
New suggestions for the patch (no new suggestions here!)
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ah well just set everything to 255 

GoneWacko. Making [url=irc://irc.oftc.net/tycoon]#tycoon[/url] sexy and exciting since 1784.
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manual is updated veery stable ....GoneWacko wrote:I updated the patch and now i'm configuring... but there's nothing about the new switches in the manual![]()
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but every faq/info's are on http://www.ttdpatch.net/src/
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so what to add more, clear enough !SHADOW-XIII wrote:manual is updated every stable ....
but every faq/info's are on http://www.ttdpatch.net/src/
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New Airport Feature request
Could it be possible to force airports to include a built-in heliport so that chopters don't disturb planes? For example the small airport would look something like below. (BTW that's the new small airport I'm working on, but heliport is not included).
Could it be possible to force airports to include a built-in heliport so that chopters don't disturb planes? For example the small airport would look something like below. (BTW that's the new small airport I'm working on, but heliport is not included).
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- Small Airport Heliport Annexe
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OR EVEN BETTER if I could add heliport to the airport (nearest square) and helicopters thewn would always landed on heliport instead of airport (now you can't add heliport to airport because they are both 'fly' transport buildings)Andrex wrote:New Airport Feature request
Could it be possible to force airports to include a built-in heliport so that chopters don't disturb planes? For example the small airport would look something like below. (BTW that's the new small airport I'm working on, but heliport is not included).
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Impossible, we would need to rewrite the complete movement scheme.
Airport and Heliport as one station:
TTD can only hold one airport, one bus, one lorry, one dock and one rail station in it's structure for a station. And if there would be some place to store it, TTD have to be rewritten to use the "right" airport ...
Airport and Heliport as one station:
TTD can only hold one airport, one bus, one lorry, one dock and one rail station in it's structure for a station. And if there would be some place to store it, TTD have to be rewritten to use the "right" airport ...
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It doesn't have to do with the number of stations.Stylesjl wrote:well only 250 stations are possible because five values have special meanings (which are odviously lorry, bus, train, ship, aircraft)
It could be some buffer for oilirigs but at this point we can start guessing,
but the limit of one airport per Station is in the structure of how TTD stores them...
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first post here 
i would like to see:
1)a feature of copying orders from one vehicle to another
2)sorting vehicles by PROFIT in the vehicle list to easily see if any are no longer making money (usualy means they are stuck)
i dont know if these are possible but just some ideas i had...
oh is there anyway of making the mini-map scroll when you move the view, i have to keep re-sizing it to 'refresh' it, can be annoying

i would like to see:
1)a feature of copying orders from one vehicle to another
2)sorting vehicles by PROFIT in the vehicle list to easily see if any are no longer making money (usualy means they are stuck)
i dont know if these are possible but just some ideas i had...
oh is there anyway of making the mini-map scroll when you move the view, i have to keep re-sizing it to 'refresh' it, can be annoying
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hi and welcome, abotu 1 and 2 I will leave answer to developers, about minimap: you can scroll now by holding right mouse on minimap and moving mouse, but IMO (in my opinion) automatic scroll of minimap would be nice idea_RicH_ wrote:first post here
i would like to see:
1)a feature of copying orders from one vehicle to another
2)sorting vehicles by PROFIT in the vehicle list to easily see if any are no longer making money (usualy means they are stuck)
i dont know if these are possible but just some ideas i had...
oh is there anyway of making the mini-map scroll when you move the view, i have to keep re-sizing it to 'refresh' it, can be annoying
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If that can't be done (which I hope it CAN be doneArathorn wrote:On the heliport thing. Can the heliport be made a hangar as well? So that helicopters are automatically serviced and maybe also so that you can buy it there.

You probably knew that, but just incase you didn't

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Doesn't it always go to the hangar when it gets to that spot on the routing, rather than just when it needs to be serviced? That's how the trains behave.
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