Replication of European Metros for Openttd (REMO)

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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What shall we name the project?

ORST: OTTD Subway Replication Team
42
20%
ESRC: European Subway Replication Contingent
15
7%
REMO: Replication of European Metro for Openttd
80
38%
ROME: Replication in Openttd of Metro in Europe
25
12%
OREM: OpenTTD Replication of European Metros
24
11%
ORWM: OpenTTD Replication of World Metros
24
11%
 
Total votes: 210

LoopyLarry
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Post by LoopyLarry »

Any further news?
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Post by DinthKSC »

Thx, good job, im from polish but ive sentiment to london underground:)
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Griff
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Post by Griff »

We are hoping for some results soon, we thank you for your patience but our graphics artist is currently busy 'work related' at the moment.
I will continue to remind him, untill then i emplore to you wait a bit longer.
---

Having said that, when it's finally out.
What do you want to see in Version 2.0?
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JJHW
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Post by JJHW »

I've done the Central Line driving cars... If the rear corner looks as though it's missing, it's because it's white.
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CentralLine.png
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Griff
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Post by Griff »

Umm, i'll have to get lws or another graphic maker to look at this...not sure if its right.
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Brianetta
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Post by Brianetta »

jpmaster wrote:Umm, i'll have to get lws or another graphic maker to look at this...not sure if its right.
Neither am I. That graphic looks very much like a low guage tube train, whereas Central Line trains are squarer and taller (or at least, they were last month when I rode them).
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bobingabout
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Post by bobingabout »

also, you use the blue background, colour code 0,0,255, pal index 0.
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Post by JJHW »

No, the Central Line is lower and round, I ride the tube every single bloody day, I know. :)
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Griff
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Post by Griff »

Not as low as those graphics are making out though.
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Sionide
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Post by Sionide »

the savegame on your TTT website is down, any chance of uploading? i'd like to help but i want to see what's been done so far - thanks..

edit: i also read a lot of blogs and sites about the london underground - they'd be very interested in what you're doing with this, but i think i'll wait before sending the link out till there's been some more development..
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Griff
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Post by Griff »

Sionide wrote:the savegame on your TTT website is down, any chance of uploading? i'd like to help but i want to see what's been done so far - thanks..
To be honest, everything is done, I am just waiting for the remaining .grfs so i can put the trains in.

When we release 1.0, then you will be able to help with newer versions.
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Post by Sacro »

Hey... the sites down :(

I've just moved out and am settling into my student accomodation, also getting a fair bit of work, and even a social life!

I promise to do the site up though!
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Griff
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Post by Griff »

I've had a chat with the graphics man, and the Croydon tramlink sprites are nearly ready, that'll just leave DLR and 1992 stuff left to do.
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jvassie
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Post by jvassie »

Well, i thought id give you all an insight into the possibility of our next project;

In this screenshot is the Berlin Zoologischer Garten Bahnhof, with both Mainline trains, S-Bahn trains, and U-Bahn trains, it makes for quite an interchange i'd say. This is a mockup of what the actual station could look like in the project.

Thoughts and comments welcome please :)
James
Attachments
Zoologischer Garten Mockup.png
Zoologischer Garten Mockup.png (182.98 KiB) Viewed 1417 times
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
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Griff
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Post by Griff »

jamesvassie wrote:Well, i thought id give you all an insight into the possibility of our next project;

In this screenshot is the Berlin Zoologischer Garten Bahnhof, with both Mainline trains, S-Bahn trains, and U-Bahn trains, it makes for quite an interchange i'd say. This is a mockup of what the actual station could look like in the project.

Thoughts and comments welcome please :)
James
Oooh, thats a beauty. :D
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LoopyLarry
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Post by LoopyLarry »

ETA? :D
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Griff
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Post by Griff »

The REMO team is proud to present:
Glasgow Subway 'The Clockwork Orange' Version 1.0

Terms and Conditions

By downloading any of these files you are abiding but the following terms and conditions.

1) You can edit in game however you so wish and report problems inside the official thread however, you are not allowed to upload any of our savegames yourselves on tt-forums or elsewhere for public download
2) You are allowed to post screenshots if you really want to in the official screenshots thread in General Openttd
3) On other forums you must not post the graphics or the savegames, nor must you attempt to pass them off as your own creations.
4) Make criticism constructive, not destructive.

Attachments:

GRF file for the Subway trains
Savegame, trains already in map, all set to sit back and enjoy

Please note:

The trains in Broomloan Depot are for show only
Not for passenger use
Attachments
glasgoww.GRF
(4.37 KiB) Downloaded 284 times
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Commie Si
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Post by Commie Si »

Very impressed with what is going on here. I'm just wondering if I could join in in any way, shape or form.
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Post by csuke »

JJHW wrote:I've done the Central Line driving cars... If the rear corner looks as though it's missing, it's because it's white.

main problems are:
- the rear nearside top corner of each car in the diagonal view is too rounded
- the middle doors are too wide and the end ones too narrow
- the light/dark shading is very extreme
- the | view is way too long
- you haven't drawn a side on view
- you haven't drawn any carriages
- you haven't actually drawn any side windows apart from the ones in the doors...

don't get me wrong, it does look ok, but it's definately a first draft
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Griff
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Post by Griff »

We intend to host a REMO meeting on IRC, preferably tomorrow. We hope that all of you can attend, we will discuss LU v1, Glasgow V1 and where we intend to take the project next. Over 40 people downloaded Glasgow..so you must have something to say on it or at least is interested.
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