Dutch Trainset v2.0

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Which DMU do you find better looking

Poll ended at 06 Feb 2013 11:59

DE-III (plan U): http://nl.wikipedia.org/wiki/Plan_U
9
38%
DE-IV (Ram): http://www.stichtingtee.nl/nl/trein/geschiedenis
15
63%
 
Total votes: 24

User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

Snail, concerning the X2100 - many of the liveries you posted have "SNCF" on them. Isn't that the French railway company, not the Dutch?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

The X2100 is French. There is no such thing in the Dutch rolling stock archives.
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Post by krtaylor »

So, wouldn't it belong in the French set? Does it cross over into the Netherlands?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Snail
Tycoon
Tycoon
Posts: 1287
Joined: 28 Apr 2003 18:52
Contact:

Post by Snail »

Yes, it is French. But I remember Purno drawing one livery for that train, and I was just wondering if he felt like doing all the remaining one, since he is very good at drawing DMUs. Those pics were meant just to help him, as the French tracking table is still down and I have no idea when we'll be able to put it up again.

Sorry for the offtopic :P
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Snail wrote:Yes, it is French. But I remember Purno drawing one livery for that train, and I was just wondering if he felt like doing all the remaining one, since he is very good at drawing DMUs. Those pics were meant just to help him, as the French tracking table is still down and I have no idea when we'll be able to put it up again.

Sorry for the offtopic :P
Hmm... I don't think I feel like drawing it anytime soon TBH. So if you need it, it might be faster to draw the remaining liveries yourself :wink:
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
ZxBiohazardZx
Tycoon
Tycoon
Posts: 1534
Joined: 14 Mar 2006 12:46
Location: Netherlands

Post by ZxBiohazardZx »

i cant get the dutchtrainset work on OTTD, is there a way to get it running and to remove the much to expensive steam train (or reduce its cost from 300k to about 30k......)
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

We never designed it for OTTD so no wonder it doesn't work. Perhaps our first complete release will support OTTD but don't count on it.
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

I think it's OpenTTD's job to support us, and all other TTDpatch GRFs, at least for as long as they don't use the new 32 bit colors.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
PowerMich
Engineer
Engineer
Posts: 9
Joined: 10 Jul 2005 10:19

Post by PowerMich »

This train will be used by Connexxion for the line Ede=Wageningen - Amersfoort - Utrecht, also known as 'Chicken Line' and ' Valleilijn'

http://www.valleilijn.nl/usermedia/file ... _1_960.jpg

My opinion: ugly!!!
User avatar
Arathorn
Tycoon
Tycoon
Posts: 6937
Joined: 30 Nov 2002 17:10

Post by Arathorn »

Damn that's ugly!
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Ugly but interesting. Any more data known about that train type?
User avatar
Snail
Tycoon
Tycoon
Posts: 1287
Joined: 28 Apr 2003 18:52
Contact:

Post by Snail »

Hi guys!

This has taken some time, but eventually, here you get the 3700 and 3800. They were basically the same engine, so I did them as a joint project.
I found lots of pics of the NS 3737 historical engine, which this model is inspired to in its details. On the other hand, I only found two pictures of the 3800 (the one you posted on your site and this one) plus a small drawing, so I hope I was able to catch at least the spirit of that engine.

Here you get the sprites, the animation, and a mockup to show how they should be attached to the respective tenders. My suggestion would be to put both engines in the same ID, and make them available either as refittable options, or on a random fashion (the engines shared the same chassis and performances, so this might be a way for you to spare an ID).

I did the 3700 in a darker shade of green, as it was suggested. If you guys prefer this tone to the lighter one I used in my previous creations, I will redo the shading of my four previous models.

What do you think? Comments and critics welcome. This was yet another step in my learning process.

And now there are only three steamers left... ;)
Attachments
... and mockup!
... and mockup!
NS3700_3800_mockup.png (4.35 KiB) Viewed 1818 times
... sprites...
... sprites...
NS3700_3800_sprites.png (9.76 KiB) Viewed 1818 times
Animation...
Animation...
NS3700_3800_anim.gif (25.43 KiB) Viewed 1818 times
User avatar
Caelan
Route Supervisor
Route Supervisor
Posts: 412
Joined: 23 Dec 2005 12:56
Location: Haarlem, Netherlands

Post by Caelan »

Outstanding work! I love these animated locs! Hopefully we got to get moving pantographs at the start of moving of an electric loc or EMU..

Anyway keep it up!
Image
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Great work, Snail. I really prefer this shade of green for the engines :). Nice to see the animations too. Given the shortage of 3800 images I think you did an amazing job. The shape of the nose seems to be spot-on.
Caelan wrote:Outstanding work! I love these animated locs! Hopefully we got to get moving pantographs at the start of moving of an electric loc or EMU..

Anyway keep it up!
No, we won't have moving pantographs. They're hardly noticable due to the colour of the roof (usually grey or black with same-coloured panto's). I think we could have open doors for loading stages thoug, perhaps even with a few stages.
User avatar
WWTBAM
Moderator
Moderator
Posts: 3689
Joined: 02 Apr 2005 07:01
Location: Sydney NSW Antipodea
Contact:

Post by WWTBAM »

one for people getting off and one for getting on. even an opening and clossing stage.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Is that possible indeed, roboboy?
User avatar
WWTBAM
Moderator
Moderator
Posts: 3689
Joined: 02 Apr 2005 07:01
Location: Sydney NSW Antipodea
Contact:

Post by WWTBAM »

from what ive heard and read it should be(if i understood the nfo tutorial correctly). The reason most sets dont have it is because they dont have the sprites or people dont realise its possible.
Formerly known as r0b0t_b0y2003, robotboy, roboboy and beclawat. The best place to get the most recent nightly builds of TTDPatch is: http://roboboy.users.tt-forums.net/TTDPatch/nightlies/
User avatar
Caelan
Route Supervisor
Route Supervisor
Posts: 412
Joined: 23 Dec 2005 12:56
Location: Haarlem, Netherlands

Post by Caelan »

Could someone tease us with an example please? I wouild love to see how this would look like, perhaps on the coaches as well? there are of course various ways how doors opens... to the inside, sliding to the outside sideways, like a normal door in a house would... etc...
Image
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

[loading stages for coaches]

I did check this out some time ago and IMO it´s not worth the additional sprites needed.

I also checked out that pantograph feature and it isn´t worth the sprites either (however there´s a dining-car with a movable panto in the DBXL as a remnant and I bet nobody did notice it before)

regards
Michael
PS: sorry, Hyronymus 8)
Image
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13235
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

Yeah, I got used to be second-best with suggestions. You're always first :(. We'll get you back somehow someday (is what I tell myself time and again :lol: ). Good news is it saves graphics.
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 35 guests