[OTTD+PATCHES]DWE Screenshot thread
[OTTD+PATCHES]DWE Screenshot thread
well i guess its time i also start a screenshot thread, so here is the first kick off.
its 1920, the game is just starting.
the game is running the latest version of Chillcores patchpack, hand has a daylengthfactor set to 6.
some first 2 screens (more to come later on)
its 1920, the game is just starting.
the game is running the latest version of Chillcores patchpack, hand has a daylengthfactor set to 6.
some first 2 screens (more to come later on)
- Attachments
-
- the first small grain farm rail connection
- 01.PNG (593.57 KiB) Viewed 1984 times
-
- the first rail connection for a town
- 02.PNG (372.79 KiB) Viewed 1984 times
Last edited by Dante123 on 15 Apr 2011 09:18, edited 1 time in total.
Re: DWE Screenshot thread
Good looking game coming on.
Re: DWE Screenshot thread
all running costs and stuff are at high, so currently taking all subsidy's to get some money in.
some more screens and description added.
some more screens and description added.
- Attachments
-
- a livestock farm next to the brand new (unfinished) highway.
- 03.PNG (211.31 KiB) Viewed 1984 times
-
- 04.PNG
- 2 mountain towns connected for subsidy.
- (439.73 KiB) Downloaded 3 times
-
- Tycoon
- Posts: 1283
- Joined: 23 Oct 2009 19:35
- Location: Here and there, sometime or another
Re: DWE Screenshot thread
Which NewGRFs are you using? It seems like some of them are pretty old versions (example: the Metro Track Set).
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---
--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---
--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
Re: DWE Screenshot thread
these are the active grf's in this game.
why you think its outdated btw ?
why you think its outdated btw ?
- Attachments
-
- grf.PNG (30.37 KiB) Viewed 1984 times
-
- Tycoon
- Posts: 1283
- Joined: 23 Oct 2009 19:35
- Location: Here and there, sometime or another
Re: DWE Screenshot thread
OK...
#1: You don't need TTRS and ECS Houses at the same time. ECS Houses is just the part of TTRS that's needed by ECS, which you haven't even loaded.
#2: The "Docks with containers and cranes" will be overridden by the docks from CHIPS.
#3: The "BK Enhanced Tunnels" are completely overridden by YARRS/TTRS.
#4: The "Metro Subway Set" only adds one incredibly ugly train that doesn't even run on metro tracks.
#1: You don't need TTRS and ECS Houses at the same time. ECS Houses is just the part of TTRS that's needed by ECS, which you haven't even loaded.
#2: The "Docks with containers and cranes" will be overridden by the docks from CHIPS.
#3: The "BK Enhanced Tunnels" are completely overridden by YARRS/TTRS.
#4: The "Metro Subway Set" only adds one incredibly ugly train that doesn't even run on metro tracks.
It used the original graphics, but it seems the newest version adapts to when the original landscape is used.Dante123 wrote: why you think its outdated btw ?
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---
--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---
--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
Re: DWE Screenshot thread
its a parameter.
some of the other grf's i didnt exact know so i added them, have too much to know what they all exactly do
some of the other grf's i didnt exact know so i added them, have too much to know what they all exactly do

Re: DWE Screenshot thread
some new screens incl descriptions
- Attachments
-
- the supply to the brick factory is growing. more and more will get connected to it in the future.
- 05.PNG (204.38 KiB) Viewed 1984 times
-
- 06.PNG
- the coal mine suppling the brick factory. to the left you see the feeding system where the sand is coming from.
- (624.73 KiB) Downloaded 3 times
-
- 07.PNG
- towns are getting connected trough metro and tram systems.
- (863.22 KiB) Downloaded 3 times
Re: DWE Screenshot thread
ZOMG, the Dutch Trainset. I've missed screenshots of those lovely trains. 

Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re:DWE Screenshot thread
[QUOTE=Purno;941281]ZOMG, the Dutch Trainset. I've missed screenshots of those lovely trains.
[/QUOTE]
Its one of those sets that is in almost all my games haha. But there is never been made a 1.0 version right? Or is there still plans for some work on that set?

Its one of those sets that is in almost all my games haha. But there is never been made a 1.0 version right? Or is there still plans for some work on that set?
Re: Re:DWE Screenshot thread
We only made one full release. We still have to figure out some licensing stuff before we can upload it to BaNaNaS though.Dante123 wrote:Its one of those sets that is in almost all my games haha. But there is never been made a 1.0 version right? Or is there still plans for some work on that set?Purno wrote:ZOMG, the Dutch Trainset. I've missed screenshots of those lovely trains.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: DWE Screenshot thread
aaawh, i only have this release candidate if i recall correct.
will that full have more trains in it ? and if yes, can't you PM it ? just for own use
will that full have more trains in it ? and if yes, can't you PM it ? just for own use

Re: [OTTD+PATCHES]DWE Screenshot thread
slowly but steady more and more income is generated. too bad its still a lot of waiting (all expenses are set to max)
- Attachments
-
- Yet another 2 small villages get connected by a small train.
- 08.PNG (473.42 KiB) Viewed 1984 times
-
- map.PNG
- part of the world map im playing on.
- (105.18 KiB) Downloaded 3 times
- Sensation Lover
- Transport Coordinator
- Posts: 338
- Joined: 26 Feb 2009 09:17
- Skype: Aron Bogdan Silviu
- Location: Torino, Italy
- Contact:
Re: [OTTD+PATCHES]DWE Screenshot thread
Nice shots Dante! keep them comming. and btw, i love you grf work! thanks!
I was in:
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Mexico,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.
Austria,Belgium,Brazil,China,France,Germany,Hungary,Indonesia,Italy,Luxemburg,Malaysia,Mexico,Netherlands,Norway,Panamà,Poland,Romania,
Saudi Arabia,Singapore,Slovenia,Spain,Switzerland,Thailand,U.K.,Ukraine,U.S.A.
Re: [OTTD+PATCHES]DWE Screenshot thread
Screenshot 09:
finally some real tracks start to be build.
the 4 line track system will be the main root line that will go all the way trough the world map.
this root line will than have lots of sub lines coming on and off this main line.
the main line will have switches and depots in it once in a while so trains can pass each other when more faster trains will be on the tracks too in the future in between the freight trains.
also because of the improved breakdown patch (incl in the used patchpack) some trains will sometimes be reduced to 50% speed, therefore pass systems are important
Screenshot 10:
Small harbor in a town used for passengers and fish. the factory is at this point not exporting fish to other towns, but will be when more fish can be taken to it.
finally some real tracks start to be build.
the 4 line track system will be the main root line that will go all the way trough the world map.
this root line will than have lots of sub lines coming on and off this main line.
the main line will have switches and depots in it once in a while so trains can pass each other when more faster trains will be on the tracks too in the future in between the freight trains.
also because of the improved breakdown patch (incl in the used patchpack) some trains will sometimes be reduced to 50% speed, therefore pass systems are important

Screenshot 10:
Small harbor in a town used for passengers and fish. the factory is at this point not exporting fish to other towns, but will be when more fish can be taken to it.
- Attachments
-
- 09.PNG
- (1.06 MiB) Downloaded 3 times
-
- 10.PNG (147.04 KiB) Viewed 1984 times
Re: [OTTD+PATCHES]DWE Screenshot thread
Nice shots, but railways are not as interesting if they don't got trains running on them.
I miss the trains
I miss the trains

Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: [OTTD+PATCHES]DWE Screenshot thread
well yea im still in the startup phase 
constantly lacking money (as mentioned all expenses are max, so 1 rail tile is about 1,000 euro)

constantly lacking money (as mentioned all expenses are max, so 1 rail tile is about 1,000 euro)
Re: [OTTD+PATCHES]DWE Screenshot thread
Instead of building a lot of tracks put trains on it and expand when there is plenty of money and need for it, for me that worksDante123 wrote:well yea im still in the startup phase
constantly lacking money (as mentioned all expenses are max, so 1 rail tile is about 1,000 euro)

TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
Re: [OTTD+PATCHES]DWE Screenshot thread
naah, this game is planned
it has chillcore patchpack with daylength too, so once that main root line has huge capacity i can easy add more and more 
my experience from passed games learned me this is a nice method that has huge train capacity


my experience from passed games learned me this is a nice method that has huge train capacity

Re: [OTTD+PATCHES]DWE Screenshot thread
Screen 11:
small oil well station
Screen 12:
still a small oil refinery where the oil is taken too (screen 11)
screen 13:
Start/end of the 4 line tracks. this is near the start of the map where the 4 lines get back to 2 lines.
small oil well station
Screen 12:
still a small oil refinery where the oil is taken too (screen 11)
screen 13:
Start/end of the 4 line tracks. this is near the start of the map where the 4 lines get back to 2 lines.
- Attachments
-
- 11.PNG (125.55 KiB) Viewed 10903 times
-
- 12.PNG (287.63 KiB) Viewed 1984 times
-
- 13.PNG
- (522.31 KiB) Downloaded 3 times
Who is online
Users browsing this forum: Google [Bot] and 7 guests