IIyama wrote:hmmm... also, for the scaling issue, this bus is 11.9meter long... so 12.9 should be a bit 'strange' because of its wheel base...
You should not fit it exactly to 12m template. But this template is designed for 11-13m long buses. In your case it means, that a bus should be 3 pixels shorter, than a template, in horizontal view, and 2 pixels shorter in diagonal view
IIyama wrote:Just to be accurate : should it really fit in the 12.9 meter template? Or may I do it just a bit shorter?
Absolutely right, it should be shorter. I made a 12m template for you
IIyama wrote:Ok!!! Now I see exactly what I've got to change...
I just didn't use correctly your scale "tool"... (it was a bit late and my comprehension skill was just above nothing

)
I'll redraw something more accurate for this evening...
Also, for the vertical view, I really have a difficulty to render a 3D-like sprite. If someone has an idea on how I could do because I really don't see "howto".
Thanks a lot for your help!!!

What do you mean with "render"? I supposed you've drawn it
IIyama wrote:ok. Just a new try to see if I understood rightly
Well, not exactly. The top line with number 4 means 4m high buses, while number 3 means 3m. That's why the buss looks too high now. Also it should be shorten. Also the wheels should be 3px wide in diagonal views.
Reminder. Do not start the second vehicle unless first one is perfect