Replace loco, lose cargo and next destination

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krtaylor
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Replace loco, lose cargo and next destination

Post by krtaylor »

When a train loco gets old and I send it to a depot to replace it, once it's got the new loco, it remembers the route the old train had. Well and good. But it forgets where exactly in the route it was; it wants to start over from the top. I could have sworn it used to remember. Also, any cargo it might have had is lost, but I don't think a fix for that ever made it into the Patch; not sure though.
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Post by Patchman »

The cargo was never implemented. However, when I try it, it still remembers the next order.
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Post by krtaylor »

Huh? I'm 100% certain it's not working here. At first I thought I was goofing it up, then I watched carefully and tested in several times, and for sure it isn't working. I've got a48, are you maybe using a test a49 that fixed a bug by accident while you were working on something else? No switch controls that, does it?
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Post by Flamelord »

Mine remember orders, and keep their cargo, just not where they were going. I only replace engines, and the cargo in the cars is untouched. I loose anything I might have had in the engine, but that's a small price to pay.
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Post by krtaylor »

You are describing EXACTLY what I am seeing. The train remembers its orders, but NOT which of its various destinations is the next one it's supposed to go to.
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Post by Patchman »

Are you pausing the game when you sell one and buy a new engine?
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Post by krtaylor »

Actually, yes, as I recall, I generally do.
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Post by Oracle »

Absolutely no problem here with remembering which order is next when I replace a loco, whether it's while paused or not.
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Post by krtaylor »

OK, this is truly strange. It's not just me with the problem; but, not everyone has it. You wouldn't be using the DOS version Oracle, would you?
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Post by Patchman »

This is odd. The only switches I can think of that might have an effect on this would be "gotodepot" and "sharedorders". I have both of them on and it works fine.

Please try different settings of these switches, and if that doesn't fix it, please post your .cfg so I can try it with that.
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Post by krtaylor »

Well, here's my CFG, you can at least see what might be different:
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Post by Patchman »

You won't believe it, but even when I use that cfg together with a48, it works for me. Weird.
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Post by krtaylor »

Is there any way it could have something to do with the GRF file? I'm using a US set alpha test GRF.
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Post by Patchman »

You can test that yourself. Try starting a new game without it and see what happens.
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Post by krtaylor »

I haven't tried it with a new game yet, but I tried some tests with this current game. When I replace the engine when the game is paused, it loses its next destination. When I replace it with the game running, once it remembered the next destination as it should, and the next time it forgot it! Weird.
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