1970s) metros as well as an early EMU.

Now it's up to you to figure out witch :)
Are there still sprites left to code or did you code them all? :mrgreen:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

Purno wrote:
DJ Nekkid wrote:Great news everyone (prof. Farnsworth voice).

I just added two new (one really really old, and one 1970s) metros as well as an early EMU.

Now it's up to you to figure out witch :)
Are there still sprites left to code or did you code them all? :mrgreen:
Afaik are there still a couple ones from the tropic set to add, and some spanish/protugese/south-wet-warm-climate-something engine to add as well, but i'm not 100% sure, but its getting fewer and fewer thats not in.

bugs
will be fixed later today
Member of the
ImageImage
Locked

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 14 guests