Pictures of your OTTD games

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Addi
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Post by Addi »

The station has been expendet later:
picture1

An other station from the #openttdcoop game who is mostly my work:
picture2

:roll:
Sorry for my bad english!

Wi wärs mitämä bsüächli uf minere Siitä http://www.ttdx.ch.vu?
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jvassie
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Post by jvassie »

Nice screenies

Addi, the second picture might have a problem beacuse the queueing trains are going back out onto the mainline...

James
(British) Modular Stations Set - Thread: | Website:
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Addi
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Post by Addi »

Yeah i know, but the quene isn't evrytime so long that it blocks the mainline. And i was too lazy to change it :wink:
And btw the goods pickup station isn't my work (i've only expendet the station once)
Sorry for my bad english!

Wi wärs mitämä bsüächli uf minere Siitä http://www.ttdx.ch.vu?
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thgergo
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Post by thgergo »

The goods station is my work, here is and an newer pic from it, and a pic from my refinery complex(isnt working now)
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coop1.PNG
coop1.PNG (419.92 KiB) Viewed 1300 times
coop2.PNG
coop2.PNG (389.41 KiB) Viewed 1188 times
Image
Image
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jvassie
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Post by jvassie »

For a change, plus i dont normally post these sorta shots, i thought id post a screenie of my factory. It producs around 10,500 crates a month, not a bad feat id say, and i know others have got more, im not boasting! :)

Cheers
James
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Lots of Goods!.PNG
Lots of Goods!.PNG (162.52 KiB) Viewed 4096 times
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Nappe1
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Post by Nappe1 »

Sure it's easy when you have several square miles space to station build on...
But with a limited space, this is so far best I have made: (network game with day length and subsidiaries patches.)
http://rp-design.totalnfs.net/omat/shot ... nappe1.png (PNG 240KB)

Has 13 platforms for trains, 62 trains and 125 trucks visiting and steel mill produces 3850 tons of steel in month. saw mill isn't bad either with it's 1440 crates of goods per month. :)
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bobingabout
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Post by bobingabout »

Sacro's Daylength patch?

what was your multiplier set to? :P
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
Nappe1
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Post by Nappe1 »

bobingabout wrote:Sacro's Daylength patch?

what was your multiplier set to? :P
actually, good point... I need to check what are the production numbers in normal time space. :) Time goes now 3 times slower so, trucks for example deliver 3 times more iron ore in a month than normal. (if we assume that the production of 2 iron ore mines is also 3 times bigger than usual.) Still, it does not change the fact that there's 63 trains visiting that station and it handles the traffic. :)

most of the traffic comes from steel and iron ore trains.
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bobingabout
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Post by bobingabout »

well, production stays the same over realtime, so, production a month would be exactly tripple too.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
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nicfer
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Post by nicfer »

Here are some pics and the giant screenshot (8mb:twisted:) in rar because of the high size of the largest screenshot, and for offtopic, the savegame :P.

http://rapidshare.de/files/6202234/mygame.rar.html
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Wintfinghill Transport.sav
(130.66 KiB) Downloaded 156 times
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO

Formerly known as UnderBuilder.

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Post by WLT »

Continuing on the factory theme, this is from a multiplayer game from tonight. SirkoZ is supplying the factory and I was delivering the goods (and passangers) to the surrounding cities and places further a field. I no its not what some people have but I don't think its that bad for a multiplayer game on difficult terrain built in sub tropical climate.

P.S i hate the 90 degree turns in my stations, but it was the only way i could get them to fit.
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Merlin Transport, 9th Sep 2030.PNG
Merlin Transport, 9th Sep 2030.PNG (260.75 KiB) Viewed 1132 times
Bsport
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Post by Bsport »

a game i've been working on for a while not finished yet, single factory on the map, some of the town i've encouraged growth as you can see, i'll grab a pic of the main factory stations when i'm at home later
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Prentfingfield Transport, 22nd Oct 2101.png
(126.82 KiB) Downloaded 268 times
CobraA1
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Post by CobraA1 »

"in rar because of the high size of the largest screenshot,"

Forget them and their "pay to compress" philosophy.

Try 7z instead.
"If a man does not keep pace with his companions, perhaps it is because he hears a different drummer. Let him step to the music he hears, however measured or far away" --Henry David Thoreau
Scia
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Post by Scia »

Big city :shock:
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Vliegenmepper!!! Transport, 1st Apr 1985.png
(273 KiB) Downloaded 221 times
maxx001
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Post by maxx001 »

Here is a screenshot of my favorite junction; - the round-about :)

It works real good even with many trains, is easy to create and does not require much space.
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My round-about!
My round-about!
Spuggslätt Transport, 13th Sep 2037.png (195.03 KiB) Viewed 1023 times
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bobingabout
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Post by bobingabout »

if you think those things work with many trains, you havn't seen many trains.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
sc79
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Post by sc79 »

Couple from my current game;
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Feeder lines into the station above. Around 5000 of both grain/livestock delivered for transit each month.
Feeder lines into the station above. Around 5000 of both grain/livestock delivered for transit each month.
Hennington Transport, 1st Jun 2073.png (235.19 KiB) Viewed 1167 times
Section outside the largest grain/stock pickup. 120 trains deliver from here to the factory.
Section outside the largest grain/stock pickup. 120 trains deliver from here to the factory.
Hennington Transport, 2nd Apr 20732.png (203.46 KiB) Viewed 1155 times
Main factory station is used by 433 trains all up; around 120 arrive each month.
Main factory station is used by 433 trains all up; around 120 arrive each month.
Hennington Transport, 2nd Apr 2073.png (185.11 KiB) Viewed 1260 times
Scia
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Post by Scia »

Hello sc79,

You've made me REALLY curious how much goods that factory produces! That's really just a piece of art. I wouldn't mind to see a savegame of that game to see how you manage it all. And I was already happy with a factory that produces 8000 goods a month :roll: .

Robin
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Jump
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Post by Jump »

Or could you post a saved game please? And your config file :)
Gorfob
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Post by Gorfob »

My massive transport company which has been at last year for a month or so now of RL time.

The circular station is a WIP and its highly confusing I really have NFi what to do and its a massive bottle neck, but it still works. Albeit a little slow.

At one point it broke 200,000 people in slinbourne. But its population declined because my services is getting bad due to the above mentioned WIP station.
Attachments
Tindingwood Transport, 8th Apr 2090.JPG
Tindingwood Transport, 8th Apr 2090.JPG (214.41 KiB) Viewed 1162 times
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