TTDX Editor 1.10.0014 will be out soon
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TTDX Editor 1.10.0014 will be out soon
I will soon release TTDX Editor 1.10.0014, the main new feature being support for TTDPatch 1.9.1 alpha 32 or later games. There are also various other changes made by Jens after the release of 1.10.0013. This is really just a stopgap version until TTDX Editor 1.20, which will probably be a relatively major overhaul of the program.
Re: TTDX Editor 1.10.0014 will be out soon
That is good news
(did you know TTDX editor sometimes forgets things about HQ's so you might want to reveiew that
)


Patchman wrote:Actually, I don't think that bug was caused by the TTDX Edit. It seemed to be caused by invalid subsidies.
If you're talking about the one that sv1fix fixes, anyway...
Sometimes when use TTDX Edit it zooms to the top edge when i click "View HQ" there are no crashes but sometimes i get multiple HQ'S

One of my games has a bad HQ and when I try sv1fix in get a Invalid cargo type 96 errorPatchman wrote:Actually, I don't think that bug was caused by the TTDX Edit. It seemed to be caused by invalid subsidies.
If you're talking about the one that sv1fix fixes, anyway...
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Re: TTDX Editor 1.10.0014 will be out soon
Did you get his source completely, I mean , is it yours now or will his name be in the credits ?orudge wrote:I will soon release TTDX Editor 1.10.0014, the main new feature being support for TTDPatch 1.9.1 alpha 32 or later games. There are also various other changes made by Jens after the release of 1.10.0013. This is really just a stopgap version until TTDX Editor 1.20, which will probably be a relatively major overhaul of the program.
Can we ask improvements later on ??
Well, back to work, lot's of it in the near future
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Re: TTDX Editor 1.10.0014 will be out soon
spaceman-spiff wrote:Did you get his source completely, I mean , is it yours now or will his name be in the credits ?orudge wrote:I will soon release TTDX Editor 1.10.0014, the main new feature being support for TTDPatch 1.9.1 alpha 32 or later games. There are also various other changes made by Jens after the release of 1.10.0013. This is really just a stopgap version until TTDX Editor 1.20, which will probably be a relatively major overhaul of the program.
Can we ask improvements later on ??

what are you looking at? it's a signature!
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Re: TTDX Editor 1.10.0014 will be out soon
It is mine now, but obviously he will still be credited and the copyright now reads "Copyright © Jens Vang Peterson 2002. Copyright © Owen Rudge 2002-2003.".spaceman-spiff wrote:Did you get his source completely, I mean , is it yours now or will his name be in the credits ?
Yep, fire ahead.Can we ask improvements later on ??
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Re: TTDX Editor 1.10.0014 will be out soon
Hey, wait a minuteorudge wrote: Yep, fire ahead.

Well, back to work, lot's of it in the near future
Re: TTDX Editor 1.10.0014 will be out soon
That minute is long gone.spaceman-spiff wrote:Hey, wait a minuteorudge wrote: Yep, fire ahead.
So what are your wanted improvements?

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In another thread, Shadow said this:
There are then several repetitions of the following 32-bit structure, based on the value of the above variable:
Now, when you load the game in TTD and then save, it "forgets" all this data, which is why a modification is needed in TTDPatch. Unfortunately, I'm not skilled enough to be able to do that, but could someone (Josef/Osker) create a patch to load extra chunk with ID 03 (can be changed obviously if wanted), store this in memory somewhere, and then save it back again? It's up to you whether this is implemented in TTDPatch 2.0 (it'd be nice if it could be) or not.
Well, I've got it implemented, but it'll only work with TRPxx.SVy games (ie, TTDPatch morevehicles games) and will require some code to be added to TTDPatch (more specifically, to patches\loadsave.asm). What it does is create an extra chunk using the new TTDPatch extra chunk format. The format of this is as follows:SHADOW-XIII wrote:Owen could you make in TTDXEditor one thing .... could it write in editing savegame, somewhere that it was modified by it ... .so that other can recognize if it was cheated or not (and full version which will have possibility to not save this extra data will be payed)
Code: Select all
OFFSET SIZE MEANING
00 W Number of edits (saves)
Code: Select all
OFFSET SIZE MEANING
00 W TTDX Editor major version
02 W TTDX Editor minor version
04 W TTDX Editor revision version
06 L UNIX timestamp of when game was saved
0A L In-game date (seconds since 1920)
0E 18 bytes Reserved for future use
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