[OTTD] Smaller Airplane Packs

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DJ Nekkid
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[OTTD] Smaller Airplane Packs

Post by DJ Nekkid »

Hi all.

I just had an idea the other day. Why dont "we" start to create some smaller airplane packs ment for the engine pool in openttd?
Ideas
Boeing 767 pack with the different models
Airbus 320 pack
Pre-jet-age pack
Aeroflot pack
Boeing pack
Airbus pack

etc.

I can be a coder, or preferably in a codeing team, and i can start a tracking table if that is interesting...
Ideas can be to have options of AV8 compatability via parameters (running costs etc),
as well as "high" and "low" running costs and purchase prices, so it can be "in tune" with the 2cc set :)
Other things can be that all "basic" sprites are available as grayscales or similar, and people can add their own liveries if wanted to :)
Last edited by DJ Nekkid on 24 Oct 2008 19:42, edited 2 times in total.
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EXTspotter
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Re: [OTTD] Smaller Airplane Packs

Post by EXTspotter »

This can be done, the easiest way would be to pool our resources together.

For instance, I have permission of Pikka to use the av8 aircraft as a base for the UKPlaneset, which we have done a few, plus a few greyscales, including every member of the 737 Family, -100 to -900ER. If you could code the UK planeset stuff our team has done already, I would be more than happy to help you out. That way, we are increasing the number of people working on similar projects and we could use sprites from one set in another. I am pretty sure that GKS would help with some of the KLM ones he has done. And I would be happy to give you the ones me and my group have done.
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Re: [OTTD] Smaller Airplane Packs

Post by wallyweb »

If this is to be an OTTD set designed to take advantage of OTTD's more extensive grf accomodations, wouldn't it make better sense to move this thread over here?
Either that, or remove [OTTD] from the topic's title and add a note to the first post that the sets would apply to both OTTD AND TTDPatch.
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Re: [OTTD] Smaller Airplane Packs

Post by DJ Nekkid »

well, then if someone can move it please do, but the "problem" is, as far as i know, more people look into this section for graphics then in the openttd section...
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Re: [OTTD] Smaller Airplane Packs

Post by wallyweb »

DJ Nekkid wrote:well, then if someone can move it please do, but the "problem" is, as far as i know, more people look into this section for graphics then in the openttd section...
Yes ... that's true, but then all of the sets and grf's in this forum support TTDPatch and then some, if not many, most or all, offer OTTD as being also supported. None of the sets in this forum are exclusive to OTTD, neither in content nor in title.

EDIT: Thank you to whoever moved this thread.

@DJ Nekkid: I do think that this set(s?) is a good idea and I do wish you well with it. It makes perfectly good sense. 8)
Last edited by wallyweb on 24 Oct 2008 21:02, edited 2 times in total.
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Re: [OTTD] Smaller Airplane Packs

Post by trainboy2004 »

It's a great idea, if you/someone create some paint kits/greyscales. I can help you with painting the planes in various liveries. I already did some stuff for the UK plane set.
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Re: [OTTD] Smaller Airplane Packs

Post by DJ Nekkid »

I've had an msn-chat with EXTspotter just after i posten my first post, i didnt even have the time to edit it enough :)

I think what would be cool if someone (perhaps Pikkas AV8-sprites as a base?) made grayscale sprites, and thoose were "public available" for "everyone". Then "everyone" could edit them with proper liveries from whatever airline they wish, upload them to some site (for example my server, when i reinstall windows and the proper software), and it would (most likely) be almost scriptable (read; almost, it's not, but almost) to add another livery to the refit menu.

As well as liveries with winglets could get a purchase cost penalty, but a running cost bonus, vs a non-winglet-model.

More ideas from my point of view. I'm not sure if it's possible (MB? Dalestan?), but some kind of "max range" would be nice. My thoughs initially are that after a certain ammount of days/tics would a certain plane either have it's running costs skyrocket, or probably a more "gentle" version could be it would have it's max speed lowered to for example 1/4th of it's max speed. To get technical, this via CallBack36 in combination with VarAction2Vehicles variable 97 or C9, if thoose are possible to reset at some point (for example when speed is 0 (i.e. it's un/loading) or more then 0, but less then for example 200 (or whatever the taxi-speed is), it's sort of reset, and basicly at liftoff it's starting to count, and when at, lets say, 1000, it is looking for a sprite with a CB36 with lowered speed, or similar.

Doable, or do i need to ask the ottd-devs for this? :)
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Re: [OTTD] Smaller Airplane Packs

Post by LordAzamath »

It's not hard to model planes with Blender.. I have recieved Zephyris' template which he used for planes in OpenGFX. So drawing might not be too much problem too.. If you are happy with the quality of those planes :P I know av8 was rendered - postedited too.

On this page, you see Zephyris' planes :P
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
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Re: [OTTD] Smaller Airplane Packs

Post by DaleStan »

You can immediately get "time since last service" and "cargo transit time". With a little more difficulty, you can get "distance to next station". "Distance from previous station" is essentially impossible.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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Re: [OTTD] Smaller Airplane Packs

Post by DJ Nekkid »

Thanx dalestan ... any hints on the "Cargo Transit Time" ? ... and a followup question, will it count if the cargo have been transfered from another station? if so, no hints is needed ... then i probably need the somewhat harder "distance to next station" :)
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Re: [OTTD] Smaller Airplane Packs

Post by DaleStan »

Cargo transit time starts, I believe, either when the cargo is first picked up or when the cargo is first delivered to a station, and stays with the cargo until it is accepted by a house or industry.

Distance to (or, more accurately, "location of") next station, for some strange reason, apparently isn't stored by TTD for aircraft. OpenTTD probably already supports it, though. Just compare current location (9A/9C and/or A6) to station location (8E).

Distance from previous station is "impossible" because previous station is not stored anywhere; origin of cargo is stored, but, like cargo transit time, this is a property of the cargo, not the vehicle.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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Re: [OTTD] Smaller Airplane Packs

Post by PikkaBird »

DJ Nekkid wrote:I think what would be cool if someone (perhaps Pikkas AV8-sprites as a base?) made grayscale sprites, and thoose were "public available" for "everyone".
You mean like these?
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Re: [OTTD] Smaller Airplane Packs

Post by DJ Nekkid »

PikkaBird wrote:
DJ Nekkid wrote:I think what would be cool if someone (perhaps Pikkas AV8-sprites as a base?) made grayscale sprites, and thoose were "public available" for "everyone".
You mean like these?

Hehe, for example ... i thought i remember that i did see that somewhere... :)
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Re: [OTTD] Smaller Airplane Packs

Post by Jubalulu »

Hi i am Jubalulu and anyone have interesed a small OTTD plane set the Boeing 2707 Set?With Five Airplanes all airplanes are supersonic and liveries

Here a image of my new project
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Boeing 2707-300 Pan American World Airways.PNG
Boeing 2707-300 Pan American World Airways.PNG (2.72 KiB) Viewed 4829 times
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Re: [OTTD] Smaller Airplane Packs

Post by DJ Nekkid »

to quote dalestan on this


We saw you the first 10 times :)
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Roujin
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Re: [OTTD] Smaller Airplane Packs

Post by Roujin »

I guess you want someone to code this for you, so you're posting it everywhere. But before anyone can code it, you'd have to change some things I already mentioned in your own thread (it would've been enough to post it there, not everywhere else!):
* these are only four directions. Before anyone can code it, you'd need to draw (at least!) some diagonal sprites.
* two of those are in a wrong perspective, the front and back one. They look more like from directly above or below. If these were in the game, it would look like a space shuttle going vertically into space, or (the downwards one) like an unlucky plane falling nose-first right onto the ground.
* @Belugas wonders what is worst... a mom or a wife...
<Lakie> Well, they do the same thing but the code is different.

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Re: [OTTD] Smaller Airplane Packs

Post by Alek »

It's a great initiative... only there is one problem, as long as cargodest works as it is, there's no point in using anything but the largest planes because all the cargo generated doesn't give a damn about how they are traveling and, they would happily pay for a helicopter ride across the whole map. If that issue is adressed, I'd go for the biggest variety possible, even an option of choosing engines and configuration (maybe someone could code classes and variable ticket prices ?).
Last edited by Alek on 31 Jan 2009 15:21, edited 2 times in total.
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Re: [OTTD] Smaller Airplane Packs

Post by Jubalulu »

More progress with my B2707-300 Development
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Boeing 2707-300 Lufthansa.PNG
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Re: [OTTD] Smaller Airplane Packs

Post by Born Acorn »

You've already posted this in another thread here. Please try to keep it in a single thread.
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