hahawadeo1984 wrote:It should be included in a welcome pack! Along with with Dr Perry's forehead slap that none of the newbies seem to read...

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hahawadeo1984 wrote:It should be included in a welcome pack! Along with with Dr Perry's forehead slap that none of the newbies seem to read...
Boulder Breakers is always good for a short game.kalvingp30fan wrote:Did you find any bones in this archeological dig?
he added good info, so it isn't against the rules, let badger do his jobkalvingp30fan wrote:Rule of thumb: dont post stuff in topics that are over a year old.
It's not been a year yetkalvingp30fan wrote:Rule of thumb: dont post stuff in topics that are over a year old.
Thre are no "bones" to be found as there's nothing wrong with the post. It's on-topic and adds to what was previously posted.kalvingp30fan wrote:Did you find any bones in this archeological dig?
I am a moderator but they forgot to give me my colors...Tattoo wrote:I get a charge out of ppl that think that they're a moderator...
Haha! My request finally got passed!!Illegal_Alien wrote:I am a moderator but they forgot to give me my colors...Tattoo wrote:I get a charge out of ppl that think that they're a moderator...
from milwfoamer. that looks nice in fact that looks better than nice. its awesome. i have never seen a thing like that before. but it is still cool.robo wrote:Here's a minor facelift on Boulder Breakers. I used the invisible one way road http://www.tt-forums.net/viewtopic.php? ... sible+road to protect the structures from towngrowth and the boundary marker http://www.tt-forums.net/viewtopic.php? ... ary+marker to prevent AI-players to build new roads. The road network works good, but it's difficult to make money only with trucks and busses and you can easily go bancrupt if you expand too fast with credit.
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