Bridges over..A LOT of things
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Bridges over..A LOT of things
I have seen this in OTTD, and was wondering, is it possible to do on TTDPatch ?
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Less sarcasm please - you know what OTTD is don't you? It's completely TTD completely rewritten in C, thus impossible for TTDP does not mean impossible for OTTD.Captain_Kirk76 wrote:So are they magicians over at OTTD?
(Strictly speaking its not impossible, but you'd need to rewrite the pathfinder - actually Oskar is doing just this, but i think it's going to be a while before its working, and may allow some of the possibilities shown above (and a few more too))
El Capitano you should know this by now man.
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Well... This is how it goes... post easy questions, get easy answers.
I can't answer questions about coding... but I can answer questions about most of the game's nature.
You've been here long enough, you should KNOW that it's not possible with TTDP.
I can't answer questions about coding... but I can answer questions about most of the game's nature.
You've been here long enough, you should KNOW that it's not possible with TTDP.
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A LOT of the things on the impossible list are imposible with current code dont forget.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
Just some personal opinion...
Honestly I don't think I'll turn this on if somebody is able to code it... you know, it's the restrictions of these bridges and tunnels which create difficulties for this game. What's the fun of it if bridges can turn 90 degrees in air, signals in tunnels, diagonal tracks under bridges etc?
I would appreciate very much the effort of the patch dev if they are able to provide us with these functions, but personally I think some of the characteristics in the game should stay so that you can't just make a messy network, get a bunch of money and become the tycoon of the century.

Honestly I don't think I'll turn this on if somebody is able to code it... you know, it's the restrictions of these bridges and tunnels which create difficulties for this game. What's the fun of it if bridges can turn 90 degrees in air, signals in tunnels, diagonal tracks under bridges etc?
I would appreciate very much the effort of the patch dev if they are able to provide us with these functions, but personally I think some of the characteristics in the game should stay so that you can't just make a messy network, get a bunch of money and become the tycoon of the century.

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