[OTTD] Bob's Random British Vehicles - v0.9

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Post Reply
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by NekoMaster »

Bob_Mackenzie wrote:It has a small petrol engine
Coolios, I've never seen a petrol powered tram :P
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

"English" steam trolley (ie tram)
English Trolley.png
English Trolley.png (4.39 KiB) Viewed 2809 times
I don't know much about it 'cept its an 1830's design

Its supposed to be this:

http://www.vallejogallery.com/objects/t ... 20side.jpg
Last edited by Hyronymus on 24 Apr 2011 14:09, edited 1 time in total.
Reason: Way too big image, changed it to merely a link.
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Leanden »

I tried using this on my game, and I have 2 immediate problems with it.

Firstly all the Vans make stupid noises from toyland.

And Secondly, the DAF 75, a vehicle used in large number by Royal Mail, cannot be refitted to carry mail.

These two problems are currently preventing me from transporting any mail by road in my scenario.

Please fix :)
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

It will be fixed in the next release
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Leanden »

Bob_Mackenzie wrote:It will be fixed in the next release
Thanks. :)

If you want, I can make some real life livery repaints of your vehicles. With initial preference to the more well known ones and the transport company I work for of course ;).

Also i can provide information about some road vehicles, such as the different Leyland DAF Classes and what they are used for and things like that ;)
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

If you want, I can make some real life livery repaints of your vehicles. With initial preference to the more well known ones and the transport company I work for of course ;)
Please do :)

One slight problem is my coding is frankly lamentable, I haven't a clue how to set up livery refits for the same cargo (I'm using GRFmaker) so I'd need help to get them in to the game.

BTW which company is it?

Cheers

Bob
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Leanden »

fowler welch
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

So the livery will be pretty much white then?
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Leanden »

White with some colourful bits ;)
Image
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Leanden »

Image
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

The XF Artic will be in the 0.8 release - which isn't too far off
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

The main obstacle in the way of 0.8 is the spurious trailer - can I work out what's causing it... :roll:
trailer.png
trailer.png (4.33 KiB) Viewed 2542 times
User avatar
colossal404
Chief Executive
Chief Executive
Posts: 652
Joined: 07 Mar 2009 12:48
Location: Szeged, Hungary

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by colossal404 »

Set the trailer non-available in any climate, and I think it wont be shown in the p menu.
Attachments
climate.PNG
climate.PNG (4.7 KiB) Viewed 2527 times
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by Bob_Mackenzie »

Fixed it - well done :)

Actually I just removed the climates tick

I just need to test this in game then there will be a release
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.8

Post by Leanden »

Nice one, is 0.8 out now then?

EDIT: Bob, do you wan't to email me the sprite sheets for some of your lorries, vans and buses (The modern ones) and ill recolor them for you.
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.8

Post by Bob_Mackenzie »

Leanden wrote:Nice one, is 0.8 out now then?
Have a look at the release thread :)
User avatar
Leanden
Tycoon
Tycoon
Posts: 2613
Joined: 19 Mar 2009 19:25
Location: Kent

Re: [OTTD] Bob's Random British Vehicles - v0.8

Post by Leanden »

How about those sprite sheets, did you email them?
Image
User avatar
colossal404
Chief Executive
Chief Executive
Posts: 652
Joined: 07 Mar 2009 12:48
Location: Szeged, Hungary

Re: [OTTD] Bob's Random British Vehicles - v0.7

Post by colossal404 »

Bob_Mackenzie wrote:Actually I just removed the climates tick
It donesn't work sometimes for me.

OTOH, good job, but shouldn't the DAF 95XF use the loaded graphics when loaded?
Attachments
truck.PNG
truck.PNG (37.75 KiB) Viewed 2404 times
Image
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.8

Post by Bob_Mackenzie »

I'll assume that screenshot is proof - I can't read Hungarian

A quick glance at GRF maker and it looks OK, however I will have a closer look tomorrow when I'm more awake. Thanks for the report
User avatar
Bob_Mackenzie
Chairman
Chairman
Posts: 823
Joined: 25 Mar 2010 13:36

Re: [OTTD] Bob's Random British Vehicles - v0.8

Post by Bob_Mackenzie »

Leanden wrote:How about those sprite sheets, did you email them?
Did you not get them?
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Bing [Bot] and 11 guests