Transatlantic Ship Set

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is this set a good idea?

yes, but the concept needs to be more detailed.
28
40%
yes, i'll have a reason to use ships now.
42
60%
no, i don't like the concept.
0
No votes
no, i don't use ships.
0
No votes
 
Total votes: 70

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Dave
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Post by Dave »

jonty-comp wrote:
Lt gable wrote:check my first post.
Ah, I thought that different liveries were technically classed as different ships and therefore have different IDs, but I don't know, I've never touched on coding ships or liveries before. ;)
Livery refit is possible, as with all other vehicles.
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Lt gable
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Post by Lt gable »

hello i'm proud to launch the Transatlantic Ship Set officially, and for this occasion i've made a mockup: you can see the future sea depot and the launching of the France. hope you like it even if it's not codable (mean the launching anim).
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Launch of the France, with the tug Minotaure pushing the hull to a safer place.
Launch of the France, with the tug Minotaure pushing the hull to a safer place.
launch.PNG (14.55 KiB) Viewed 3531 times
there are things known and things unknown and in between are the doors.
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Post by Dr_Quin »

This picture looks great!. I hope I'll use this mod soon :lol:
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graphics_master
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Post by graphics_master »

Looks good, but however the depot is abit too plain over than that can't wait :D
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Post by Ameecher »

graphics_master wrote:Looks good, but however the depot is abit too plain over than that can't wait :D
He did say it was only a mock up...
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Post by m4rek »

could this set please include all or most of the ships that recieved the blue riband?

in order, these are: Mauretania (GB), Lusitania (GB), Queen Mary (GB), Deutschland (Germany), Kaiser Wilhelm (Germany), Normandie (France), Rex (Italy), United States (USA)

i am aware that one or more of these ships are already part of the set
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Post by Lt gable »

hello, i tried something exeprimental with ships, i've talked with Patchman and he told me there were no limit of size for ship's sprites, so i made a titanic at zimmlock's buildings scale... looks pretty big as you can see. i'll draw the remaining views and try to get it coded.

M4rek, i have most of those ships in my preview, except the S.S United States, which is not a western europe ship. for the Kaiser Willhelm Des Grosse, it's too old to be in TTD...

comments are always welcome.
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titanicbigpreview.PNG
titanicbigpreview.PNG (3.7 KiB) Viewed 3291 times
there are things known and things unknown and in between are the doors.
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Post by lifeblood »

This is going to look quite odd in game. The first scale you were using was better. Items in TTD are rarely proportioned to eachother, that's just the nature of the game's artwork.
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Post by Lt gable »

yeah i know, but i said it was experimental, it's just to try it once, then we'll see what it does looks like
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Post by WWTBAM »

its just an experiment i think, it would be cool to see though. Especially in a mp game of open, your ship covering muliple tiles of water and others ships :twisted: .
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Post by DaleStan »

There's no strict limit, but there is the "it looks absurd to have something that huge coming out of a depot that small" limit.

And then there's that "The TTD camera is ABOVE ground level! 'ABOVE', I say, not 'AT'! limit" which you seem to be forgetting.
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Lt gable
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Post by Lt gable »

hello again, i've been redrawing the profile to make it look like isometric, see and comment please, if it's okay from now, i'll begitn the \ / views
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titanicbigpreview.PNG
titanicbigpreview.PNG (5.16 KiB) Viewed 3246 times
there are things known and things unknown and in between are the doors.
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Post by PikkaBird »

That still doesn't look right, unless it's an extremely thin ship.

The camera angle in the diametric view is looking down at a 60 degree angle. So if, for example, the ship was as wide as it is tall, then the deck would appear half the height of the side of the ship in the side-on view. I imagine with a ship like the Titanic, the deck would be almost twice the width of the height above the waterline, so it would appear about the same height in the diametric view.
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Post by MeusH »

Lt gable, imagine you're in a helicopter circling above the ship.
See these pictures:
http://pl.wikipedia.org/wiki/Grafika:Mi ... turned.jpg
http://en.wikipedia.org/wiki/Image:PHM-4.jpg (a depot-like view you were probably trying to draw)
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Post by graphics_master »

I think it should be 2 tiles max.
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Post by michael blunck »

[TTD´s perspective]

> [...]

regards
Michael
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isometric.png
isometric.png (2.8 KiB) Viewed 3105 times
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SuperTycoon
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Post by SuperTycoon »

I certainly like it larger than initially. Instead of scaling it to TTD's buildings perhaps use the scale used for planes, this would make the ship very big, but perhaps not quite that big.
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Slace
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Post by Slace »

Titanic isn't any use until there's a disaster where ships sink :P
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Post by DaleStan »

Well, I'm think it could be coded so that, after a certain date, its maximum speed is 0 unless its headed for a depot.
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Post by WWTBAM »

oo that sounds cool.
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