It sure does, and I've figured out why for the copper mine. Cargo 18 normally the ID for vehicles, which would make perfect sense for a copper mine. However in the tropical climate cargo 18 is rubber, hence displaying the oddity of copper mines wanting rubber.George wrote:Does it happen in newly created games?PJF wrote:they appear to be accepting rubber! In particular, the land query tool indicates: "Cargo accepted: (4/8 Rubber)".
The other oddity, which I'm *sure* is a bug, is that breweries are accepting cereals, fruit and... livestock.
This looks like it's being set at sprite 64 of ECSMacTrw.nfo
I still don't have a good reason for why breweries accept livestock. I'm currently loading the following grf files, in case it helps:
Code: Select all
newgrf/ttdpbasew.grf
newgrf/newshipsw.grf # New ships
newgrf/newstatsw.grf # New stations
newgrf/ECSTownw.grf
newgrf/ECSBasTrw.grf
newgrf/ECSChemw.grf
newgrf/ECSMacTrw.grf
newgrf/ECSWoodw.grf
newgrf/ECSAgriw.grf
newgrf/ttrs3w.GRF # Town replacement
newgrf/4LVw.grf # Long vehicles
newgrf/pb_av8w.grf # Pikka's aircraft
newgrf/srssgw.grf # Serbian trains
Oh good! I was going crazy trying to find the mark-up for it and failing.George wrote:You have to get permissions. Please, contact Owen RudgePJF wrote:I'm at a loss as to how one adds the ECS navigation structure to the top of the page; any hints you may have here would be appreciated.
Thanks again!
Paul