New suggestions for the patch (no new suggestions here!)
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- spaceman-spiff
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- Tycoon
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- Joined: 30 May 2003 15:20
- Location: Somewhere
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- Tycoon
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- Joined: 30 May 2003 15:20
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1. The realistic load/unload time in the patch has in my opinion a great mistake, passengers take too long. When you compare the unload/load times between a caol carrying train and a passenger train it takes a smaller amount of time to carry 60 tons (!) of coal in and out of the train than 80 passengers. Is it possible to increase the time for passengers? Maybe by the factor 2 or 4. For ships it works very well, the passenger liner from MB needs nearly the same time to load like the trains (and have in mind it can carry 500 passengers...). The same problem is there for the roadvehicles, a volvo bus from George with a max of 130 passengers is longer in a loading bay than on the road. Planes look o.k. for me.
2. Something that really makes me angry: why can´t TTD not count correct? It drives me mad when I see something like that, let the useless numbers fall away or (which would be much better
), teach TTD how to count properly.
2. Something that really makes me angry: why can´t TTD not count correct? It drives me mad when I see something like that, let the useless numbers fall away or (which would be much better

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- Tycoon
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What are you thanking him fortroopper5 wrote:Well that helped me out too, thanks Shadow!

He just suggested a new cheat option not telling you an already present 'cheat'

TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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- Tycoon
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I say 'could' ... but I do not think that any of Developers will create something like this because they have no time for this 'little' thingsDarkvater wrote:What are you thanking him fortroopper5 wrote:Well that helped me out too, thanks Shadow!![]()
He just suggested a new cheat option not telling you an already present 'cheat'
what are you looking at? it's a signature!
These suggestions came from Shadow and Arathorn...
Shadow: Maybe electrified locos should 'spark' (errr) more often ?!? with electrified railways ... it would look great
Arathorn: Maybe only when it is winter. We can maybe also turn one of the two useless submarine "disasters" into electrics breaking by frost, only in winter.
Shadow: Maybe electrified locos should 'spark' (errr) more often ?!? with electrified railways ... it would look great
Arathorn: Maybe only when it is winter. We can maybe also turn one of the two useless submarine "disasters" into electrics breaking by frost, only in winter.
G-Klav
Note: my avatar is best viewed with the 'silver' scheme on the forums.
Note: my avatar is best viewed with the 'silver' scheme on the forums.
WillC20 wrote:Why don't we allow the creation of bridges over deep gaps?, like a suspesion bridge between a ridge that it between two mountains? I also found it annoying that you had to put a track all the way down, and than all the way up to go up, and down a mountain.
Read the manual

Its impossible
I know that, I want it to be made possible.Stylesjl wrote:WillC20 wrote:Why don't we allow the creation of bridges over deep gaps?, like a suspesion bridge between a ridge that it between two mountains? I also found it annoying that you had to put a track all the way down, and than all the way up to go up, and down a mountain.
Read the manual![]()
Its impossible

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- Tycoon
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get a source code of TTDPatch and try make it possible yourselfWillC20 wrote:I know that, I want it to be made possible.Stylesjl wrote:WillC20 wrote:Why don't we allow the creation of bridges over deep gaps?, like a suspesion bridge between a ridge that it between two mountains? I also found it annoying that you had to put a track all the way down, and than all the way up to go up, and down a mountain.
Read the manual![]()
Its impossible

what are you looking at? it's a signature!
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