[Developing]Finnish Set, Taster Released

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DanMacK
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Post by DanMacK »

12T capacity on a class M eh? Hmmm, I'd say up it to about 15T at least, just for gameplay reasons. We'll see how it works however... Lakie 'was' saying it was a pretty easy set to play with.
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Post by juzza1 »

Just thinking, I have drawn these http://koti.mbnet.fi/juzza1/TTD/ and seems that Danmack is drawing them all again... Whatever you wish, but at least you could have told my drawings aren't good enough :roll:
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Post by DanMacK »

Juzza, I was just looking at some of it, and the basic shape's there, but you were missing A LOT of detail. I kept your base sprite, but added much more detail and shading.

You do need to work on your detailing however. The diagonals seemed to lack trucks :) Yes, Akalamanaia and I should have mentioned something, but they did need a bit of updating, much like Purno's DR13.

On another note, here's a reshaded tank wagon
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Revised FTS Tank Wagon
Revised FTS Tank Wagon
FTSTankWagon1.png (2.42 KiB) Viewed 6307 times
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Lakie
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Post by Lakie »

Still looks wrong to me DanMacK.
(See attached image)

The left one (a) isn't used, although it should be like that on first / diagonal.
The Right one (b) is used in both diagonals, maybe it's just me, but it seems wrong.
Same applies to the other diagonal direction (\).

As for coding, I will try to get some code down for the second taster,
Although it'll take a while since I have no grfcodec, and haven't installed TTD.

[edit] Yes the diagram is a bit small, but it should be good enough to prove the point...

~ Lakie
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Line.png
Line.png (290 Bytes) Viewed 6254 times
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
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Post by DanMacK »

You're right, it is still borked... My bad, will revise ASAP
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Post by Lakie »

I've made some head way on the Finnish Taster 2 grf.

I've only coded the Sm1 and Sr1 so far.
Which I think is all the electric vehicles planned.

I have Arcitated the Sm1. (L2)
I have also Made a new buy list picture, please feel free to make a new one. (L3)

I have also refined some of the code.
And in thoery it should work with OpenTTD (HackyKid's Version when he updates it!)

~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
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Post by DanMacK »

I decided to hoist this one up from the depths and post a finished DR16 and a revised tank wagon
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DR16 and Fixed Tank Wagon
DR16 and Fixed Tank Wagon
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Post by Purno »

:shock: OMG, that engine looks awesome, really it does. One of the most beautiful things I have seen :!:
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Post by Lakie »

Sorry to say it, but it's about time you posted the fixed tanker.
It's been over 1 month and a half since the will fix asap :].
Nice graphics as always.

~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
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Post by DanMacK »

Well, it was done as soon as possible ;)
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Post by Villem »

That Dr16 looks very good, excellent work DanMacK.
Could you please finish the Occ you showed at that page.
also could you make the early flatbed showed in this image?.
And the covered version of the early hopper you shown there?

And Some Stats for the Freight wagons for Lakie...

The M Class Open Wagon Is the Following:45km/h maximum speed, weights 6 tons empty and can take 12 tons of cargo.

Gb Boxcar is the following:45km/h max speed, can take 16,5 tons of cargo, weighs 9,9 tons empty.
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Post by Villem »

A small line up of the coach revisions i done to the Blue Coach and the InterCity coach.
Now there should be a noticeable diffrence between a Normal, First Class, and Restaraunt variants.
Note: The InterCity coach with the blue line is not a restaraunt coach.
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CoachLineUp.png
CoachLineUp.png (3.98 KiB) Viewed 5893 times
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Post by Sanchimaru »

Very nice, but add shading to them: look at them compared to the locomotives; your cars are in 1 only tone of color. For each color, I use at least 2 or 3 color tone variants. That makes a use of about 6 / 8 tones for a color in one sprite: 2/3 in the light side, 2/3 in the dark side, and then another 2 more for situations when the color also appears in the roof, or it is a round shaped car and needs a lot of shading.
You can see it taking a look at this picture:
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Post by Villem »

The shading would make the passenger cars look dirty, when quite usually when i see a passenger car in a picture, or in real life, it is pretty much clean.
And atleast when i look at them in TTD, the shading is pretty hard to notice.
Not to mention i have revised the coaches many times, adding shading to over 30 views would just be to much for me.
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Post by Raichase »

I'm afraid I agree with Sanchimaru - without shading, they look too bright and clean. A bit of proper shading will not make them look dirty, but they will fit in better with the rest of the set.
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Post by Villem »

Well you'll have to find someone else to volunteer for the shading, i had enough job as it is with revising them.
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Post by DanMacK »

**sigh** Where are the sprites?
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Post by Villem »

I have private messaged you the link.
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DanMacK
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Post by DanMacK »

These are the current versions that you've revised?
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Villem
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Post by Villem »

Yes, why wouldn't they be?
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