
Underground station?
Moderator: Graphics Moderators
Underground station?
Well.. This might sound a little silly, but is this possible? Or am i just having a "to good to be true" dream? 

Re: Underground station?
Has been proposed extensively, and always rejected.
There's a known workaround, though: with tram tracks and articulated road vehicles, a tram set can include vehicles the size of a metro, and the stations can be cut-without-cover, that is, one tile of tunnel opening, a one-tile-station, and then the next tunnel opening.
There's a known workaround, though: with tram tracks and articulated road vehicles, a tram set can include vehicles the size of a metro, and the stations can be cut-without-cover, that is, one tile of tunnel opening, a one-tile-station, and then the next tunnel opening.
Re: Underground station?
Hmmm... Im just wondering if there would be anyway to use the enhanced bridgheads functionality in TTDP with a GRF station. If you make the ground butt right up to the station 'roof', all you need is to make the sprites for that station with flat ground above them and it will blend in like a tunnel etc. Of course, this certainly doesnt make them actually underground but would be eye-candy at the very least.
Just a thought...
Just a thought...
Re: Underground station?
I of course, would not know how to do it.. (dah
), but is it possible?
You say that it might be done in TTDP, but if (or when) newgrf will be available in OTTP, should'nt it be easier to make there?
I know that for me, this would open up a hole new dimension when it comes to gameplay.

You say that it might be done in TTDP, but if (or when) newgrf will be available in OTTP, should'nt it be easier to make there?
I know that for me, this would open up a hole new dimension when it comes to gameplay.

Last edited by Michael24 on 10 Dec 2007 12:16, edited 1 time in total.
Re: Underground station?
could you post a screenshot of this?
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- Tycoon
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Re: Underground station?
Hi Blunck,
Where is the tunnels? And in how big can the station be? It looks great.
Where is the tunnels? And in how big can the station be? It looks great.

Re: Underground station?
The tunnels are enhanced tunnels (look under Graphics, I guess); the station is just a regular station, one level below the rest of the area. Disadvantage of doing this with trains rather than trams is that trains will sorely miss signals; but signals would use up one tile extra on each side of the station, taking away the effect of Mr. Bluncks layout.
Re: Underground station?
Ben's work around is certainly possible and has been mentioned many times before. Just that none has drawn it.
Michael's solution is also perfectly feasible with .grfs available right now.
The idea of an underground station has already been partially explored in the Canadian stations set with Gare Centrale.
Michael's solution is also perfectly feasible with .grfs available right now.
The idea of an underground station has already been partially explored in the Canadian stations set with Gare Centrale.
Re: Underground station?
Practical: No
Would work in TTD Internal Design: No
Theoretical: No
There is 3:0 for No as semi official answer...
Side note: Please use the suggestion forum...
Would work in TTD Internal Design: No
Theoretical: No
There is 3:0 for No as semi official answer...
Side note: Please use the suggestion forum...
Re: Underground station?
It wasn't a suggestion, it was a question. I added it as a suggestion at a later time. Of course, Mods can move it if they feel that is appropriate.eis_os wrote:Side note: Please use the suggestion forum...
Michael24, try searching for BK Tunnels, they should give you a look like what MB has above. MB did have a similar set too but I dont think they were released.
- Carlo Ghega
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Re: Underground station?
Hi there 
I also think that Jezulkim's Station Set is doing a brillant Job for building undergrounds...
Best regards,
Carlo

I also think that Jezulkim's Station Set is doing a brillant Job for building undergrounds...
Best regards,
Carlo
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Re: Underground station?
I think it could be made to work. Maybe.
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Re: Underground station?
Subway/Underground service comes to the airport
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Re: Underground station?
Carlo, what are those bridges in your screenie? They're great!Carlo Ghega wrote:Hi there
I also think that Jezulkim's Station Set is doing a brillant Job for building undergrounds...
Best regards,
Carlo
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Re: Underground station?
Hi krtaylor
, thanks for asking - I love them too!
But I think they are quite common: All the credits go to Zimmlock for the Total Town Replacement Set 3.02a. If you set the third Parameter to >2< and wait until the year of 1970 you get those bridges:

(If you take a little bit care what other road- or bridgesets you have installed on what position in your cfg-file)
At least with the patch it will work like this.
Best regards,
Carlo

But I think they are quite common: All the credits go to Zimmlock for the Total Town Replacement Set 3.02a. If you set the third Parameter to >2< and wait until the year of 1970 you get those bridges:
(If you take a little bit care what other road- or bridgesets you have installed on what position in your cfg-file)
At least with the patch it will work like this.
Best regards,
Carlo
E pur si muove!
Re: Underground station?
That's a pretty nice idea, I might try that sometimewallyweb wrote:Subway/Underground service comes to the airport

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