1700 Road Vechs to depot
Moderator: OpenTTD Developers
1700 Road Vechs to depot
Okay, hehe i let the AI run crazy on building Road Vechicles, now my problem is that they went too crazy, so i bought them all and now i have 1700 roads.
what the hell do i do, to sell them all. and get rid of all the bus stations etc.
i dont want to go in and click go to depot on every single 1700 roadies.
Anybody that could come up with a solution
what the hell do i do, to sell them all. and get rid of all the bus stations etc.
i dont want to go in and click go to depot on every single 1700 roadies.
Anybody that could come up with a solution
If you are using miniIN it is very easy. If not, I feel sorry for you
.

OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
All you need is here:
http://wiki.openttd.org/index.php/Mini_ ... ed_Nightly
There is a button in each of the vehicles' list screens (train,RV ...) called Depot all (or something like this). - patch info http://www.tt-forums.net/viewtopic.php?t=24634
http://wiki.openttd.org/index.php/Mini_ ... ed_Nightly
There is a button in each of the vehicles' list screens (train,RV ...) called Depot all (or something like this). - patch info http://www.tt-forums.net/viewtopic.php?t=24634
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
Something related.
Thanks bjarni.
Code: Select all
Commit by bjarni :: r6229 /trunk/ (8 files in 2 dirs):
-Feature: Shared order lists now got a "goto depot" button
this will try to send all vehicles in the list to depots/hangars
currently if one fails to find a depot, it will not tell the player
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
Yeah, but AFAIK the AI will not use shared orders. Might be extendable to all vehicles using this idea... a little investigation is needed. And as usual I will not promis anything before I got working codegkirilov wrote:Something related.Thanks bjarni.Code: Select all
Commit by bjarni :: r6229 /trunk/ (8 files in 2 dirs): -Feature: Shared order lists now got a "goto depot" button this will try to send all vehicles in the list to depots/hangars currently if one fails to find a depot, it will not tell the player

now all you have to do is to update your sourcecode and compile again or wait for the nightly build tomorrow and you will not have to click 1700 timessvn revision 6246 wrote:-Feature: added the many times requested "send all vehicle to depot" button
it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
with any luck, you already did that

Who is online
Users browsing this forum: No registered users and 11 guests