Total Graphics Replacement discussion

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Gorre
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Post by Gorre »

Pilatus wrote:Maybe I missed A LOT of post, but almost all 32bpp GFX are buildings. Are the trains finished?
No, they aren't I did a wagon study some time ago and I also saq a whole train (look at the begging of that topic) but I dont know about anyone else who made or is making them.
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Red*Star
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Post by Red*Star »

Ready.

Here they are - the new ground tiles for the TTD-TGR forest. Still have to split them into separate tiles and to create the snow covered trees for the arctic climate, but that won't be so much work.

edit: Done. (Although with this version of trees the forest looks a little bit like crap, I find... http://wiki.openttd.org/index.php/Graph ... #Buildings)
Also created a more smooth/shaded looking version out of mdhowes trees for a more consistent style.
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2 forest versions for 2 climates - ground tiles
2 forest versions for 2 climates - ground tiles
heretheyare.png (74.43 KiB) Viewed 5131 times
Normal and snow covered trees
Normal and snow covered trees
andnowthetrees.png (22.29 KiB) Viewed 4949 times
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Red*Star
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Post by Red*Star »

Had time today and created a little urban addition ;) - the statue.

Hope u like it. (And I hope that the company colors will work as I want them to work.)
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The old and the new statue for comparision purposes. (The new one was faked into the game, I don't know if the company colors will look like this.)
The old and the new statue for comparision purposes. (The new one was faked into the game, I don't know if the company colors will look like this.)
statue.png (41.73 KiB) Viewed 4940 times
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George
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Post by George »

Red*Star wrote:Had time today and created a little urban addition ;) - the statue. Hope u like it. (And I hope that the company colors will work as I want them to work.)
Cool. May I ask you to use you statue in the TTRS3?
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Post by prissi »

I like the trees very much too.
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Post by Red*Star »

@George: Hey, that would be really cool. Of course you can integrate it, I would be happy :)! Look at the wikipage linked in the post above, there you can find the ready developed version.

@prissi: Thanks. Originally they came from mdhowe, I just created the snow-covered version.
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Post by George »

Red*Star wrote:@George: Hey, that would be really cool. Of course you can integrate it, I would be happy :)! Look at the wikipage linked in the post above, there you can find the ready developed version.
How shoud I name it? What was the prototype? "statue of ... (whom?)"
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Post by Red*Star »

"Statue of Red*Star"
:lol: Just kidding. The statue in OTTD is also just called "statue", and because it's the statue of the company owner it would be better if it has no name.
If you still want to give it a name, you can take "Captain Cook statue", because I used that statue of the Hyde Park (Sydney) as model.
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Post by MeusH »

Statue of company owner?
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Post by Red*Star »

Uuhm... yes... why? That one you as a transport company can build in a city... eeerm _let_ build of course... you _know_ what I mean, don't you?
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Post by MeusH »

Sure I know, I replied that to George
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Post by George »

Could you post original photo, that you used to draw the statue?
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Red*Star
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Post by Red*Star »

http://www.captaincooksociety.com/4141b.gif

Googled:

http://images.google.de/images?svnum=10 ... btnG=Suche

Btw, that's really fun creating sprites :D. I've also started working on an oil rig little time ago. Needs more shading, I know... What a pity that I have very rarely time for that...
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oilrigtest.png
oilrigtest.png (41.99 KiB) Viewed 4693 times
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webfreakz.nl
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Post by webfreakz.nl »

just ugly!
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Post by StavrosG »

Indeed; It doesn't fit the TTD enviroment at all.
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Post by egladil »

I think it looks good. Just because it doesn't fit the ottd environment doesn't mean it looks bad.
And if all graphics are replaced, the ottd environment will look different anyway, so it might fit in nicely.
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Post by webfreakz.nl »

it still is ugly.
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Red*Star
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Post by Red*Star »

Two important points:
You _find_ it ugly.
and
_You_ find it ugly.

That's a very important difference to "it IS ugly". ;)

However, don't be so severe, it is a WIP. I'm working on it, cause you are right - it doesn't fit very well in the OTTD environment. (An oil rig is not so easy to create, even WITH original photos.)


Maybe now it does.
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oilrigv2.png
oilrigv2.png (9.74 KiB) Viewed 4631 times
MeusH
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Post by MeusH »

I don't think it is ugly. It is very nice, indeed. Red*Star, just remember heliport landing should be at the same place.

To these who think it's ugly: it doesn't fit TT theme as much as most other newgrfs, especially new buildings and stations
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Post by Graphite »

MeusH wrote:To these who think it's ugly: it doesn't fit TT theme as much as most other newgrfs, especially new buildings and stations
The situation is not quite the same though. The newgrfs are optional things. What we're trying to do here is develop new graphics that completely replace any graphics from the original TTD and these new graphics would become the new standard.

Personally, I have to agree with some of the others in that the style of (the old version of) the building just seems "off" compared to the regular TTD look. There's just a different feel to it at the moment that makes it stand out in not such a good way. Other than the look, the design and shape of the platform are okay though, with sufficient detail to not make it look too bland.

The new version looks better already, though it might be worth it to see it "faked" into a screenshot again before it's all over just to check the look-and-feel again.
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