UK Renewal Set - v3 1st of August 2006

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WWTBAM
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Post by WWTBAM »

PikkaBird wrote:The UKRS vehicles carry cargos mainly according to type, rather than by specific cargo.
m3henry wrote:From my experience conflats carry goods like furniture not lumber.
Conflats carry containers.
open wagons carry coal, iron ore & lumber, not goods.
Mineral wagons carry coal and iron ore. "Open" wagons usually have better suspension, and are designed to carry lighter loads at higher speeds.
and tankers carry tar, oil & fuel not juiced livestock
Or "milk", as it's known in the trade...
or goods
Depends on your definition of "goods". "Tar" is probably "goods", from a TTD perspective, as are most chemicals or powders also carried in tankers.
and cant there be refrigerated wagons to carry food & beer (mmmm....)
You should be able to carry those in the standard goods wagons. Pretend they're refrigerated if you like.
why does the plastic look like lumber on a bogie bolster.
Its confusing me! :? :|
That's the "general" load.. what's it supposed to look like?
I agree with all you have said as ttd has its limitations. About plastic maybe it could be carried in a tanker. I geuse it could even be carried in the goods car, as it is sometimes noulded into giant shapes that the factory cant make.
I would like to know is the plastic in long bars on the boggie bolster. If so maybe it should be more like sheets.
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Post by PikkaBird »

robotboy wrote:I agree with all you have said as ttd has its limitations. About plastic maybe it could be carried in a tanker.
It can be.
I geuse it could even be carried in the goods car
It can be...
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Post by Aegir »

Plastic can come in pellets, and in sheet form. Most likely in other forms aswell, but those are the two that I have physically encountered on many occasions.

The pellet variety is usually used for moulds and stuff. Injection moulded stuff.

The sheet form is generally Acrylic plastic, and is generally covered with a brown paper type stuff anyway. That stuff is usually already coloured and has a smooth finish on it, thus the brown papery sticky stuff that's stuck to the sides of it to protect against scratches and stuff like that.

So in my oppinion, boxcars, flat trucks, tankers, knock yourself out. Plastic can be in many forms and transported in many ways.
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Post by m3henry »

Conflats carry containers.
Im talking about what's in them.
Or "milk", as it's known in the trade...
Doesnt milk go straight to town
You should be able to carry those in the standard goods wagons. Pretend they're refrigerated if you like.
Well couldnt you just make a sprite for a refrigerated wagon that carries goods?
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Post by Dave »

Well what would be different from a standard goods wagon and a refrigerated wagon? None that you could distinguish anyway. I mean there'd just be a mechanism inside the van that keeps it cold no doubt.

'Sides you can't just ask Pikka to do stuff - he does have a life and other projects.
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Post by MJS »

When I have two industries (food processing plants) close to one station, it keeps delivering more goods to the plant that already has reached its maximum stockpile. A bug or a feature? (The one that receives all the livestock is the one I built myself, trying to increase processing capacity.)
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Post by Dave »

Read above... I had the same trouble with a steel mill and a power station.

Pikka replies above.
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Post by MJS »

Dave Worley wrote:Read above... I had the same trouble with a steel mill and a power station.

Pikka replies above.
Ah yes, you're quite right. Sorry for reposting this problem.
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Post by m3henry »

Im saying "could" not "do"
:roll:
well refrigerrated vans are usually white to keep the heat out and qare really noisy <referring to trainsim>
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Post by Peteza »

I finally got around to playing with this set and it's brilliant! Great work Pikka! Love the new sounds.... :D :D
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Post by MJS »

Another question, then: if I deliver goods to an industry that is almost completely stocked, it will refuse part of the cargo I'm delivering. That's wonderful. However, if I then proceed to another station to deliver the rest of the cargo, I don't earn any money. Is that because I received the full amount at the first station? Or is this money lost somewhere?

In the screenshot below: coal trains coming from the bottom right first attempt to deliver their cargo at Langres Heights, and then proceed to Tours Woods (quite an irregular station) to deliver the rest (which is allowed most of the time by the power station - it runs at medium capacity only).
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Post by PikkaBird »

MJS wrote:Is that because I received the full amount at the first station?
Pretty much, yes.
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Post by MJS »

Okay :-) Then I'll keep unloading the rest at the second station for reasons of reality, and because I need an empty train at the source.
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Post by Samwise »

VERY nice set it is indeed! But I have one question.. Does the running costs have to be that high? Cuz I have some problems about cash..
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Post by Dave »

Heh I agree about the running costs. But it makes the game a whole lot more challenging. I assume Pikka didn't want to make it a breeze to win with his set.

Either way - it's not too hard to make a profit. Just choose really good routes, and only use the expensive trains for long routes.

For example... what's the point of having a 2-8-0 freight train pulling 7 coal trucks 10 squares on the flat, when an 0-6-0 tank can do the job just as good?
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Post by Samwise »

I agree with that.. But he is making it a little bit TOO difficult.. My whole set is 0-8-0 Freight and for short stops 0-6-0 Tank, and most trains makes only 2k each YEAR and some of them lose cash..
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Post by Dave »

How many trucks are you using? For what cargo?
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Post by Samwise »

not trucks.. TRAINS.. And I use them for passangers, mail (both work great) coal, and grain..

EDIT: Also goods
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Post by Dave »

By trucks I meant wagons...

How many wagons do you use per train I meant.

Sorry for the confusion.
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Post by Samwise »

normally I have 2-4 by 5 square (2-4 tracks, 5 platform length) stations, and with the little cars about 8 wagons, normal 5, and grain+livestick I thought 7 of each..
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