BrickLand set(32bit) (WIP)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

StavrosG wrote::shock: awsome!
Thanks! *g* :D
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

I made some new diesel engine
Attachments
Lego Diesel Engine (small preview)
Lego Diesel Engine (small preview)
Untitled.png (43.05 KiB) Viewed 6454 times
Lego Diesel Engine
Lego Diesel Engine
Diesel Engine.png (254.4 KiB) Viewed 1560 times
Diesel Engine.zip
Lego Engine
(252.45 KiB) Downloaded 263 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Killer 11
Tycoon
Tycoon
Posts: 2463
Joined: 06 Jan 2004 18:38
Location: Kaunas, Lithuania
Contact:

Post by Killer 11 »

First post updated and contains important info READ IT!
User avatar
Dextro
Chief Executive
Chief Executive
Posts: 701
Joined: 12 Jan 2005 21:56
Location: Lisboa, Portugal
Contact:

Post by Dextro »

Ok about the info I have no clue whatsoever for the stats of the train I modeled so I guess it won't be in... :?
Uncle Dex Says: Follow the KISS Principle!
User avatar
Killer 11
Tycoon
Tycoon
Posts: 2463
Joined: 06 Jan 2004 18:38
Location: Kaunas, Lithuania
Contact:

Post by Killer 11 »

just create some :wink:
User avatar
White Rabbit
Tycoon
Tycoon
Posts: 1734
Joined: 22 Jun 2005 19:15

Post by White Rabbit »

Those large screenshots are awesome. It's a pity everything looks so small in the actual game. Or does 32bit supposed to support higher zoom levels as well?
User avatar
Hackykid
Traffic Manager
Traffic Manager
Posts: 157
Joined: 22 Nov 2004 16:04
Location: Eindhoven de Gekste!!! (ongeveer ;P)
Contact:

Post by Hackykid »

the 32bpp in itself wont support higher zoom levels, Though this is an improvement planned for the newgfx engine in the future.

Making the game 32bpp and redoing all gfx in 32bpp to the current scale is the first step in a long road towards that newgfx engine :-P
DopeFish Lives!!!
User avatar
Killer 11
Tycoon
Tycoon
Posts: 2463
Joined: 06 Jan 2004 18:38
Location: Kaunas, Lithuania
Contact:

Post by Killer 11 »

the new gfx engine is going to support 2x larger zoom level so the larger screenshot is kinda ingame shot :)

Ok now here's my Tem2 Diesel shunter

Availibility: 1960-1990
HP: 1200
Speed: 100km/h
Total weight: 116t

a pic in real life:
http://www.railfaneurope.net/pix/lt/die ... -1327a.jpg

i know that there are a lot of small diferences between actual Tem2 and lego one but there are no parts to fix them :(
Attachments
The lego model
The lego model
Tem-2.png (78.02 KiB) Viewed 6387 times
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Re: LegoLand set(32bit) (WIP)

Post by Purno »

Killer 11 wrote:2005 07 17

I got news for you.
From this time when you post a train post all info needed for it ingame like speed, name, cost, etc.
Wouldn't it be better if one person made up the statistics as a whole, so the gameplay will become better. IMO, we don't need a 100km/h diesel in 1950 if we have a 140 km/h steamer in 1940, for example. I think it's better if one or two people would make up the stats themselves.
If you have already posted models please edit those posts or repost all your trains in one post with the required info.

Post shoul be like this:
A pic of a train(lego model).
ok
A pic of one in real life if it exists.
Info.
Do you prefer real-life models or just made up ones (I think we should make the last ones, let our fantasy go :D)
And one more request:
I need somebody to create and manage a web site.
So if you are interested in doing that website post a message in this tread.
I might be interested in doing some design, if you would like?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Singaporekid
Tycoon
Tycoon
Posts: 1966
Joined: 21 May 2004 07:39
Location: Singapore

Re: LegoLand set(32bit) (WIP)

Post by Singaporekid »

Purno wrote:IMO, we don't need a 100km/h diesel in 1950 if we have a 140 km/h steamer in 1940
Yes we would, there's the case of higher power or tractive effort :mrgreen:
<+Raichase> ugh, I just ate some of my beard D:
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Re: LegoLand set(32bit) (WIP)

Post by Purno »

Singaporekid wrote:
Purno wrote:IMO, we don't need a 100km/h diesel in 1950 if we have a 140 km/h steamer in 1940
Yes we would, there's the case of higher power or tractive effort :mrgreen:
It's just an example. IMO the standard set of vehicles in TT was perfect.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
bobingabout
Tycoon
Tycoon
Posts: 1850
Joined: 21 May 2005 15:10
Location: Hull, England

Post by bobingabout »

small question, if this is for 32bpp, are you taking tri-remapable company colours into account?
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

Don't know, but the colors from lego models can be pretty easily changed, AFAIK.

Anyways, here's some cargo wagon:
Attachments
LEGO Bollenwagen (large preview)
LEGO Bollenwagen (large preview)
bollenwagen(large).png (143.34 KiB) Viewed 1489 times
LEGO Bollenwagen (small preview)
LEGO Bollenwagen (small preview)
bollenwagen(small).png (25.94 KiB) Viewed 6312 times
bollenwagen.zip
LEGO Bollenwagen
(166.34 KiB) Downloaded 238 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

And another cargo wagon. This one can transport things like wood, grain, coal, sand and ore.
Attachments
LEGO Carrier
LEGO Carrier
Carrier_wood.png (141.02 KiB) Viewed 6301 times
LEGO Carrier
LEGO Carrier
Carrier_grain.png (132.14 KiB) Viewed 6300 times
Carrier.zip
LEGO Carrier
(273.93 KiB) Downloaded 254 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Alltaken
Tycoon
Tycoon
Posts: 1285
Joined: 03 Dec 2003 06:24
Location: Christchurch, New Zealand
Contact:

Post by Alltaken »

i think a wiki page should be started with a table containing these fields (wiki page just for this project under the comand of killer 11

Example Image
Name
Cargo
Modeled by
model
lighting/colours
final renders
source file
game GFX
date updated.

of course whatever fields are needed can be put in.

i think its a great project and should be treated as a project. the better documented things are the easier they are to handle.

killer 11 get someone to create a wiki page in the GFX development area, treat is as a place of focused development attention, use it standardly so people get good documentation habits.

killer 11 if lighting setups can be done in povray it will by far be easier to do it in there. since the lego GFX will not be used on normal climates (i would think) the lighting need not be exactly the same. (unless you think it should be)

if you need to ask me questions about what we have already worked on and found standard for then feel free to ask me, email, PM, or MSN (all addys are easy to find)

the more you know the better you can co-ordinate the block set.... :D

Alltaken
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

All the models I make a fantasy models, they don't really exist. I think that's the great thing of this set.
Attachments
LEGO Glass Carrier
LEGO Glass Carrier
Glasscarrier_full.png (157.68 KiB) Viewed 6287 times
LEGO Glass Carrier
LEGO Glass Carrier
Glasscarrier_empty.png (117.35 KiB) Viewed 6288 times
Glasscarrier.zip
LEGO Glass Carrier
(274.44 KiB) Downloaded 261 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
bobingabout
Tycoon
Tycoon
Posts: 1850
Joined: 21 May 2005 15:10
Location: Hull, England

Post by bobingabout »

what you making them in?
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
User avatar
Purno
Tycoon
Tycoon
Posts: 16659
Joined: 30 Mar 2004 12:30
Location: Almere, The Netherlands

Post by Purno »

bobingabout wrote:what you making them in?
I design them in MLCAD, and render them in LPUB / POVRAY, or something. It's pretty complicated actually... I just copied the whole folder from my brother, so don't ask me how to install :lol:



I made some more, a tanker. One for Oil or something and one for the toylandisch Cola :lol:
Attachments
LEGO Tankcar
LEGO Tankcar
colatanker.png (168.83 KiB) Viewed 6258 times
LEGO Tankcar
LEGO Tankcar
tankcar.png (148.13 KiB) Viewed 6258 times
tankcar.zip
LEGO Tanker
(316.74 KiB) Downloaded 226 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Image Image
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
User avatar
Dextro
Chief Executive
Chief Executive
Posts: 701
Joined: 12 Jan 2005 21:56
Location: Lisboa, Portugal
Contact:

Post by Dextro »

bobingabout wrote:what you making them in?
Just go http://www.ldraw.org and follow the getting started tutorial. They have an installer with everything you need to get started and a nice tutorial to get things rolling. :)
Uncle Dex Says: Follow the KISS Principle!
User avatar
bobingabout
Tycoon
Tycoon
Posts: 1850
Joined: 21 May 2005 15:10
Location: Hull, England

Post by bobingabout »

i don't think i'd be any good at that kind of stuff, i was just interested where he was getting the lego bricks from.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Google [Bot] and 23 guests