The 2ccSet: The Trains of the World in 2cc (Alpha available)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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We are concidering if the region settings are usefull

Yes, please keep them
9
35%
No, i've never used them, and i cannot see that i ever will either
10
38%
They are somewhat useful, but they can be compressed into larger ones
7
27%
I've made a suggestion to what would be a better option
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No votes
 
Total votes: 26

Melfice
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Melfice »

I have no idea about that, sorry.
You DO have "enable multiple NewGRF sets" on, right? Just makin' sure to eliminate any kind of oversights, no offence meant!
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by ZxBiohazardZx »

lemmy check that real quick but im 90% sure i did have that option enabled, because i could use the diesels from the 2cc set and the steamers from UKRS they only problem are the PAX trains because the PAX wagons are somehow removed...

EDIT: it was off by default, lemmy check really quicky....


yeah that was it, thx A LOT, now i can focus on making a supergame with insane looking GRF's to be posted in screenshots section, designing logo now:)

thx again
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Melfice »

No worries.
Happy to help.
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by planetmaker »

I just noted a glitch in the purchase window for the 4th generation express coach. The alignement seems to be a bit off:
Oldenfeld Transport, 27-03-1999.png
Oldenfeld Transport, 27-03-1999.png (8.22 KiB) Viewed 5417 times
I'm using version 2.02 beta from 4th April

Btw, DJNekkid, are you interested in German translations for the vehicles and texts?
If you have a list of strings for the grf you could just pm them to me and I'll gladly see what I can do :)

Oh, and you might want to update the thread title (1st posting of this thread).
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DJ Nekkid
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

translations ... i dunno, there arent TOO many strings there, but sure, why not :) Let me get to fixing the current bugs when i get the time for it, i've been working 12hr days the last 2-3 weeks, and will also do that this week, but from monday the 4th we have finished a project at work, so i will get more normal work-hours, and thus my head will be a bit more "up to the task"
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by planetmaker »

Two further things I found; though I have the feeling having reported this before, I didn't see it right now:

Code: Select all

[grf] [2cc_trainset.beta_2.02/2ccdj.grf:1] ReserveChangeInfo: Invalid pseudo sprite length 4 (expected 6)!
dbg: [grf] [2cc_trainset.beta_2.02/2ccdj.grf:1] FeatureChangeInfo: Invalid pseudo sprite length 4 (expected 6)!
The two coal trailers of the two steam engines seem to be a bit too much detached in the depot and info windows:
Bremen Transport, 14-01-2021.png
Bremen Transport, 14-01-2021.png (19.33 KiB) Viewed 5354 times
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Ican'tthinkofaname.
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Ican'tthinkofaname. »

I this has been reprted already then sorry but I found that the xMU Express wagons can be attached to any engine in the set. I was doing a network game with my brother and he put those wagons onto the SDP-40F engine. Below is a screenshot of the result.
Focus Shot.png
Focus Shot.png (143.31 KiB) Viewed 2052 times
Whenever the train runs left to right accross the screen the wagon look normal but when it runs at a diagonal like shown you get a question mark for every wagon.

Fantastic set by by the way. Keep up the good work.
If quizzes are quizzical, what does that make tests?
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by NekoMaster »

Ican'tthinkofaname. wrote:I this has been reprted already then sorry but I found that the xMU Express wagons can be attached to any engine in the set. I was doing a network game with my brother and he put those wagons onto the SDP-40F engine. Below is a screenshot of the result.
Focus Shot.png
Whenever the train runs left to right accross the screen the wagon look normal but when it runs at a diagonal like shown you get a question mark for every wagon.

Fantastic set by by the way. Keep up the good work.
Dude, the xMU cars are ment to be used on MU trains only, or at lest thats how it suppose to be
Just use the BiLevel Caoches if there around
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Ican'tthinkofaname. »

I think it was being used for mail, and i was just pointing this out because you can't use the MU PAX carriages on single engines but you can use these. You should use something else but my bro doesn't think like that :roll:
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by planetmaker »

Probably just as a reminder, but it just came up in IRC:

In tropical climate the flatbed wagon (long) and the gondola have as default cargo water - quite strange, if you ask me. But they can be refitted to wood which should be IMO their default.
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by NekoMaster »

planetmaker wrote:Probably just as a reminder, but it just came up in IRC:

In tropical climate the flatbed wagon (long) and the gondola have as default cargo water - quite strange, if you ask me. But they can be refitted to wood which should be IMO their default.
Rofl, water on a flatbed, what will they think of next? XD

Well it wouldn't be practical, you could transport some water in a gondola with rasied sides
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

NekoMaster wrote: Rofl, water on a flatbed, what will they think of next? XD
gallonsized bottels on Pallets in containers? :)


If someone wants to make a list for me, on what bugs have popped up sinse about 4th april version, i'd appreciate it LOTS, and i'll fix them hopefully soon... My load at work is getting lower the next weeks, and i might get some free time to fix them :)
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by planetmaker »

Ok, I'm glad to help and I will try:

problems found in version 2.02 beta An even more minor thing: checked backwards till page 78 of this thread.

hope that helps,
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Coxx »

planetmaker wrote:Ok, I'm glad to help and I will try:

problems found in version 2.02 beta
The express coach seems to be turned around, crtl click and it looks fine.
In fact allmost everything is a bit out of track in comparsion to most other sets, most notable with the same models from the dutch set:
Coehoorn Transport, 8th Jan 1978.png
Coehoorn Transport, 8th Jan 1978.png (81.93 KiB) Viewed 2035 times
I found an older version of 2cc: BETA 28th dec 2008-finally bugfree? here they look allright, (well, now the dutch set look wrong :| )
Coehoorn Transport, 10th Oct 1976.png
Coehoorn Transport, 10th Oct 1976.png (86.66 KiB) Viewed 2029 times
Yes, the flags are a good idea, why not having a little 2cc logo for the traincars as well, easier to recognize when using the engine pool in OTTD.
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by planetmaker »

Toying around, I stumbled over the intermediate boxcar in the purchase dialogue: I'm not sure wheter it is supposed to be shown twice there (lowest line):
intermediate boxcar.png
intermediate boxcar.png (7.67 KiB) Viewed 4578 times
EDIT: And another thing: the (short) gondola is refittable to wood and paper. Does it really make sense to have an open wagon transport paper? Changing that might need adding paper as a refit option to another wagon.

EDIT2: you may not want to call the "livestock wagon" lifestock wagon but something like also "boxcar", "gondola" or alike as it transports fruit in tropical climate.
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DJ Nekkid
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

planetmaker wrote:Toying around, I stumbled over the intermediate boxcar in the purchase dialogue: I'm not sure wheter it is supposed to be shown twice there (lowest line):
Use two CC's and u will see why :)
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by FHS »

LOL, the short Hopper has as default cargo Oil

How the Price would rise due to the massive losses of Oil
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by Melfice »

FHS wrote:LOL, the short Hopper has as default cargo Oil

How the Price would rise due to the massive losses of Oil
It's fair to assume that in such a case, the oil would be transported in drums. :wink:
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by SwissFan91 »

To the immensely talented coders and drawers of this set:

Team Swiss Set were wondering if we could possible be able to use the Swiss engines from your set to put into ours ? Would save a lot of time.

Thanks
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Re: The 2ccSet: The Trains of the World in 2cc (Alpha available)

Post by DJ Nekkid »

from the coders perspective, sure...

i can even give you the code for it if you want to :)

the sprites however, there you need purno :)
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