Adding Industries...
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- Engineer
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Adding Industries...
Hi,
Im new -great, hi!-
Is is possible to ADD industries? Like eg. A carmanufacturer. But then WITHOUT replacing some other industry? so really add it to the game.
And same question but then about the cargo and trains/cars/boats...
thnx
Im new -great, hi!-
Is is possible to ADD industries? Like eg. A carmanufacturer. But then WITHOUT replacing some other industry? so really add it to the game.
And same question but then about the cargo and trains/cars/boats...
thnx
Re: Adding Industries...
not just yet, but the developers are working on it, it's called "NewIndustries"
Once it's finished, people can create sets with new kinds of industries, there even are some industry sets already because TTDPatch already has NewIndustries. OpenTTD doesn't support it yet but its the thing devs are working at currently for the next version.
Once it's finished, people can create sets with new kinds of industries, there even are some industry sets already because TTDPatch already has NewIndustries. OpenTTD doesn't support it yet but its the thing devs are working at currently for the next version.
- athanasios
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Re: Adding Industries...
You can add vehicles, buildings (houses) via a grf. There are plenty available or you can make your own. For new cargo only tourists are currently 'half' working. (That goes with new industries so you have to be a little patient.) Prefer the latest nightlies where new features are added first.
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- kilo.dollar
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Re: Adding Industries...
What's so special about car manufacturing?
And tourists at the moment only work with aircrafts. Is there any othe type of transportation that can accomodate tourists? At the moment their monetary contributions make them uneconomical, as a 600 seater plane is only refitted to 18 tourists.
That's not economical.
And tourists at the moment only work with aircrafts. Is there any othe type of transportation that can accomodate tourists? At the moment their monetary contributions make them uneconomical, as a 600 seater plane is only refitted to 18 tourists.
That's not economical.
I think that I may never see,
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
Re: Adding Industries...
Wow, they are quite demanding, aren't theykilo.dollar wrote:[...] as a 600 seater plane is only refitted to 18 tourists.[...]

Re: Adding Industries...
Hi.
IIRC some busses or coaches from the long vehicles set by George support tourists. But only in TTDPatch until the support for new industries and new cargos is completed in OpenTTD.
Kind regards
Zombie
IIRC some busses or coaches from the long vehicles set by George support tourists. But only in TTDPatch until the support for new industries and new cargos is completed in OpenTTD.
Kind regards
Zombie
Re: Adding Industries...
DITTO, thats A LOT of leg roomRoujin wrote:Wow, they are quite demanding, aren't theykilo.dollar wrote:[...] as a 600 seater plane is only refitted to 18 tourists.[...]

- athanasios
- Tycoon
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Re: Adding Industries...
As I said "half" working:
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- Cargo_Tourists.png (40.93 KiB) Viewed 6539 times
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"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
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- Engineer
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Re: Adding Industries...
I meant it like a car industry requires steel, rubber and glass. They produce cars which can be seen as goods to a city. and steel, rubber and glass have to come from other industries.kilo.dollar wrote:What's so special about car manufacturing?
[...]
Like so:
City accepts cars
Cars are made out of Steel, Rubber and Glass
Steel is made out of Iron ore and coal
Rubber out of rubber plantage?
and glass out of sand.
This gives much more transporting and much more fun i think...
Re: Adding Industries...
did you try to play ESC grf in TTD i think that is what you look for.but here since industries are not finished yetit have to wait.
Re: Adding Industries...
Hi.
Thx in advance.
Kind regards
Zombie
How did you accomplish this screenshot? I recognized the revision number and downloaded a recent nightly (r10851) but I can't refit the busses to tourists. I have TTRS3, AV8 and LV4 grfs installed. What do I need to get this "half" working?athanasios wrote:As I said "half" working:
Thx in advance.
Kind regards
Zombie
Re: Adding Industries...
becuase your man here, is testing, writing the next OTTD release ?
- athanasios
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Re: Adding Industries...
Missing an appropriate grf. Either the ECS one or this (be prepared for possible game crushes and negative income):
(By the way: I am not an OpenTTD developer. But seems last nightlies barely have any new things added. Either DEV's have gone for vacations
or they are preparing something big.
)
(By the way: I am not an OpenTTD developer. But seems last nightlies barely have any new things added. Either DEV's have gone for vacations


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"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
Re: Adding Industries...
They are working on the NewGRF_ports branch. So we can't see the changes on nightly page.athanasios wrote:(By the way: I am not an OpenTTD developer. But seems last nightlies barely have any new things added. Either DEV's have gone for vacationsor they are preparing something big.
)
Re: Adding Industries...
Hi.
Kind regards
Zombie
Thanks a lot. I'll give it a try.athanasios wrote:Missing an appropriate grf. Either the ECS one or this
I pray they are working on the last steps to finish the new industries feature. If there are on vacation I do not know any other person that deserves the vacation more than the developers of OpenTTD and TTDPatch. They are doing a great job.athanasios wrote:Either DEV's have gone for vacationsor they are preparing something big.
)
Kind regards
Zombie
Re: Adding Industries...
I am finding this: http://cia.vc/stats/project/OpenTTD/.rss to be extremely useful 
As you can see most of the work is going into the newgrf ports branch. Some of the new airport features sound awesome.

As you can see most of the work is going into the newgrf ports branch. Some of the new airport features sound awesome.
- belugas
- OpenTTD Developer
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Re: Adding Industries...
Yeah... I was on vacations. A whole big two weeks. Well.. Big.. not really...athanasios wrote:Either DEV's have gone for vacationsor they are preparing something big.
)[/size]
Anyway, i've already fired up my system. Got to finish those newindustries, now.... Mid-fall is approching...
And on behalf of OpenTTD and TTDPatch dev teams, thank you, zombie, for your kind words

If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
------------------------------------------------------------
Music from the Bloody Time Zones
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
------------------------------------------------------------
Music from the Bloody Time Zones
Re: Adding Industries...
i just love to read the changelog-Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries

now where was that donate button again...
*<(:-}
Re: Adding Industries...
flake wrote:i just love to read the changelog-Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries
now where was that donate button again...
well honestly i have no idea what exactly that means



- belugas
- OpenTTD Developer
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Re: Adding Industries...
http://wiki.ttdpatch.net/tiki-index.php ... Industries
Look for variable 44
As you can see, it is not much...
var 67 and 68 are still to be finished.
That and an awfull lot of debugging and finding what could have been forgotten
Look for variable 44
As you can see, it is not much...
var 67 and 68 are still to be finished.
That and an awfull lot of debugging and finding what could have been forgotten
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
------------------------------------------------------------
Music from the Bloody Time Zones
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
------------------------------------------------------------
Music from the Bloody Time Zones
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