Strange train behaviour

General talk about Transport Tycoon that isn't specific to TTD, TTDPatch or OpenTTD.
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Chriso
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Strange train behaviour

Post by Chriso »

Please, can anyone explain me why my train takes the wrong route in this situation. I thought I know everything about normal signals, but this is something I just don't get.
All worked fine until this awful jam occured, and it seems that trains try to avoid jam by going the wrong way. When I saw this, a few trains already had skipped this turn and got lost in another branch...
Game is saved just before train enters this junction. If you stop him for a few seconds and wait till one train leave the "Main paper" station, then the train will take correct route, otherwise he will come to "Main power" station instead...
P.S. I know, this station layout is far from perfect, and there won't be such jam problems in proper network, but I'm just curious why one-way signal let the train choose the wrong route, and how to avoid this.
Thanks in advance!
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Last edited by Chriso on 21 Aug 2006 03:03, edited 1 time in total.
DaleStan
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Post by DaleStan »

Please, no JPG screenshots. Convert to PNG, or GIF if you absolutely must, but *NEVER* JPG.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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GameR
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Post by GameR »

maby you need to make the way tho the staition two tracks....
i playd you saved game. (i like the cenario :p i want it) the signs are randomly standing red while there is no train in the section before it... must be an bug of some kind
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Chriso
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Post by Chriso »

Yea, the scenario is great. It is well known Jim Powers' "Lumberjack" scenario, you can download it in "Jim Powers savegames" thread.
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3iff
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Post by 3iff »

Put a waypoint further along the line past that junction (where the trains are queueing...that will force the train to take the route you want...
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uzusan
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Post by uzusan »

The train is taking the only route open to it.

If the correct route is in use and the light red, then the wrong route (with its green light) is a way that it can go forward and try and find another route into the station.

as 3iff suggests, i think waypoints are the way to go in this case (until a redesign anyway)
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