SHADOW-XIII wrote:who knows ... mayhbe Chris will join Developer team
I don't think he would... I doubt that he will work for free
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
way_2_fun wrote:He wouldn't. He's too good for us.
He will not, this is for sure, but with the second part of your suggestion I do not agree
Well trerrierbly sorry to say that the second part is true there are only 1000 members here (1 quarter not even active) we could pitch in 30$ each but that is no where near enough to produce commercial software
30$X900=27000$ (we need hundreds of thousands or even millions )
troopper5 wrote:We certainly do.
Or if all over thoustand members will pray to Chris that he would join up with Josef
I don't think praying is going to do much good.
Anyway, this thread is for suggestions for the patch, not talking about Chris Sawyer
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
I like the bit about the HQ's. It would be nice to have a view...
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
Is there any way that a production level could be shown on the power station screen (the one after clicking the industry). The same sort of thing has been done with moretownstats to add details to the town info window. Is this possible?
SGWebmaster wrote:Is there any way that a production level could be shown on the power station screen (the one after clicking the industry). The same sort of thing has been done with moretownstats to add details to the town info window. Is this possible?
Petae wrote:so the patch only alters parts of code ???
never thaught of it that way...
As far as I'm aware it indeed replaces bits of the code by enhanced code, all within the 'natural' limits of TTD. But what is the use for the productivity rate of an electricity plant? It doesn't produce anything transportable, it's really an endpoint. I think I understand Shadow's reply: you have to create a standard depending on the amount of coal transported to the electricity plant. Say 720 tons of coal / month is 25% but you supply it with 3600 tons of coal / month. Will the productivity rate really be 120%?