As I know, usually the models being used in games are low-poly, so I wanted to know, TE will be using high-poly or low-poly models? I am willing to help to make 3D objects since I have some experience with 3DS Max8.
Dunno, but I guess that depends on the size of the object. I could imagine we would allow a house to have more polys than a streetlight, to give an extreme example.