DWE - Stations
Moderator: Graphics Moderators
DWE - Stations
The StationTiles/NewObjects DWE set
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Part 01 - DWE-Station Tiles - Terrain
Part 02 - DWE-Station Tiles - Fences
Part 01 - DWE-NewObjects
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Part 01 - DWE-Station Tiles - Terrain
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PROMO VIDEO (best to view in HD, click video to open bigger size):
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--> A Alpha Pre-Release version can be downloaded by clicking here <--
or trough bananas.
Current version is 0.7
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Fixes and adds for next version (0.
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PLEASE REPORT ANY BUGS/GLITCHES IF YOU SEE THEM!
Older versions
all older version can be found here
current version here
Version history:
..-..-2010
- Version 0.2 released
18-12-2010
- Version 0.3 released
- Lots of new style coding
- did some bugfixed
- added support for ECS and FIRS industrial cargo's
- added many more sprites
27-12-2010
- Version 0.4 released
- Change name of extended industries. it supports ECS and FIRS, so current name is wrong in menu.
- Change names of some tiles. more cargo types are supported on 1 tile now.
- Critical drawing error: big white tankers have strange scaling effect. needs fixing for next version
- Added first platform tiles
29-01-2011
- Version 0.5released
- loads of new graphics introduced/added
- load of station ID's changed.
- updated some station names
- fixing some graphics.
29-01-2011
- Version 0.6 released
- (0.6 is the same as 0.5 but the upgraded min version is 0.5 because of the changed station ID's)
08-04-2011
- Fixed some misspelling errors
- Added more buffers
- Removed the 1920 introduction date, tiles can now also be used earlier
- Added caps to length/width for some station tiles
- Added some more new tiles
----------------------------------------------------
Special Thanks for all parts
Zero.Eight
RL Conroy
..
and all the other people that were so nice to help me out on these forums!
----------------------------------------------------
- - - - - - - - - - - - - - -
Part 01 - DWE-Station Tiles - Terrain
Part 02 - DWE-Station Tiles - Fences
Part 01 - DWE-NewObjects
- - - - - - - - - - - - - - -
----------------------------------------------------
----------------------------------------------------
- - - - - - - - - - - - - - -
Part 01 - DWE-Station Tiles - Terrain
- - - - - - - - - - - - - - -
PROMO VIDEO (best to view in HD, click video to open bigger size):
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> A Alpha Pre-Release version can be downloaded by clicking here <--
or trough bananas.
Current version is 0.7
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Fixes and adds for next version (0.
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PLEASE REPORT ANY BUGS/GLITCHES IF YOU SEE THEM!
Older versions
all older version can be found here
current version here
Version history:
..-..-2010
- Version 0.2 released
18-12-2010
- Version 0.3 released
- Lots of new style coding
- did some bugfixed
- added support for ECS and FIRS industrial cargo's
- added many more sprites
27-12-2010
- Version 0.4 released
- Change name of extended industries. it supports ECS and FIRS, so current name is wrong in menu.
- Change names of some tiles. more cargo types are supported on 1 tile now.
- Critical drawing error: big white tankers have strange scaling effect. needs fixing for next version
- Added first platform tiles
29-01-2011
- Version 0.5released
- loads of new graphics introduced/added
- load of station ID's changed.
- updated some station names
- fixing some graphics.
29-01-2011
- Version 0.6 released
- (0.6 is the same as 0.5 but the upgraded min version is 0.5 because of the changed station ID's)
08-04-2011
- Fixed some misspelling errors
- Added more buffers
- Removed the 1920 introduction date, tiles can now also be used earlier
- Added caps to length/width for some station tiles
- Added some more new tiles
----------------------------------------------------
Special Thanks for all parts
Zero.Eight
RL Conroy
..
and all the other people that were so nice to help me out on these forums!
- Attachments
-
- Overview.PNG
- (53.55 KiB) Downloaded 2 times
Last edited by Dante123 on 09 Apr 2011 19:21, edited 14 times in total.
Re: (V1.0)DWE - Station/NewObject tiles
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Part 02 - Fences
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V1.2
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Current version: V1.2
Download Version 1.2
Older versions:
Download Version 1.1 - Image V1.1
Download Version 1.0 - Image V1.0a - Image V1.0b
Download Version 0.3 - Image V0.3
Download Version 0.2 - Image V0.2
Download Version 0.1 - Image V0.1
NOTE: At this point it is only available as StationTiles, this is because i dont have the knowlage yet to code it as NewObjects. Im still planning to release them as NewObjects too.
**in case you can code it as NewObjects and want to help in this project to do so, please PM me**
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Known Bugs/Errors:
- Don't upgrade NON-track tiles to mono or maglev! It will draw the sprite incorrect. Tiles with tracks work fine with upgrades.
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Upcoming changes and bug fixed(V1.2):
- nothing yet
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Version history:
06-11-2010
- Version 0.1 released
- all versions of middle fences included
07-11-2010
- Version 0.2 released
- added corners for side fences
- changed names from "test" to correct names
- more things added ans a lot of small drawing tweaking
10-11-2010
-Version 0.3 released
- added more gates
- added laser fences
- changed modern gates to appear from 1965
- changed laser gates and fences to appear from 2015
- added 1 of the gates to have company colors
- fixed some small placement bugs
- fixed all names (well at least i hope i got them all right now)
- added end caps for normal fences. (still need to make them for laser fences)
- added to bananas as we speak
11-11-2010
- Version 1.0 released
- End caps for laser fences
- Half tile fence normal
- Half tile fence Laser
- some renaming of sprites
21-11-2010
- Version 1.1 released
- some major coding upgrades have been done
- added some track tiles
- fixing some small bugs
21-11-2010
- Version 1.2 released
- quick bugfix
----------------------------------------------------
Last edited by Dante123 on 24 Dec 2010 15:59, edited 4 times in total.
Re: DWE - Station/NewObject tiles
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Part 03 - DWE-NewObjects
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--> A test Release version can be downloaded by clicking here <--
or trough bananas.
Current version is 0.1
This is a first test release.
a newer version will follow soon. check this topic more information.
-----------------------------------
A collection of several objects such as various tiles, buildings, and more.
for requests on more you can also post these in the forums
Last edited by Dante123 on 09 Apr 2011 19:22, edited 1 time in total.
Re: DWE - Station/NewObject tiles
Pre-Release for DWE-Station tiles - Industrial tiles is released!
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=19
or trough Bananas
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=19
or trough Bananas
Re: DWE - Station/NewObject tiles
Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.3 is out now
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=20
or trough Bananas
Version 0.3 is out now
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=20
or trough Bananas
Re: DWE - Stations
Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.5 is out now
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas
Version 0.5 is out now
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas
Re: DWE - Stations
updated to 0.6 (fox for 0.5)Dante123 wrote:Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.5 is out now
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas
made it 0.6 to make minimum compatible 0.5 because of all the ID changes between 0.4->0.5
Re: DWE - Stations
In Bananas it is still listed by name as 0.5.Dante123 wrote:updated to 0.6 (fox for 0.5)Dante123 wrote:Pre-Release for DWE-Station tiles - Industrial tiles is released!
Version 0.5 is out now
Download it here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=22
or trough Bananas
made it 0.6 to make minimum compatible 0.5 because of all the ID changes between 0.4->0.5
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: DWE - Stations
The title says 0.5, everything in the GRF says 0.6.
- Attachments
-
- sc1.png (12.65 KiB) Viewed 13347 times
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: DWE - Stations
aaah FAIL. forgot to change the title of the grf
aah well, shouldnt be a problem
aah well, shouldnt be a problem
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: DWE - Stations
I can offer you to use the NewGRF build framework. I wrote it for this exact purpose and reason: it can take care of having the newgrf display the correct version automatically Most NewGRF on the DevZone make use of it.Dante123 wrote:aaah FAIL. forgot to change the title of the grf
aah well, shouldnt be a problem
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Re: DWE - Stations
Um, I was wondering if this station set could include sideways buffers so that people building on coastlines can put a buffer on the coast line
eg
|S<========
|S<========
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|S<========
eg
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|S<========
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: DWE - Stations
well i am still planning to put more buffers in a newobjects set, but at this point im still too busy with other stuff. but one day i go back to openttd newgrf (i hope that will be soon )NekoMaster wrote:Um, I was wondering if this station set could include sideways buffers so that people building on coastlines can put a buffer on the coast line
eg
|S<========
|S<========
|S<========
|S<========
Re: DWE - Stations
Today the DWE-StationTiles -Industrial Terrain V0.7 was released.
you can download it directly from here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=23
major change is the introduction dates have been removed, so there is no more minimum year
This is the in progress Release for DWE-StationTiles -Industrial Terrain
-
A collection of several industrial terrain tiles for stations.
Included are:
-Station tile - Roads
-Station tile - terrain tiles
-Station tile - Industrial tiles
-Station tile - Pipelines
-Station tile - Extended industries (tiles for FIRS grf)
Preview:
check out the original Topic on ttd forums here: Click
you can download it directly from here: http://www.aqua-page.nl/1869clansite/do ... ?fileID=23
major change is the introduction dates have been removed, so there is no more minimum year
This is the in progress Release for DWE-StationTiles -Industrial Terrain
-
A collection of several industrial terrain tiles for stations.
Included are:
-Station tile - Roads
-Station tile - terrain tiles
-Station tile - Industrial tiles
-Station tile - Pipelines
-Station tile - Extended industries (tiles for FIRS grf)
Preview:
check out the original Topic on ttd forums here: Click
- Emperor Jake
- Tycoon
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- Contact:
Re: DWE - Stations
A really stupid question that I've always wanted to ask:
What does DWE actually stand for?
BTW, can't wait for version 0.smileyface
What does DWE actually stand for?
BTW, can't wait for version 0.smileyface
Re: DWE - Stations
DWE is just my name shortcut as a CAD modeler/drawer
Re: DWE - Stations
releasing a very small Newobjects version (test version)
more info here:
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Part 03 - DWE-NewObjects
- - - - - - - - - - - - - - -
--> A test Release version can be downloaded by clicking here <--
or trough bananas.
Current version is 0.1
This is a first test release.
a newer version will follow soon. check this topic more information.
-----------------------------------
A collection of several objects such as various tiles, buildings, and more.
for requests on more you can also post these in the forums
more info here:
- - - - - - - - - - - - - - -
Part 03 - DWE-NewObjects
- - - - - - - - - - - - - - -
--> A test Release version can be downloaded by clicking here <--
or trough bananas.
Current version is 0.1
This is a first test release.
a newer version will follow soon. check this topic more information.
-----------------------------------
A collection of several objects such as various tiles, buildings, and more.
for requests on more you can also post these in the forums
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