32-bit Experimental Graphics for OpenTTD 32bpp
Moderator: Graphics Moderators
I show variants of the main menus for the version OpenTTD 32
I show variants of the main menus for the version OpenTTD 32bpp
The graphic images are taken from a free collection of photos found in the Internet.
These files can be received under the direct references directly from here:
http://lidars.narod.ru/Files/OpenTTD/Ma ... bpp_v5.tar
The Name of style - Super Zoom.
The minimally necessary version - OpenTTD 32bpp 8942.
If who knows good collections of photos of a nature for an easy approach - please, write to me in the personal messages
Sergej
The graphic images are taken from a free collection of photos found in the Internet.
These files can be received under the direct references directly from here:
http://lidars.narod.ru/Files/OpenTTD/Ma ... bpp_v5.tar
The Name of style - Super Zoom.
The minimally necessary version - OpenTTD 32bpp 8942.
If who knows good collections of photos of a nature for an easy approach - please, write to me in the personal messages
Sergej
- Attachments
-
- I show variants of the main menus for the version OpenTTD 32bpp
- OpenTTD_32bpp_8942.png (40.28 KiB) Viewed 8231 times
-
- Engineer
- Posts: 18
- Joined: 03 Apr 2006 09:51
- Location: Enschede (The Netherlands)
To me some man with the request has addressed,suikerpluimpje wrote:Are there already usable 32 bpp graphics, and how can i use them? I tried to add MainMenu32bpp_v5.tar to the newgrf section of openttd.cfg, but that did not work...
Please help me.
How correctly to start assembly 32bpp,
What files are necessary for job of such versions and
How correctly to connect graphic files 32bpp.
Specially for these people, on a site the archive of common folders for the versions 32bpp is laid out.
The instruction on connection of graphic files 32bpp inside archive.
The archival file by the size 530 Кб can be received here:
http://lidars.narod.ru/Files/OpenTTD/Co ... _32bpp.rar
Sergej
I show variants GUI Toolbar Zoom for the version OpenTTD 32bpp
The minimally necessary version - OpenTTD 32bpp 8942.
The graphic interface GUI Toolbar can be received under the direct references here:
http://lidars.narod.ru/Files/OpenTTD/GUI32bpp_Z.tar
Graphics by Joed , Australia
Sergej
The minimally necessary version - OpenTTD 32bpp 8942.
The graphic interface GUI Toolbar can be received under the direct references here:
http://lidars.narod.ru/Files/OpenTTD/GUI32bpp_Z.tar
Graphics by Joed , Australia
Sergej
- Attachments
-
- I show variants GUI Toolbar Zoom
- OpenTTD_32bpp_8942_GUI.png (336.92 KiB) Viewed 8492 times
- athanasios
- Tycoon
- Posts: 3138
- Joined: 23 Jun 2005 00:09
- Contact:









Is this real?????????????????????????????????????????????????
If yes:
We must celebrate. My friend some votka for me too, please!
This screenshot is writting history.
These look bigger scale graphics. Details please.
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
I suppose it is real. The 32bpp version of OTTD has zoom levels like any other modern game. As you can see all the buildings are designed for 32bpp and are displayed properly and the road is not.
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
The set of replaceable control panels by vehicles
The set of replaceable control panels by vehicles for OpenTTD 32bpp is offered.
The graphic images are taken from a free collection of icons found in the Internet.
The name of style - D3A XP.
The appearance of a skin is shown on a real copy of the screen.
On the given copy of the screen 129 471 unique colours are shown.
The file can be received under the direct reference here:
Http://lidars.narod.ru/Files/OpenTTD/Wi ... bpp_v4.tar
The minimally necessary version - OpenTTD 32bpp 8942.
The urban buildings use 32-bit the graphic images of the remarkable artists:
Athanasios , Greece
BerberJesus , Germany
Brupje , Netherlands
Czestmyr , Czechia
Dmh_mac , Netherlands
Thgergo , Hungary
The note:
The screen is shown only for preliminary viewing, scale of houses and circuit of illumination at the artists different, the white contour of buildings and objects will be automatically removed in the final version of graphic images.
Sergej
The graphic images are taken from a free collection of icons found in the Internet.
The name of style - D3A XP.
The appearance of a skin is shown on a real copy of the screen.
On the given copy of the screen 129 471 unique colours are shown.
The file can be received under the direct reference here:
Http://lidars.narod.ru/Files/OpenTTD/Wi ... bpp_v4.tar
The minimally necessary version - OpenTTD 32bpp 8942.
The urban buildings use 32-bit the graphic images of the remarkable artists:
Athanasios , Greece
BerberJesus , Germany
Brupje , Netherlands
Czestmyr , Czechia
Dmh_mac , Netherlands
Thgergo , Hungary
The note:
The screen is shown only for preliminary viewing, scale of houses and circuit of illumination at the artists different, the white contour of buildings and objects will be automatically removed in the final version of graphic images.
Sergej
- Attachments
-
- The set of replaceable control panels by vehicles for OpenTTD 32bpp is offered.
- OpenTTD_32bpp_8942_Win32_Z_256.png (371.4 KiB) Viewed 7131 times
Last edited by Sergej_S on 09 Mar 2007 20:21, edited 3 times in total.
I not absolutely have understood a question.iNVERTED wrote:Mind if I asked when the toolbar will be fixed?
All references are on the first page.
On a site the archive of common folders for the versions 32bpp is laid out.
The instruction on connection of graphic files 32bpp inside archive.
The archival file by the size 530 Кб can be received here:
http://lidars.narod.ru/Files/OpenTTD/Co ... _32bpp.rar
Sergej
- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
I think that iNVERTED means something like this:

I also would like to see this tool bar(or similar) in the final 32bpp version some day.

I also would like to see this tool bar(or similar) in the final 32bpp version some day.

OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
If you want them rendered I might be able to help, PM me.Alltaken wrote:yes, they are the ones i did. i have done every landscape type. but not rendered them all out at all the sizes (i was hoping someone else could pick that up)BBoy Symm wrote: That GUI looks really cool!And will those tiles be in the 32bpp version? They look great.
Alltaken
nice graffics, where are they?
I love the look of the new graphics. Its s nice to finally see TT looking good! But i do have one question...
although i cna see plenty of screen shots of the new graphics, i cant find anywhere to download them. Especially the new buildings, and the gkirilov's new toolbar. any help?
although i cna see plenty of screen shots of the new graphics, i cant find anywhere to download them. Especially the new buildings, and the gkirilov's new toolbar. any help?
- athanasios
- Tycoon
- Posts: 3138
- Joined: 23 Jun 2005 00:09
- Contact:
Re: nice graffics, where are they?
Check a bit more please. Many newcomers ask the same. Links can be found if you read more carefuly this thread and similar ones.rkwami wrote:I love the look of the new graphics. Its s nice to finally see TT looking good! But i do have one question...
although i cna see plenty of screen shots of the new graphics, i cant find anywhere to download them. Especially the new buildings, and the gkirilov's new toolbar. any help?
Note that some screenshots are experimental, so they are for testing and not for general use. Images are not cropped-rendered correctly for final display. For these no downloads.
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
The replaceable control panel for a musical player
The replaceable control panel for a musical player version OpenTTD 32bpp.
The minimally necessary version - OpenTTD 32bpp 8942.
Graphics by Joed , Australia
The appearance of a skin is shown on a real copy of the screen.
On the given copy of the screen 24 471 unique colours are shown.
The files can be received under the direct references here:
http://lidars.narod.ru/Files/OpenTTD/Mu ... bpp_v4.tar
Sergej
The minimally necessary version - OpenTTD 32bpp 8942.
Graphics by Joed , Australia
The appearance of a skin is shown on a real copy of the screen.
On the given copy of the screen 24 471 unique colours are shown.
The files can be received under the direct references here:
http://lidars.narod.ru/Files/OpenTTD/Mu ... bpp_v4.tar
Sergej
- Attachments
-
- The replaceable control panel for a musical player version OpenTTD 32bpp.
- OpenTTD_32bpp_8942_Jukebox_Z.png (209.24 KiB) Viewed 6970 times
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