Influencing City growth
Influencing City growth
I made myself a sandbox scenario to try out Josef's patch: I've now got
a fairly complicated, if inefficient network (
http://www.impulse.org/TRT39.zip if anyone's interested ). What I'm
trying to work out now is what exactly makes cities grow: I've reset
the date in this game three times now and I can't seem to make the
city in the top right grow. It's got a frequent rail service, there's
goods coming in, there's a good coverage of bus depots, and
occasionally I fund some new buildings, but the city still refuses
to grow. What's the trick?
--
Si.
a fairly complicated, if inefficient network (
http://www.impulse.org/TRT39.zip if anyone's interested ). What I'm
trying to work out now is what exactly makes cities grow: I've reset
the date in this game three times now and I can't seem to make the
city in the top right grow. It's got a frequent rail service, there's
goods coming in, there's a good coverage of bus depots, and
occasionally I fund some new buildings, but the city still refuses
to grow. What's the trick?
--
Si.
Spontaneously Exploding Maglevs
So why do the maglevs sometimes spontaneously explode when going into
depots?
Many thanks,
Nick Allan
========
Madness takes its toll. Please have exact change.
depots?
Many thanks,
Nick Allan
========
Madness takes its toll. Please have exact change.
Re: Influencing City growth
Count Dastardly <dastar...@sux.net> wrote in message
news:386020E4.42625305@sux.net...
<SNIP>
buildings a few times...This gives the city a kick start and it grows like
crazy for a couple of years then settles down to a steady growth..
Hope it helps......
--
Rick McGreal
If it goes around your neck...Why is it called a dickie?
tri...@transport-tycoon.co.uk
http://www.transport-tycoon.co.uk
news:386020E4.42625305@sux.net...
<SNIP>
When you first start up in a city I find its a good idea to pay for newbut the city still refuses to grow. What's the trick?
buildings a few times...This gives the city a kick start and it grows like
crazy for a couple of years then settles down to a steady growth..
Hope it helps......
--
Rick McGreal
If it goes around your neck...Why is it called a dickie?
tri...@transport-tycoon.co.uk
http://www.transport-tycoon.co.uk
Re: Spontaneously Exploding Maglevs
"N.L.Allan" wrote:

I haven't tried loading the game without Josef's patch, but bearing in
mind that nearly all the trains are hideously long I doubt it'd even
load. I'll post an updated savegame.
--
Si.
Er, beats me.. wouldn't mind seeing that, actuallySo why do the maglevs sometimes spontaneously explode when going into
depots?

I haven't tried loading the game without Josef's patch, but bearing in
mind that nearly all the trains are hideously long I doubt it'd even
load. I'll post an updated savegame.
--
Si.
Re: Spontaneously Exploding Maglevs
So why do the maglevs sometimes spontaneously explode when going >into
depots?
I think its cool..
this saved game is messed up...weird stuff going on...
Re: Spontaneously Exploding Maglevs
Spider wrote:
// I guess this is the important one, there's
// over 100 trains
morevehicles 3
// curves and mountain settings for maglevs that
// actually work
mountains 34
curves 34
I think the rest are all at defaults.
--
Si.
Er, Doh. Some config settings for ttdpatch.cfgSo why do the maglevs sometimes spontaneously explode when going >into
depots?
I think its cool..
this saved game is messed up...weird stuff going on...
// I guess this is the important one, there's
// over 100 trains
morevehicles 3
// curves and mountain settings for maglevs that
// actually work

mountains 34
curves 34
I think the rest are all at defaults.
--
Si.
Re: Influencing City growth
Count Dastardly <dastar...@sux.net> schreef in berichtnieuws
386020E4.42625...@sux.net...
This will keep the city expanding, without having to build roads for
themselves.
Another thing you could try, is elevating your rail network as much (not as
high!) as possible in the city, and tunneling any crossing roads.
386020E4.42625...@sux.net...
Build and maintenance an efficient road network in and *around* the city.I made myself a sandbox scenario to try out Josef's patch: I've now got
a fairly complicated, if inefficient network
http://www.impulse.org/TRT39.zip if anyone's interested ). What I'm
trying to work out now is what exactly makes cities grow: I've reset
the date in this game three times now and I can't seem to make the
city in the top right grow. It's got a frequent rail service, there's
goods coming in, there's a good coverage of bus depots, and
occasionally I fund some new buildings, but the city still refuses
to grow. What's the trick?
This will keep the city expanding, without having to build roads for
themselves.
Another thing you could try, is elevating your rail network as much (not as
high!) as possible in the city, and tunneling any crossing roads.
Re: Tunnels?
How can tunneling those under those rails help??Another thing you could try, is elevating your rail network as much (not as
high!) as possible in the city, and tunneling any crossing roads.
Thanks in advance,
--Spider--
dol...@TAKETHISAWAYonlinemac.com
Re: Spontaneously Exploding Maglevs
Spider wrote:
the upper money limit 0:) at which point I used the money cheat in
reverse to set it to 0. I updated the save game at the URL (
http://www.impulse.org/TRT39.zip ).. maybe Josef could have a quick look
if he's not too busy with all the stuff people usually do this time of
year?
I'm quite pleased with the network in the game now, it's a
shame it effectively took three games to get there..
--
Si.
No sign of any particular wierdness in my game, except when I reachedSo why do the maglevs sometimes spontaneously explode when going >into
depots?
I think its cool..
this saved game is messed up...weird stuff going on...
the upper money limit 0:) at which point I used the money cheat in
reverse to set it to 0. I updated the save game at the URL (
http://www.impulse.org/TRT39.zip ).. maybe Josef could have a quick look
if he's not too busy with all the stuff people usually do this time of
year?

shame it effectively took three games to get there..
--
Si.
Re: Spontaneously Exploding Maglevs
i found a eal wird bug, i have a huge network of tunnels bridges and cross
tracks, and a train jumped of a bridge and exploded, strange...
--
____________________________________________________________________
Paul Wright
"I love children, but I couldn't eat a whole one"
ICQ UIN: 38986089
E-Mail: paul-wri...@SPAMu.genie.co.uk
SMS: pwrigh...@SPAMgenie.co.uk
Website: COMING SOON
This post is 100% Paul Wright, © Paul Wright 1999, Keep Away!
___________________________________________________________________
N.L.Allan <n_l_al...@BLOODYSPAMaltavista.net> wrote in message
news:Cj484.4075$Sn.248505@newsr2.u-net.net...
: So why do the maglevs sometimes spontaneously explode when going into
: depots?
:
: Many thanks,
:
: Nick Allan
: ========
: Madness takes its toll. Please have exact change.
:
:
tracks, and a train jumped of a bridge and exploded, strange...
--
____________________________________________________________________
Paul Wright
"I love children, but I couldn't eat a whole one"
ICQ UIN: 38986089
E-Mail: paul-wri...@SPAMu.genie.co.uk
SMS: pwrigh...@SPAMgenie.co.uk
Website: COMING SOON
This post is 100% Paul Wright, © Paul Wright 1999, Keep Away!
___________________________________________________________________
N.L.Allan <n_l_al...@BLOODYSPAMaltavista.net> wrote in message
news:Cj484.4075$Sn.248505@newsr2.u-net.net...
: So why do the maglevs sometimes spontaneously explode when going into
: depots?
:
: Many thanks,
:
: Nick Allan
: ========
: Madness takes its toll. Please have exact change.
:
:
Re: Spontaneously Exploding Maglevs
Paul Wright wrote in message <#HEet4XT$GA.270@cpmsnbbsa02>...
you didn't happen to take a picture of that train jumping the bridge did ya?
--Spider--
dol...@TAKEAWAYTHISonlinemac.com
There's some weird stuff going on I tell ya.i found a eal wird bug, i have a huge network of tunnels bridges and cross
tracks, and a train jumped of a bridge and exploded, strange...
you didn't happen to take a picture of that train jumping the bridge did ya?
--Spider--
dol...@TAKEAWAYTHISonlinemac.com
Re: Spontaneously Exploding Maglevs
i never saw it, just noticed a train off a totally different track had
crashed, when the newspaper came up,
--
____________________________________________________________________
Paul Wright
"I love children, but I couldn't eat a whole one"
ICQ UIN: 38986089
E-Mail: paul-wri...@SPAMu.genie.co.uk
SMS: pwrigh...@SPAMgenie.co.uk
Website: COMING SOON
This post is 100% Paul Wright, © Paul Wright 1999, Keep Away!
___________________________________________________________________
Spider <askme...@myrealaddress.com> wrote in message
news:s64vgn2v5249@corp.supernews.com...
:
: Paul Wright wrote in message <#HEet4XT$GA.270@cpmsnbbsa02>...
: >i found a eal wird bug, i have a huge network of tunnels bridges and
cross
: >tracks, and a train jumped of a bridge and exploded, strange...
:
:
: There's some weird stuff going on I tell ya.
: you didn't happen to take a picture of that train jumping the bridge did
ya?
:
: --Spider--
: dol...@TAKEAWAYTHISonlinemac.com
:
:
crashed, when the newspaper came up,
--
____________________________________________________________________
Paul Wright
"I love children, but I couldn't eat a whole one"
ICQ UIN: 38986089
E-Mail: paul-wri...@SPAMu.genie.co.uk
SMS: pwrigh...@SPAMgenie.co.uk
Website: COMING SOON
This post is 100% Paul Wright, © Paul Wright 1999, Keep Away!
___________________________________________________________________
Spider <askme...@myrealaddress.com> wrote in message
news:s64vgn2v5249@corp.supernews.com...
:
: Paul Wright wrote in message <#HEet4XT$GA.270@cpmsnbbsa02>...
: >i found a eal wird bug, i have a huge network of tunnels bridges and
cross
: >tracks, and a train jumped of a bridge and exploded, strange...
:
:
: There's some weird stuff going on I tell ya.
: you didn't happen to take a picture of that train jumping the bridge did
ya?
:
: --Spider--
: dol...@TAKEAWAYTHISonlinemac.com
:
:
Re: Tunnels?
Spider <askme...@myrealaddress.com> schreef in berichtnieuws
s64mf0ejrg3...@corp.supernews.com...
s64mf0ejrg3...@corp.supernews.com...
Truck speed and accident-occurence.Another thing you could try, is elevating your rail network as much (not
as
high!) as possible in the city, and tunneling any crossing roads.
How can tunneling those under those rails help??
Re: Tunnels?
He doesn't have any trucks going across them does he?Truck speed and accident-occurence.
Re: Tunnels?
Spider <askme...@myrealaddress.com> schreef in berichtnieuws
s6qo99mo5k...@corp.supernews.com...
s6qo99mo5k...@corp.supernews.com...
Who?Truck speed and accident-occurence.
He doesn't have any trucks going across them does he?
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