Just to get it right, i dont know anything about making newgrf or the likes sadly

//RMJ
Moderator: Graphics Moderators
Already done. But I don't remember where it is. Google doesn't help either, but my HD does. Digging... So here is the modified grf. Please backup your original file as this is a modified original and not a new grf. (And ignore warning when starting game.)RMJ wrote:Would it be possible to like take the grass from temperate climate and use in Toyland ? just to test it out ? xD
This feels less harsh on my eyes, but I can't help thinking it might resemble the temperate terrain a bit too much. Perhaps 'snow' could be added to Toyland that makes the landscape look like a winter-wonderland and functions similarly to snow in the arctic climate.Zephyris wrote: A preview of the new toyland terrain I am making for the 8bbp graphics replacement project...
Speaking of surreal: there should be more themed 'climates' based on abstract cargoes and industries. One idea I had ages ago was to build a transport network based on a university campus. Students would be shipped from Halls of Residence to Academic Departments which produce Ideas (represented by lightbulbs). Beer would be shipped to the halls of residence in great quantities. Apart from that, haven'd developped the idea much.TagDaze wrote: Very surreal
Something like this?ostlandr wrote: the "wooden" type (carved wooden trains and slow speeds/low HP)
I agree. That's why I'm thinking of moving the data-mine, ones and zeroes into a separate vector and GRF file (see below).Korenn wrote: I really like the ones and zeros idea, but it's not very consistent with seeing the world from a kids' viewpoint. Kids have no idea ones and zeros are involved in computer games.
Like that ideaKorenn wrote: Mail could be replaced with 'notes', as in the notes kids pass around during class.
Or even "Ooomph!"Korenn wrote: horsepower is a measure of how strong an engine is, so I'd say something that boys would say. 'powerlevel' or 'coolness' maybe![]()
There are other types of toy-boats apart from pirate ships. Pehaps a disaster in the regular climates could be a pirate ship appearing and sinking a boat.Korenn wrote: boats are replaced with pirate ships!
I also like the idea. It takes away the "kids/hyperactive-kids" distinction. Having a 'stockpile' of kids will make the battery farm more productive. Having a stockpile of sweets and fizzy drinks will make the battery farm even more productive as the kids will be more energized. However, sweets or fizzy drinks without any kids will have no effect on battery-farm productivity. In fact, the idea of one auxiliary cargo not affecting output unless another auxiliary cargo is present isn't even in George's ECS vectors. But IMO, there should be more circular cargo-chains in the Toyland NewIndustries.ostlandr wrote: IMHO kids are by definition hyperactive, so delivering them to the battery plant (with candy and soda to fuel them) works. All passengers should be renamed "kids".
Like that idea, but for one of the track-types, we'd need a distinction between electified and non-electrified railways. AFAICR, Lego trains came in electric and non-electric varieties - not sure about other types of toys.ostlandr wrote: Perhaps three different track types- the "wooden" type (carved wooden trains and slow speeds/low HP) then Lionel type 3 rail, (classic toy trains) then the real world trains arrive with the eq of "G" scale model railroad track.
The earliest locomotives could be made out of wood like the ones you've shown. Later models could be made of plastic. Of course with this being toyland, more trains would have to look like steam-locomotives.AndersI wrote: Something like this?
That's a possible idea. There could be an animals vector, where one of the industries is a petting-zoo. Not sure whether to use the kids (with sweets) or the animals to power the battery farm, or both.AlexW wrote: Perhaps instead of hyperactive kids, you could deliver hamsters to a power generator, clearly in the form of a large wheel...
The Swedish toy maker BRIO has lots of trains, both steamers and electrics. Quite a collection of wagons too:electricmonk wrote: The earliest locomotives could be made out of wood like the ones you've shown. Later models could be made of plastic. Of course with this being toyland, more trains would have to look like steam-locomotives.
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