ECS Bugs

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goalie
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Post by goalie »

why is the lv file so 200kb bigger then the last new graphics or vehicles
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George
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Post by George »

goalie wrote:why is the lv file so 200kb bigger then the last new graphics or vehicles
fap 1215
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Post by goalie »

i found a bug with the druckerei

the druckerei only generates 10 kisten waren per month also if papier and fabstoffe is delivered to this industrie
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Post by ISA »

goalie wrote:i found a bug with the druckerei

the druckerei only generates 10 kisten waren :roll: per month also if papier and fabstoffe :roll: is delivered to this industrie
Some world are in german translate plase!?!? :roll:
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Post by goalie »

ISA wrote:
goalie wrote:i found a bug with the druckerei

the druckerei only generates 10 kisten waren :roll: per month also if papier and fabstoffe :roll: is delivered to this industrie
Some world are in german translate plase!?!? :roll:
sorry i dont know the english terms
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George
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Post by George »

goalie wrote:
ISA wrote:
goalie wrote:i found a bug with the druckerei
the druckerei only generates 10 kisten waren :roll: per month also if papier and fabstoffe :roll: is delivered to this industrie
Some world are in german translate plase!?!? :roll:
sorry i dont know the english terms
hot fix
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ECSWoodw.rar
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goalie
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Post by goalie »

thanks
when did you edit the stats of fap 1215 in your lv file i have posted you the links in the lv thread
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Post by George »

goalie wrote:when did you edit the stats of fap 1215 in your lv file i have posted you the links in the lv thread
in a day or two
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Post by goalie »

the schiffbaubetrieb needs farbstoffe but the stations accepts glass instead



ps
great convertion of the simutrans graphica
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George
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Post by George »

goalie wrote:the schiffbaubetrieb needs farbstoffe but the stations accepts glass instead
Fixed
goalie wrote:great convertion of the simutrans graphica
Thank you Mhz, Patrick, Prissy, Rawen
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Hyronymus
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Post by Hyronymus »

Druckerei = printing works
Schiffbaubetrieb = shipyard
Farbstoffe = paint
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Post by DaleStan »

George, can you please check the cargo classes for Dyes?

The Antonov has its props 18 and 19 set to FE FF and 01 00, respectively. This is supposed to be "Can carry all cargos except those in the passenger class", but it ends up as "Refittable to: All but Passengers, Dyes, Tourists."

The planes with 18 FF FF 19 00 00 set (can carry everything) can indeed carry everything.
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George
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Post by George »

DaleStan wrote:George, can you please check the cargo classes for Dyes?

The Antonov has its props 18 and 19 set to FE FF and 01 00, respectively. This is supposed to be "Can carry all cargos except those in the passenger class", but it ends up as "Refittable to: All but Passengers, Dyes, Tourists."

The planes with 18 FF FF 19 00 00 set (can carry everything) can indeed carry everything.
5 20 Piece goods (Livestock,Wood,Steel,Paper)
6 40 Liquids (Oil,Water,Rubber)

Code: Select all

   99 * 50	 00 0B 10 01 14 08 14 09 A0 DC 0A A1 DC 0B A2 DC 0C A3 DC 0D A4 DC 0E FF FF 0F 10 10 10 11 80 12
	         D0 16 00 00 13 B0 14 B0 15 01 16 60 00 17 44 59 45 53
?
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Post by DaleStan »

That looks right. OK, I'll go bug Patchman instead.

Once I make *absolutely* sure it's not my problem.
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Post by goalie »

the new ecs version from your development directory does not work with the ttrset v3 beta
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Post by George »

goalie wrote:the new ecs version from your development directory does not work with the ttrset v3 beta
forgot to upload it :(
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Post by goalie »

hi george i think i foun d a bug

in the sehr tiefer produktionslevel the obstplantage accepts düngemittel
but in the tiefer produktionslevel it does not

and the delivered düngemittel is shown as cargo waiting to be proceed and this amount does not shrink
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Post by George »

goalie wrote:hi george i think i foun d a bug
in the sehr tiefer produktionslevel the obstplantage accepts düngemittel
but in the tiefer produktionslevel it does not
and the delivered düngemittel is shown as cargo waiting to be proceed and this amount does not shrink
fertiliser (düngemittel) should be processed in october only. But because of the bug in the grf, the fruit plantation (obstplantage) did not work right. Now I'm working on fixing it, and as soon as I finish, I'll upload the new version, that would fix that problem. ATTANTION: fruit plantation has limited amount of fertiliser to store. If you'd deliver too much, it would not be acceped. As soon as it uses it in october, it starts to accept it again.
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Post by goalie »

ok i understand
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Post by goalie »

the town vector version from 23.02.2006 does not work invalid spirite no 277

code 6/6
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