A few questions about the Trains

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
flasher86
Engineer
Engineer
Posts: 109
Joined: 03 Aug 2005 10:36
Location: Poland

A few questions about the Trains

Post by flasher86 »

1: Why almost all of the engines are red in DBSetXL. Can I change that colors? This red is AWFUL. Perhaps I should check some switches. I dont know.

2: In attached image you can see banner of Dutch trainset. And some of these engines are very cool but when I try download and install it (DTsetPRw.GRF) from dutch trainset home page there are only two ore three new engines and they doesnt look's very well. Where is the rest of these cool trains?
Attachments
purno's signature - Dutch train set
purno's signature - Dutch train set
aaa.PNG (21.82 KiB) Viewed 634 times
User avatar
lobster
Tycoon
Tycoon
Posts: 5671
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

1. The engines are red 'cause they are in real life. realism's one of MB's biggest priorities, so there's nothing you can do about that. if you want to adjust the colours yourself, try the UK Renewal set or the North American Renewal set. be sure to have the 2CC running though.

2. The dutch trainset is still in developement, the one you've downloaded is a teaser GRF, and an old one as well. you'll simply have to wait, like i do for this magnificent set. a new version's bound to pop out sooner or later.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
User avatar
Dave
Moderator
Moderator
Posts: 17249
Joined: 26 Dec 2005 20:19
Location: North London

Post by Dave »

Heh... Astath's not just a pretty face!
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

astath wrote:2. The dutch trainset is still in developement, the one you've downloaded is a teaser GRF, and an old one as well. you'll simply have to wait, like i do for this magnificent set. a new version's bound to pop out sooner or later.
Yeah we're working on it, slowly. ATM almost everything has been drawn, now Hyro is busy with making some overviews for our coder so he knows how to code it.
The version available at our website is just a pre-release containing like 4 trains.
Thanks for your enthusiasm both of you tho. :D
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
lobster
Tycoon
Tycoon
Posts: 5671
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

Dave Worley wrote:Heh... Astath's not just a pretty face!
he's got the brains to match! :wink:
Purno wrote:Yeah we're working on it, slowly. ATM almost everything has been drawn, now Hyro is busy with making some overviews for our coder so he knows how to code it.
The version available at our website is just a pre-release containing like 4 trains.
Thanks for your enthusiasm both of you tho. :D
well, it's quite hard not to get enthusiastic about this set, 'innit? :wink: oh, by the way, i don't know if anyone knows which one i'm talking about, but near Den Haag Centraal, there's a really small (read: extremely tiny) diesel somewhere along the way onwards into the station. anyone got an idea what it might be? unfortunately i haven't got the equipment to directly take a photo next time (like a cell phone capable of something like that), so perhaps someone recognizes my description.

yeah, i know. off-topic and wrong thread. but hey. :P
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
User avatar
flasher86
Engineer
Engineer
Posts: 109
Joined: 03 Aug 2005 10:36
Location: Poland

Post by flasher86 »

Thanks guys. I was little concerned about that becouse I just saw this banner couple of months ago and it was still under developement.

And one more thing. I would like to do some mix of engines from few trainsets. Is there possible? For example I like few engines from DBSetXL and a few from JapanSet. Is there any way to split these sets so I could use the both engines?
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

flasher86 wrote:Thanks guys. I was little concerned about that becouse I just saw this banner couple of months ago and it was still under developement.
We're busy for 3 years now ;)
And one more thing. I would like to do some mix of engines from few trainsets. Is there possible? For example I like few engines from DBSetXL and a few from JapanSet. Is there any way to split these sets so I could use the both engines?
Not without coding your own GRF file. Which would require knowledge of NFO, and permission to use artwork of those sets.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
flasher86
Engineer
Engineer
Posts: 109
Joined: 03 Aug 2005 10:36
Location: Poland

Post by flasher86 »

We're busy for 3 years now
wow. The graphics drew. So whats the problem? Coding doesnt spending 3 years dude :lol: Someone got lazy :D

I am thinking that whole trainsset is a good idea. Why dont you release that engines separatly. It would be very good thing. Any one could add that engines that he is like. And I wouldnt recode any .nfo file.

Can you tell me when you probably release the final version? Just approximate pls :D
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

Why dont you release that engines separatly. It would be very good thing. Any one could add that engines that he is like.
http://wiki.ttdpatch.net/tiki-index.php ... wn_trains_

regards
Michael
Image
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

flasher86 wrote:wow. The graphics drew. So whats the problem? Coding doesnt spending 3 years dude :lol: Someone got lazy :D
Shut up, start coding yourself then :roll:

Some of us actually have something called "Real Life" which costs a considerable amount of time.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

flasher86 wrote:
We're busy for 3 years now
wow. The graphics drew. So whats the problem? Coding doesnt spending 3 years dude :lol: Someone got lazy :D
That someone would be me.

Proof us that coding a complete trainset and living a life doesn't take 3 years and I'll consider agreeing with you. For now I pity you as you think you know better.
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

> Proof us that coding a complete trainset and living a life doesn't take 3 years [...]

Well, AFAIR, I coded the first version of the DBXL in approximately four months but admittedly that was in winter ... 8)

regards
Michael
Image
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

You work alone and I do wonder how your life looks like sometimes ;). Everyone involved in the Dutch trainset team are students and I was the only coder after broodje stopped working on the set. And as I'm not a genius on understanding what patchman (+ you) put on the Wiki... :P.
User avatar
flasher86
Engineer
Engineer
Posts: 109
Joined: 03 Aug 2005 10:36
Location: Poland

Post by flasher86 »

wow guys.:? Sorry... No offence man. This was missunderstood :oops: . I am just really excited that vehicles and impatient with waiting for final release.

I just want to know when you release the final version. :wink:
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

I want to know that too. If someone can whisper it in my ear.
User avatar
lobster
Tycoon
Tycoon
Posts: 5671
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

[whisper]when it's done[/whisper]

sorry, couldn't resist. :wink: actually, that's your line in this case, 'innit?
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Well, since after 3 years all graphical work seems to be done, I guess after 3 more years the coding would be done. :mrgreen:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

astath wrote:[whisper]when it's done[/whisper]

sorry, couldn't resist. :wink: actually, that's your line in this case, 'innit?
Pretty much but I borrowed it from Patchman.
User avatar
lobster
Tycoon
Tycoon
Posts: 5671
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Post by lobster »

Hyronymus wrote:Pretty much but I borrowed it from Patchman.
i think we could put it up with the classic quotes of history by now, along with "I have a dream..." and "Ich bin ein berliner".
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

@Hyronymus
Everyone involved in the Dutch trainset team are students and I was the only coder after broodje stopped working on the set. And as I'm not a genius on understanding what patchman (+ you) put on the Wiki... .
Yes, I totally understand your point. I didn´t say you should have finished earlier nor did I whine about you didn´t succeeded in doing it. I just wanted to point out that your statement was too general.to be true. 8)

Besides, I have to admit that today the pressure of expectation is much higher than at a time when the first sets were released and in addition, the complexity of coding work has risen due to lots and lots of novel patch features.

regards
Michael
Image
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 28 guests