Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Villem
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Post by Villem »

Was fooling around and something useful came out of it..

Basically, each Loco has its own depot in the "shunting yard", basically 2 trains wait at the yard while 2 locos load lumber, after one loco has left the loading bay at the lumber mill, one train can come out of the yard and go load lumber, while the one that has unloaded goes to the yard for service, then it waits until a slot at the lumber mill is free.
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Extnertem Logistics Ltd., 15th Jan 1997.png
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White Rabbit
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Post by White Rabbit »

That looks pretty, especially in the rainforest..
What is that building in the loading station? A rainforest lumber mill (I forgot its real name)?
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Villem
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Post by Villem »

Yea its a Lumber Mill. :)
MeusH
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Post by MeusH »

I've been playing singleplayer on 512x512.

You can see long route from western oilwell fields to rafinery at the east.

Unfortunatelly, around 1962 production in all industries dropped down to about 20 units monthly (for example, the oil wells were producing 100-250 units monthly when found, and 500-800 units around 1958), despite all stations were rated 84% and routes were effective.

Over 20 18-wagons long trais hauling oil were waiting on the stations. My profit dropped about 80%.

This sitiuation made my company almost bankrupt, so I could abort this game or cheat to incerase production back to "normal" state.

Do you know what happened to most industries, please? How can I restore the production? Remember my rating on all possible stations is 80-84%
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Meusza transport, 17th Jan 1969.png
Meusza transport, 17th Jan 1969.png (37.05 KiB) Viewed 1059 times
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Wolf01
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Post by Wolf01 »

this is the current game which i'm playing on bigmaps
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Wolfolo Coal Routes, 8 Mar 2071.png
the map view
(255.63 KiB) Downloaded 295 times
Wolfolo Coal Routes, 24 Feb 2071.png
another view of the metropoli's area with the coal mines station
(380.93 KiB) Downloaded 295 times
Wolfolo Coal Routes, 19 Feb 2071.png
metropolitan line B
lossless way to build a metropolitan railway using slopes to avoid level crossings
(387.96 KiB) Downloaded 351 times
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gkirilov
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Post by gkirilov »

nice city planning :). Do you have it at the beginning as a scenario or you built it during the game?
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Born Acorn
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Post by Born Acorn »

Akalamanaia wrote:Yea its a Lumber Mill. :)
Does the game still not deploy those randomly? If it doesn't, maybe a developer should look into it.
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Villem
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Post by Villem »

Nope, their still not deployed randomly.
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Wolf01
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Post by Wolf01 »

gkirilov wrote:nice city planning :). Do you have it at the beginning as a scenario or you built it during the game?
i built it during the game
i chosed 2 cities then i made the road grid all around the cities and i built the railroad
while cities grow i build a new row/column of the grid, i build some tracks and the cities inglobe all which is in their path like a flood
jokin
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Post by jokin »

well here is my most modern station...

the map size is 1024^2
the landscape is mountanious and the authorities hate me and my rude style :)

as you can see my cash is enough to ignore the costs, i can fully focus on the problems of building a track that can handle the traffic and is not blocked by cities...


the picture shows a part of my main transport lane (its fully extented to 2 tracks) and the most important steel mill (1500 t/m in avg)
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Cargo Mittelfranken GmbH, 20th Feb 2090.png
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Born Acorn
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Post by Born Acorn »

Akalamanaia wrote:Nope, their still not deployed randomly.
Supposedly its a feature and not a bug. Stupid feature, if you ask me. SOme people here don't even know about the Tropical lumber mill
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Gurluas2000
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Post by Gurluas2000 »

here is a pic of my game
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my game...heh an ufo
my game...heh an ufo
Gurluas Transport, 22nd Mar 2024.png (280.63 KiB) Viewed 998 times
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White Rabbit
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Post by White Rabbit »

Where's the X-Com team when you need them? 8)
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osai
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Post by osai »

MrDetermination wrote:osai,

Post save gave. STAT!

:)

Well here is some more stuff about my game:
sometimes I have problems with the train network and there are traffic jams caused by some strange junctions or tracks getting together. These parts need a redesign. But most parts are fluid and its just fun to watch.

I played with the latest nightly.
Enjoy it :)
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fuwasion.net, 6. Feb 2030.sav
latest savegame
(626.91 KiB) Downloaded 129 times
network overview
network overview
fuwasion.net overview.png (25.14 KiB) Viewed 2066 times
fuwasion.net, 15. Feb 2030.png
three cities divided by tracks
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jvassie
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Post by jvassie »

Christ mate, thats awesome enough as it is, but if you had DBSetXL, that would totally rock!


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Darkvater
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Post by Darkvater »

Born Acorn wrote:
Akalamanaia wrote:Nope, their still not deployed randomly.
Supposedly its a feature and not a bug. Stupid feature, if you ask me. SOme people here don't even know about the Tropical lumber mill
If you would realize that in the desert climate wood is the most precious AND you don't have to do anything with a sawmill, it is a good decision. Having sawmills already placed would make the game even easier.
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Brianetta
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Post by Brianetta »

Only until they run out of trees, DV.
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the Monkey's Uncle
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Post by the Monkey's Uncle »

These pictures are on a 1024x1024 map. It's a pretty spread out network with about 180 trains so far, but still expanding.
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Straight through the middle.
Straight through the middle.
Slentfingford-Transport3,-6.png (235.3 KiB) Viewed 1007 times
There's a string of large cities stretching all the way across the map, following my rail lines.
There's a string of large cities stretching all the way across the map, following my rail lines.
Slentfingford-Transport4,-6.png (246.93 KiB) Viewed 1026 times
Double roundabouts plus a lot of underpasses serving at least 20 trains.
Double roundabouts plus a lot of underpasses serving at least 20 trains.
Slentfingford-Transport,-5t.png (217.54 KiB) Viewed 1133 times
the Monkey's Uncle
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Post by the Monkey's Uncle »

And a few more:
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Slentfingford-Transport5,-6.png
And last, a panorama showing my network's busiest interchange. It connects about 7 different rail lines, but still manages to look alright. To the left side of the picture is another factory.
(482.83 KiB) Downloaded 242 times
One of my three major factories.  This one produces around 1700 crates of goods.
One of my three major factories. This one produces around 1700 crates of goods.
Slentfingford-Transport,-6t.png (233 KiB) Viewed 929 times
A nice looking T junction on a mountain.
A nice looking T junction on a mountain.
Slentfingford-Transport2,-6.png (226.21 KiB) Viewed 965 times
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Kamerat
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Post by Kamerat »

A busy day at Stjørmark Mines. :)
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Lønbu Transport, 4th Apr 2033.png
(486.62 KiB) Downloaded 369 times
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