About Realistic Acceleration
Moderator: TTDPatch Moderators
About Realistic Acceleration
Would it be possible to implement a bit switch, that turns on a penalty for trains when running on tracks that are on snowtiles, i.e they would accelerate more slowly on hills?
It is possible by reducing the TE (tractive effort) ratios of the train engines. That is, the amount of force exerted on the rails can be reduced by an equal percentage for all train engines. You need to be careful, however, that you don't reduce the TE ratio too much; otherwise, your trains will get stuck on hills.
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- Tycoon
- Posts: 5954
- Joined: 27 Apr 2005 07:09
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As i said, it would be a switch(if just possible), so people who want it could use it..
a heavy 5300 ton ore train going up a snowy hill at 5km/h is A LOT slower than 40km/h, so its going to make a dent in the profit, thats the diffrence it makes.
This would also encourage the use of multiple engines on heavy freight trains in snowy mountains.
a heavy 5300 ton ore train going up a snowy hill at 5km/h is A LOT slower than 40km/h, so its going to make a dent in the profit, thats the diffrence it makes.
This would also encourage the use of multiple engines on heavy freight trains in snowy mountains.
- SuperTycoon
- Chief Executive
- Posts: 733
- Joined: 24 Jun 2004 20:05
Okay lets assume theres a circumstance like this:
Player has a coal mine right at the root of a mountain, while the power station is right ontop of the mountain. The Player has a train with 5300 tonnes of coal being pulled by only 2 engines, he can haul all that coal and make 150,000$ per run.
Now, if this would be to implemented the train would need lets say 4 engines to pull, and now it would only make 75,000$ profit.
So instead of going almost in a straight line up the mountain, the player has to zig-zag up it to make himself to be able to pull it with only 2 engines without the train slowing to a crawl. Or to go straight up the mountain and have to pull the train with 4 engines, making less profit, while the one that zig-zags, makes more profit.
Player has a coal mine right at the root of a mountain, while the power station is right ontop of the mountain. The Player has a train with 5300 tonnes of coal being pulled by only 2 engines, he can haul all that coal and make 150,000$ per run.
Now, if this would be to implemented the train would need lets say 4 engines to pull, and now it would only make 75,000$ profit.
So instead of going almost in a straight line up the mountain, the player has to zig-zag up it to make himself to be able to pull it with only 2 engines without the train slowing to a crawl. Or to go straight up the mountain and have to pull the train with 4 engines, making less profit, while the one that zig-zags, makes more profit.
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- Tycoon
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