[OTTD] Smaug's Vision Flights
- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [TTDP/OTTD] Smaug's Vision Flights
Well, I promised a story, but first I had to update all my industrial stations because of the version change of ISR and man, what an awfull lot of work that is. But it was definitely worth the effort as you might agree...
- Attachments
-
- Docks between Inedeeh and entdeeh II.png
- (287.24 KiB) Downloaded 456 times
-
- Docks between Inedeeh and entdeeh I.png
- (323.82 KiB) Downloaded 423 times
Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
Re: [TTDP/OTTD] Smaug's Vision Flights
They are impresionant. A lot of rail connections and a very big port!!! 

- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
I've been busy with a nice little project lately. I named it "Snow". 

- Attachments
-
- Snow is a little early this year...
- Early Snow.png (89.76 KiB) Viewed 1394 times
Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
- CommanderZ
- Tycoon
- Posts: 1872
- Joined: 07 Apr 2008 18:29
- Location: Czech Republic
- Contact:
Re: [OTTD] Smaug's Vision Flights
Looks sweet. It is certainly a nice change, but I hope you are aware that terrain and trees is not by far everything what needs to be snowed.Smaug wrote:I've been busy with a nice little project lately. I named it "Snow".
- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
Thanks, but I'm aware of that. There's still a lot of work to be done. Next step will be rivers. And after that railroads and roads and more, until everything is snowed. No global warming overhere, hehehe.CommanderZ wrote:Looks sweet. It is certainly a nice change, but I hope you are aware that terrain and trees is not by far everything what needs to be snowed.Smaug wrote:I've been busy with a nice little project lately. I named it "Snow".

Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
Today I've finished rivers...
- Attachments
-
- Rivers with snow.png (77.78 KiB) Viewed 3985 times
Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
Re: [OTTD] Smaug's Vision Flights
Beautiful! Keep up the good work 
Are you planning to use this in the temperate climate with the "snow in temperate" switch, or will you just be replacing every sprite with snow-covered versions having everything in snow everywhere (i.e no snow line)?
Jakob

Are you planning to use this in the temperate climate with the "snow in temperate" switch, or will you just be replacing every sprite with snow-covered versions having everything in snow everywhere (i.e no snow line)?
Jakob
Re: [OTTD] Smaug's Vision Flights
Those screenies are amazing. I didn't even know this was possible!
It takes an athlete to dance, but an artist to be a dancer. - Anonymous
- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
Well, best thing would be if the snowline (in OTTD) could be set to 0, but since it can only be set to 2 I have to replace all the sprites with snow-covered versions. It's a lot of work, but the result is worth the effort.jacke wrote:Beautiful! Keep up the good work
Are you planning to use this in the temperate climate with the "snow in temperate" switch, or will you just be replacing every sprite with snow-covered versions having everything in snow everywhere (i.e no snow line)?
Jakob

Thanks. Yes it's possible and very easy to do with GRF Wizard and Paint. Some things are not just copy and past. I have to do those by hand, like making the snow tiles gridless and the replacing of trees that belong to some buildings. But it's fun to do and my graphic skills get better everytime.B-b0y wrote:Those screenies are amazing. I didn't even know this was possible!

Kind regards,
Smaug
Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
Re: [OTTD] Smaug's Vision Flights
If I can ask a question: Whenever I start a new game and want to build as realistic and aestethically appealing, I just don't know how to begin. Could you give a brief summary of how you make such realistic towns and networks?
It takes an athlete to dance, but an artist to be a dancer. - Anonymous
- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
Well, most of the time I build the railways first, mostly with some theme in my head for every new town I'm crossing, like crossing a town in a valley or something like that. Think about real life and the ideas will pop up. Very important is that you build your road network yourself with the "towns build no roads" switch turned on. That way you are in control completely; towns build a crappy network if you let them do it themselfs. And I use some building rules to keep things look nice, for example when a track goes one level up I only make a turn afterwards if the track that bends up in the direction lies of the wanted turn if you know what I mean.B-b0y wrote:If I can ask a question: Whenever I start a new game and want to build as realistic and aestethically appealing, I just don't know how to begin. Could you give a brief summary of how you make such realistic towns and networks?
That's in a very short explaination the way how I work.
Kind regards,
Smaug
Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
Re: [OTTD] Smaug's Vision Flights
tnx for info. Btw where did you get those bush fences.
It takes an athlete to dance, but an artist to be a dancer. - Anonymous
Re: [OTTD] Smaug's Vision Flights
Sigh....
Canadian Station set, set the right paramater for it, and it sets the fences to the hedges. Or bushes, if you insist on calling them that....
Canadian Station set, set the right paramater for it, and it sets the fences to the hedges. Or bushes, if you insist on calling them that....
- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
Hehehe, maybe there should be made a sticky where to find those fences...Gremnon wrote:Sigh....

Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
Re: [OTTD] Smaug's Vision Flights
It's just I'm sure someone, and I'm pretty sure it was the same person, asked in another screenshot thread, and I'm sure I said exactly the same thing..
Re: [OTTD] Smaug's Vision Flights
It was in my thread and you did.
|||| My OTTD/TTDP pics ||||Currently slighty obsessed with getting Platinum Trophies||||Retired moderator||||
Re: [OTTD] Smaug's Vision Flights
I must have missed that reply, sorryGremnon wrote:It's just I'm sure someone, and I'm pretty sure it was the same person, asked in another screenshot thread, and I'm sure I said exactly the same thing..
It takes an athlete to dance, but an artist to be a dancer. - Anonymous
Re: [OTTD] Smaug's Vision Flights
I looked at the first few pictures, and thought you had the wrong forum! 'Graphics like that in OTTD? NEVER!!'. But they are just *gasp* and *ooooh aaaaah* and
. Just an absolutely brilliant job done. Keep up the good work and, to keep everyone from going insane about being perfectionists, please post more!

- Smaug
- Transport Coordinator
- Posts: 267
- Joined: 02 Dec 2002 14:39
- Location: Middle Earth, The Netherlands
Re: [OTTD] Smaug's Vision Flights
Finished replacing all buildings with snow covered ones in TTRS3. Also CS Rails is with snow now. I also made CS Rails gridless and replaced snow with OpenGFX snow. Also reduced the grevel bed along the tracks. The day I'll start a new game with all of this is coming closer... 

- Attachments
-
- TTRS3 snowed at sea level with CS Rails.png
- (235.66 KiB) Downloaded 197 times
Life's like a play in a theatre,
Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...


Life's like a dream,
If life could be expressed in a sound,
It would sound like Dream Theater...
Who is online
Users browsing this forum: No registered users and 6 guests