New Graphics - Blender ".blend" thread (Works In Progress)
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- Crazy Vaclav
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Thanks. Needs some windows though.Born Acorn wrote:I noticed the new Coleman Count/Vickers Viscount on the Wiki, great work. I always liked the Vickers Viscount, and I use it (with small airports always and vehciles never expire) well into the 21st centuary.
Tidus97
The tutorials on the site are very good. If you don't want video look at this then.
http://blender3d.org/cms/Getting_Started.246.0.html
- Born Acorn
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- Crazy Vaclav
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Born Acorn wrote:oh. that. That bit is at the very ends of the tutorial, and only appears if you watch all of the tutorial.


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- Crazy Vaclav
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I took a break from making locomotives on the list ( Mostly because there are others who can make them better than I could, and because the ones I might be able to make all look the same. Boring. Boring. Boring.) So I made some for "the future". They are mostly swedish trains. Enjoy.
The first one is the "Iore". The name come from both iron ore, and well.. you know.. Iore. It was made specifically to transport iron ore in northern Sweden. It is the most powerful locomotive we have here.

The second one is a diesel locomotiv, and it is also used in northern Sweden. It is the heaviest of it's type. Weighing in at 150 tons.

Don't know much about the next two, but the first one is just a year old, I think.


The last loco is one found very commonly around here. There are many versions of it, but they basicly all look the same.

The first one is the "Iore". The name come from both iron ore, and well.. you know.. Iore. It was made specifically to transport iron ore in northern Sweden. It is the most powerful locomotive we have here.
The second one is a diesel locomotiv, and it is also used in northern Sweden. It is the heaviest of it's type. Weighing in at 150 tons.
Don't know much about the next two, but the first one is just a year old, I think.
The last loco is one found very commonly around here. There are many versions of it, but they basicly all look the same.
Last edited by Crazy Vaclav on 23 Feb 2006 23:03, edited 1 time in total.
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Yup, that was the main picture I used to try to get the scale right. I also used the picture you see here below for details. Looking more carefully, it looks like there is something black on the roof on the front of the locomotive.
I think the roof of the cabin is pretty acurate, though it might be hard to see. There is a slope and the very edge of the cabin roof.

By the way, on your Eurostar, did you model or paint those "grooves" on the side of it? The reason I ask is beacuse that last locomotive should have grooves too, as you can see from the picture, and I am a little unsure how they should be done. I image that if I model them seperate from the rest of the model, it will be h*ll trying to use uv-mapping.

I think the roof of the cabin is pretty acurate, though it might be hard to see. There is a slope and the very edge of the cabin roof.
By the way, on your Eurostar, did you model or paint those "grooves" on the side of it? The reason I ask is beacuse that last locomotive should have grooves too, as you can see from the picture, and I am a little unsure how they should be done. I image that if I model them seperate from the rest of the model, it will be h*ll trying to use uv-mapping.
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I modelled everything into it, cause its done in max, so i was making it so it could be retextured without much hassel when transfered to blender. They can take a while, but boolean (if blender has it), could work. It was safer to booleen cut the shape, and then extrude the grooves in if nessesery.
Ben
That's a radiator group at the end of the longer hood (looks like a very small radiator group for the size of the locomotive, but I suppose overheating isn't as much of a problem in Sweden as it is in Australia!) - the roof is presumably a grille with a fan underneath it. There would also be exhaust ports somewhere around the middle of the long hood.Crazy Vaclav wrote:Looking more carefully, it looks like there is something black on the roof on the front of the locomotive.
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